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Mav

Latest Posts

Page: 47 of 54
Posted in: 1st Custom Armor Finished
 Mav
06-23-2004, 7:58 AM
#8
I think that the armor looks awesome, but seeing as how I don't have a black female PC I am BEGGING you to make the other races....lol...  [Read More]
Posted in: Malak's Return Redo! MUCH BETTER NOW!
 Mav
06-23-2004, 7:55 AM
#7
I know what you mean sometimes it is hard to come up with something unique and dare i say..... ingenious......mu ha ha ha .....lol...  [Read More]
Posted in: Malak's Return Redo! MUCH BETTER NOW!
 Mav
06-22-2004, 4:11 PM
#5
I think that it is a much better version of that Malak skin...  [Read More]
Posted in: Problem with alpha channel
 Mav
06-22-2004, 4:16 PM
#7
yeah Nodakrattler is definetly right on this one, in fact one of my Jedi robes had the same transparent problem with it, but I didn't want to create an appereance.2da file for it so I just tinkered with the alpha channels A LOT and eventually got it...  [Read More]
Posted in: need advice on saber creation
 Mav
06-22-2004, 4:23 PM
#4
Best Advice: When any sort of custom item is messing with you rgame instead of trying to fix it you are usually better off just sracpping the thing and starting over from scratch....  [Read More]
Posted in: need advice on saber creation
 Mav
06-22-2004, 1:31 AM
#2
there is no reason a saber color should make your game crash I have literally 30+ saber colors and my game has never crashed...  [Read More]
Am I correct? I have a custom icon for my new Robe, and it will work if I name it g_w_mstrrobe10, as the item is aquired by cheats with g_w_mstrrobe10. Am I correct? RedHawke is right Problemo 2! Where are the saber hilt tga.s? ERF's >>&g...  [Read More]
Okay okay we get it you like your sig, but did you read my post because I believe that is what you are looking for....  [Read More]
your uti does not need to be named anything in particular it could be named "pooperscooper" and it would still work what does need to match is this.... if you are doing a robe than your texture file needs to be named PMBI XX for males and P...  [Read More]
Posted in: Yet Another Malak Retexture
 Mav
06-21-2004, 3:48 PM
#10
CM_Baremetal is just the ummm well I don't know the technical term for it so.... CM_Baremetal is the "shiny stuff" that the game uses on certain things like swords and saber hilts, most everything metal, and svosh made his own custom "...  [Read More]
Posted in: Yet Another Malak Retexture
 Mav
06-21-2004, 5:46 AM
#5
pretty cool look, I'm guessing that it uses the CM_Baremetal texture as it's shiny "coating", I wonder what it would look like if it used svosh's CM_MANUN shiny effect....hmmmmmm...  [Read More]
Posted in:  NEW FORCE POWER: turn ennemies into allies
 Mav
06-22-2004, 4:32 PM
#27
Darth Khasei, are you trying to fix you rforce powers so that they only do damage to the enemy you are looking at? Because I love youyr forcepowers, but they would be even better if you could figure out how to fix that because sometimes when I use yo...  [Read More]
Posted in:  NEW FORCE POWER: turn ennemies into allies
 Mav
06-21-2004, 6:48 AM
#10
I love this mod man!! thanks Darth333...  [Read More]
Posted in: I cant recrute dustil or yuthera
 Mav
06-20-2004, 9:32 PM
#2
Sweet Jesus man delete two out of these three threads please...  [Read More]
Posted in: My first Recruitment mod
 Mav
06-21-2004, 6:20 AM
#3
sorry man to tell you the truth I don't use any recruiotment mods I like the party that comes with the game...lol...  [Read More]
Posted in: Visual Effects Armband
 Mav
06-20-2004, 1:47 AM
#4
I thought you said you were going to retire from modding tk....lol nice work as usual...  [Read More]
Posted in: Creating LightSabers
 Mav
06-18-2004, 7:39 PM
#23
There shouldn't be any difference between the making the short saber vs. the other two in fact the double-saber is the most "different" with the 8 w_lsabre lines in the mdl, so the short saber should be easy, as for the hilt the best advice...  [Read More]
Posted in: Creating LightSabers
 Mav
06-18-2004, 6:08 PM
#21
nope thats definetly not normal, but I don't know what is wrong with it sorry...  [Read More]
Posted in: 2 Sabers down 4 to go
 Mav
06-21-2004, 5:36 AM
#57
You are a hero RedHawke thanks for making that new upcrystals.2da file for me, so I guess I will be adding instructions then, well that was easy :D...  [Read More]
Posted in: 2 Sabers down 4 to go
 Mav
06-21-2004, 3:21 AM
#54
@ RedHawke I sent you a reply about the questions you needed answered and sorry about having to give you my custom upcrystals.2da. @ ReLoaD2K I know you are excited about the release as am I and I am hoping that it will be released with in the ne...  [Read More]
Posted in: 2 Sabers down 4 to go
 Mav
06-20-2004, 5:07 PM
#51
thanks for all the positive feedback and I promise they will b eout soon all I am doing right now is typing out the "instructions" for RedHawke to know where to put them....  [Read More]
Posted in: 2 Sabers down 4 to go
 Mav
06-20-2004, 4:59 PM
#49
actually I'm workin gon the readme file right now and after that I will be sending the files to RedHawke to put them in the game and then they will be up for download so I expect that the whole process should be finshed over the weekend or somewhere...  [Read More]
Posted in: Screenshots for the sake of screenshots
 Mav
06-22-2004, 2:39 AM
#111
If it is the guardian of the order of holowan then it is Sep's yup yup...  [Read More]
Posted in: Screenshots for the sake of screenshots
 Mav
06-21-2004, 11:49 PM
#109
yea it is the guardian of the order of holowan saber that Sep made and it is modeled after Malaks because the blade is longer if you look at it...  [Read More]
Posted in: Screenshots for the sake of screenshots
 Mav
06-21-2004, 9:03 PM
#106
Well look at that it is a genuine Boba Fett nice nice....  [Read More]
Page: 47 of 54