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Achilles

Latest Posts

Page: 111 of 113
Originally posted by T7nowhere GREAT WORK!!! Darth333 this is an excellent thread and will definitely be stuck. Come do we really need a tutorial sticky for noobs when we have "Do you Want to mod SW-KotOR? Then Start here. " I can make...  [Read More]
Posted in: texture files
 Achilles
06-12-2004, 9:04 PM
#4
Originally posted by DarkLord Re\/an ok thanx... i think i got it figured out now *edit* and also, how do i apply the mod? do i just save it and replace it in the overide folder? Yep....  [Read More]
Posted in: 6th custom saber
 Achilles
06-12-2004, 3:20 AM
#5
Very cool!!! I'd love to do saber hilts but have yet to find much instruction on them. Any advice for a photoshop n00b that's barely figured out how to work the buttons?...  [Read More]
Posted in: Lightsaber Mods
 Achilles
06-12-2004, 3:17 AM
#6
Originally posted by J'ando First I'd like to ask how to change the description of the crystal and saber So the desc for the crystal no longer says Color: Blue and "inner blue light" [/B] DescIdentified: Change STRREF to -1 and Language...  [Read More]
Posted in: Lightsaber Mods
 Achilles
06-11-2004, 11:55 PM
#4
Originally posted by J'ando Guess I'll have to try to make sense out of Achilles' lightsaber tutorial then. Sounded pretty complicated to me and I've always prided myself in being fairly intelligent. Maybe once I download the tools and start doing i...  [Read More]
Posted in: Attention Modders
 Achilles
06-10-2004, 5:23 PM
#3
Originally posted by McQumi Madun Is it possible for one of you modders out there to make a lgith saber crystal called the Kaiburr Crystal. Look at this link to see this crystal http://www.starwars.com/databank/technology/kaiburrcrystal/eu.html I...  [Read More]
Posted in: regeneration?
 Achilles
06-09-2004, 12:44 PM
#2
Have you thought about making a custom item with a feat use limitation of Force Sensitive? You can also add additonal regen to items by adding more than one entry in the item property list. I hope that this helps....  [Read More]
Posted in: Some retextures
 Achilles
06-09-2004, 3:02 PM
#13
Originally posted by lowiej Please give me some feedback on my inferior retextures every wndered what it would look like if juhani and carth had a baby? now you know http://img28.imageshack.us/my.php?loc=img28&image=Catharcarth.jpg What would...  [Read More]
Posted in: New LS Jedi pack available for download
 Achilles
06-08-2004, 2:37 PM
#1
...at PCgamemods.com. Here is the (lengthy) readme for your viewing pleasure. Lightside Jedi Pack by Achilles ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Special thanks to Colja for use of the wonderful skin (used for Revan's Jedi Master Robe...  [Read More]
Posted in: portrait replacement not working
 Achilles
06-07-2004, 8:33 PM
#3
Originally posted by assassin74 I am trying to replace the two PC-portraits but cannot make it work. What I did: The portraits in question were those of the bald asian guy and the one of the brush hair guy with the scar over the right eye. After I...  [Read More]
Posted in: Achilles' Lightsaber walkthrough
 Achilles
06-06-2004, 5:30 PM
#7
Originally posted by True_None I've downloaded the editor. Thanks to you, I'll be able to make my own lightsabers, YAY !!!!! Let me know how this works out for you. I tried to make it as easy to use as possible, but I'm more than willing to make c...  [Read More]
Posted in: Achilles' Lightsaber walkthrough
 Achilles
06-06-2004, 1:43 AM
#3
Originally posted by True_None Great Tutorial. I have everything you mention, as far as tools required, except a Hex Editor. I've looked for but I have not been able to locate one. COuld you please tell me where one is, so that I could make use of y...  [Read More]
Posted in: Achilles' Lightsaber walkthrough
 Achilles
06-05-2004, 7:48 PM
#1
