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Achilles

Latest Posts

Page: 110 of 113
Posted in: Holowan plug-in saber trouble
 Achilles
06-17-2004, 2:12 PM
#8
Originally posted by Drog This is so simple Agreed!! This is a very simple fix....  [Read More]
Posted in: Holowan plug-in saber trouble
 Achilles
06-17-2004, 11:32 AM
#3
Originally posted by Ajunta Pall That's a piccie of a saber running on th Holowan plug-in, and some other mod that in no way affect sabers AT ALL. Feedback, if possible. Thanks :D. P.S Sorry about it being so big. Cheers to maverick for pointing...  [Read More]
Posted in: tpc2tga problem maybe?
 Achilles
06-16-2004, 10:01 AM
#3
Make sure that imagetool.dll is in there too. I had the same problem when I started out and this is what fixed it. PS this dll is in the download with KT....  [Read More]
Posted in: How do I make a created item use a special texture?
 Achilles
06-17-2004, 12:43 AM
#19
Originally posted by ReLoaD2K Another question, the new texture should have what name? A similar to the older ones? Like PM(for male) and what? I know it has a P a M or F dunno the rest and some other letters. I would like to know this cuz I dont wa...  [Read More]
Posted in: How do I make a created item use a special texture?
 Achilles
06-16-2004, 10:01 PM
#17
Originally posted by ReLoaD2K If it has I put only like 2 or 3 right? One number only right? Right....  [Read More]
Posted in: How do I make a created item use a special texture?
 Achilles
06-16-2004, 8:14 PM
#15
Originally posted by ReLoaD2K SO I have to put there the 2 last numbers from the tga file? Yes (unless the number is less than 10)....  [Read More]
Posted in: How do I make a created item use a special texture?
 Achilles
06-16-2004, 3:50 PM
#13
Originally posted by ReLoaD2K What number? I thought I had to put the name of the tga there. The model (or texture) variation number. For instance the file name for blue lightsaber model is w_lghtsbr_001.mdl/mdx. If you were making a custom saber...  [Read More]
Posted in: How do I make a created item use a special texture?
 Achilles
06-16-2004, 12:18 AM
#11
Originally posted by ReLoaD2K Well then PM me with your email. This is what I do, I highlight the thing then I put the name there but when I click somewhere else oto check the number is back! If you still have any ideas please or if you prefer to se...  [Read More]
Originally posted by ReLoaD2K GFF Editor. Why? All you should have to do is click on the line to highlight it and then change the number in the text box on the right (in the Basic Field Data window). I can't imagine why it wouldn't work for you, b...  [Read More]
Originally posted by ReLoaD2K If that is the one I have no idea what I have to do to midify it. I tryied but was not able to erase he number and write the name of the tga. That's the one! Are you using KT or GFF Editor?...  [Read More]
Originally posted by ReLoaD2K Well I looked into the armor and didnt found that label. Any other place it would be? It could be TextureVariation (or Variable). I'm at work right now so I don't have KT or GFF Editor available for reference....  [Read More]
Originally posted by ReLoaD2K Ok, I created an armor for example and I want that the texture be a special one that I also created. How do I do that? I has to be a special item that does not erase or replace any original armor. In the item property...  [Read More]
Posted in: Why Won't My Skillpoints Increase?
 Achilles
06-15-2004, 4:58 PM
#2
Originally posted by Grimwraith I'm trying to modify the number of skillpoints per level for the various classes. I've edited the classes.2da and changed the entries for the skillpointbase column but this seems to have no effect. What am I missing?...  [Read More]
Posted in: Saber mod on the Holowan Plug-in
 Achilles
06-16-2004, 12:34 AM
#21
Originally posted by T7nowhere does the light saber blade look like this http://images.fotopic.net/?id=5180020&outx=600&noresize=1&nostamp=1 if so then most likely your missing textures for the blades. This is very odd fi the only mod y...  [Read More]
Posted in: Real Yellow and Orange Sabers Mod
 Achilles
06-14-2004, 1:00 PM
#4
I really like the orange blade. It looks like a gold crystal that I tried to make a few weeks back for another project. Excellent work!...  [Read More]
Posted in: Two new lightsabers by Achilles
 Achilles
06-15-2004, 2:42 AM
#17
Originally posted by T7nowhere I like it. :) Im glad someone has finally made new upgrade crystals. :) I gave ya a ten for effort. I like the back stories and the properties, But I thought that you could have done more with the icons they just loo...  [Read More]
Posted in: Two new lightsabers by Achilles
 Achilles
06-15-2004, 12:42 AM
#15
Originally posted by RedHawke Only for creating a new lightsaber, not upgrade crystals, Achillies new upgrade crystals only work in his new lightsabers, if I am correct? Achillies would have to change all of the other lightsaber.uti files to make...  [Read More]
Posted in: Two new lightsabers by Achilles
 Achilles
06-14-2004, 10:46 PM
#12
Originally posted by ReLoaD2K How you created new cryrtals without creating new lightsabers? Not sure what you mean; I did create new lightsabers (LS=Defender of the Force, DS=Master of the Force). You could create them without special sabers, ho...  [Read More]
Posted in: Two new lightsabers by Achilles
 Achilles
06-14-2004, 1:08 PM
#10
Originally posted by Malak369 I tried these out, and they RULE! keep 'em comin' Achilles! I really appreciate the feedback....  [Read More]
Posted in: Two new lightsabers by Achilles
 Achilles
06-14-2004, 12:51 PM
#8
Originally posted by MattColejk Hey i've just done the cheats: all i can say is, "WHAT A PIECE OF CRA ... ... only kiddin' those lightsabres and crystals are really something else, if i were you i'd be so proud of myself it kills me!! LoL Ma...  [Read More]
Posted in: Two new lightsabers by Achilles
 Achilles
06-14-2004, 6:55 AM
#5
Originally posted by MattColejk ...hey i was just wondering must i go to the specific locations to get sabres and crystals, becoz i would just like to cheat and use them?! LoL (Yes i do LOVE to cheat) MattCole Nope, you can get them using cheats,...  [Read More]
Posted in: Two new lightsabers by Achilles
 Achilles
06-14-2004, 6:17 AM
#3
It was much easier than I thought it would be when I started. The hardest part was coming up with the names and descriptions. Congratulations on your Ewok status!...  [Read More]
Posted in: Two new lightsabers by Achilles
 Achilles
06-14-2004, 5:39 AM
#1
Available for download at PCGameMods: http://www.pcgamemods.com/5718/ Here's the readme: Enhanced Lightsabers by Achilles ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Special thanks to Fred Tetra for the KotOR Tool and to T7nowhere for crea...  [Read More]
Posted in: Lightsaber Mods
 Achilles
06-15-2004, 4:38 PM
#13
Originally posted by shangoman You can make just the crystal but then you have to edit each lightsaber in the game to let the game know what to add to the weapon when your crystal is used. That's what the "UpgradeType" line in the sabers p...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Achilles
06-17-2004, 11:37 AM
#504
Originally posted by Ajunta Pall It tells me there's a DLL file missing when I try to open it ¬¬ - which .dll?...  [Read More]
Page: 110 of 113