Everyone, This is walkthrough that I put together for a friend of mine. I thought it might be useful for some of the newer folks who are completely unfamiliar with modding. Thanks to T7nowhere for creating the walkthrough that got me started. Hopefu...  [Read More]
Posted in: same crystals
 Achilles
06-05-2004, 7:24 PM
#5
Originally posted by wingzro any way to change that? it'd be nice to be able to have two opila crystals. Interesting idea. If push comes to shove and there's no way around it, you may just want to create a custom saber with the properties of Opila...  [Read More]
Posted in: Editing character generation
 Achilles
06-04-2004, 2:36 PM
#10
I found what I was looking for last night. The starting feats are all displayed in feats.2da, but you need to scroll all the way the right to see the applicable fields. Just an FYI for anyone else that is interested in modding beginning character f...  [Read More]
Posted in: Editing character generation
 Achilles
06-03-2004, 6:41 PM
#9
Originally posted by MattColejk are you thinking of creating a mod to change the stats of the classes? BTW: Yes, exactly. Thanks again!...  [Read More]
Posted in: Editing character generation
 Achilles
06-03-2004, 6:39 PM
#8
Originally posted by Nodakrattler It sounds like to me that your looking for the utc files for the characters. These control the feats, skills, powers, attirbutes, and invetory for the characters. I belive if you use kotor tool they're under the bif...  [Read More]
Posted in: Editing character generation
 Achilles
06-03-2004, 6:37 PM
#7
Originally posted by MattColejk Achillies PLEASE, Explain your self better! to me it seems the Darth Vandar had the right idea concerning the Save Game Editor, you make it seem as if you only want some of the feats. and powers and other stuff. why d...  [Read More]
Posted in: Editing character generation
 Achilles
06-03-2004, 2:09 PM
#1
Where would I look to modify the character generation process?I'd like to be able to change the starting feats, etc for the various classes. I'm currently using save game editor, but would like to be able to start with what I want. Thanks! Achilles...  [Read More]
I may be the last one to the party on this, but I've been dying to know what Malak's stats are during the last battle on the Star Forge. So I'm screwing around in the KT and I find that Blueprint, Character shows all the info for each character in th...  [Read More]
Posted in: Jedi Counsel Saber Set V2.0
 Achilles
06-01-2004, 1:32 PM
#22
Originally posted by ReLoaD2K I had a problem with your lightsaber MOD. I'll post screenshot. But I dont know where to host it... I'll try to explain, there was only 2 lightsabers in the Leviathan, the Setinel and the Guardian one, the Consular wasn...  [Read More]
Posted in: Extending force power time?
 Achilles
06-05-2004, 3:08 AM
#39
Originally posted by Darth Khasei Thx, I think I will have to reign in my ambitions in modding:( You and me both. I spent the last hour looking at decompiled (and compiled) scripts trying to figure this all out. Unfortunately, I don't feel any sma...  [Read More]
Posted in: Extending force power time?
 Achilles
06-04-2004, 3:25 AM
#31
Originally posted by Darth Khasei That compiler appears to be dos and there are zero instructions on how to use it. I have tried everything to get it to work. Is there a simple explanation for taking a file like dk_kill.ncs and opening it up? I'm...  [Read More]
Posted in: Extending force power time?
 Achilles
06-03-2004, 6:29 PM
#29
Originally posted by Darth333 What have you edited in k_inc_force? Only master valor by changing the duration from 20secs to 60secs? Can you post you modifications? I don't know how to post the file, but I can email to you. Please PM your email ad...  [Read More]
Posted in: Extending force power time?
 Achilles
06-03-2004, 2:16 PM
#25
I followed the instruction provided by dh-vug but have run into a couple of problems (that I'm pretty sure were caused by this change): 1) my PC is now invincible. He takes hit points but won't die when VP = 0 2) NPC jedi characters just stand ther...  [Read More]
Page: 111 of 113