Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

Mav

Latest Posts

Page: 29 of 54
Posted in: Re-Skin Standard In-Game Hilts (Visual Aid)
 Mav
01-30-2005, 10:31 AM
#4
Nice work and great idea, ChAiNz...  [Read More]
Posted in:  MECK Project - The Insidious Plot
 Mav
01-30-2005, 11:55 AM
#2
I'm downloading this one, awesome job....  [Read More]
Posted in:  Ebon Hawk Construction Bench is now up at My Site
 Mav
01-30-2005, 10:19 PM
#18
that did it, we got that son of a *sorry*... hehehe, I have no idea why that file was in there, probably for another mod but who cares yours is way better. OK the following is a warning to other users. Warning before use of this mod remove any file...  [Read More]
Posted in:  Ebon Hawk Construction Bench is now up at My Site
 Mav
01-30-2005, 9:59 PM
#16
I had a .utp file in the override, the same one from the Ebon Hawk, I took it out... didn't work... I edited it to have your dialouge... didn't work... strange indeed, I think I'm going to try adjusting the name of your script and then edit the .utp...  [Read More]
Posted in:  Ebon Hawk Construction Bench is now up at My Site
 Mav
01-30-2005, 9:39 PM
#14
I tried removing every file in my override and then installing just your mod, and now the bench doesn't even open at all, my games messed up....  [Read More]
Posted in:  Ebon Hawk Construction Bench is now up at My Site
 Mav
01-30-2005, 9:30 PM
#12
thats strange because I double checked and that is definetly in there, and still just the normal bench....  [Read More]
Posted in:  Ebon Hawk Construction Bench is now up at My Site
 Mav
01-30-2005, 9:21 PM
#10
I think I just need to level up, see my edit above... sorry....  [Read More]
Posted in:  Ebon Hawk Construction Bench is now up at My Site
 Mav
01-30-2005, 9:16 PM
#8
Ummm RedHawke, a little help I click on the worbench, but the origianl one pops up not your new one, unless it looks exactly the same and I haven't figured out how to use it yet?? EDIT: I just thought of this, but I probably need to level up first,...  [Read More]
Posted in:  Ebon Hawk Construction Bench is now up at My Site
 Mav
01-30-2005, 10:27 AM
#7
yea I gotta write a paper, skin my freakin' saber, which is actually getting easier the 20th time around, and dpo some math homework, but I'll get back to ya RedHawke.... LOL...  [Read More]
Posted in: Conditional Scripting Question
 Mav
01-29-2005, 12:53 AM
#4
Oh no, what are you thinking up now RedHawke........  [Read More]
Posted in: Tomb of Jesset Dal'Kest WIP
 Mav
01-28-2005, 6:29 PM
#7
I'm sure RedHawke agrees with me that you can use any of the lightsabers from our ol' lightsaber pack and you can use anything of mine if you really want to.... I doubt it...lol, but it sounds interesting good luck! It takes quite a bit of time, thou...  [Read More]
Posted in: Sep needs some feedback from the old school gang
 Mav
01-27-2005, 7:14 PM
#23
yup, I'm sold I think the first screenshot made it look a little funky, and I finished my first model, and I'm in the process of fixing some bugs, and then I'm going to skin it so I'll be considering these words of yours very closely Sep: Originally...  [Read More]
Posted in: Sep needs some feedback from the old school gang
 Mav
01-26-2005, 11:04 PM
#2
I remember that one Sep, don't worry, and as far as the new model, I really like how the hilt is trasparent and you can see the crystal beam and everything, but just a personal quirk thing, I don't like the opening at the top, where the lightsaber ac...  [Read More]
Posted in: Modeling Question
 Mav
01-30-2005, 12:01 PM
#28
I finally skinned the damn thing in gmax, but when I put it in game the skin didn't show fully.... anybody know why?...  [Read More]
Posted in: Modeling Question
 Mav
01-29-2005, 1:10 PM
#27
thanks for all the help, but I've just about had it, I've tried skinning this thing at least ten times now, and I can get and see my skin in gmax, when I put my skin in gmax it never comes out how I want it to look... grrrr....  [Read More]
Posted in: Modeling Question
 Mav
01-29-2005, 10:56 AM
#25
Okay I got my model, looking how I wanted it, but I tried to uvw map it and skin it and I got nothing, I need a little help, here (http://img198.exs.cx/img198/2117/uvwhelp2na.jpg) is a picture of the model in gmax, I need some help with everything th...  [Read More]
Posted in: Modeling Question
 Mav
01-28-2005, 11:55 PM
#24
Hey good to see ya again svцsh, and thanks for the advice, I'll tinker some more tommorrow, and let you guys know if I need more help, thanks again....  [Read More]
Posted in: Modeling Question
 Mav
01-28-2005, 8:04 PM
#21
WOW, that looks a lot more complicated then the stupid box skin job I did in the tutorial...lol, I guess I'll give it a whirl this weekend and see what I come up with, I've skin 3 or 4 boxes so I'm gonna take the rest of the night off, and pick it up...  [Read More]
Posted in: Modeling Question
 Mav
01-28-2005, 7:34 PM
#19
OKay so I read svцsh's tutorial for skinning, but I had some problems, I'll try again later, but my question is, do I have to select every polygon on the saber model and detach them one at a time?...  [Read More]
Posted in: Modeling Question
 Mav
01-27-2005, 10:15 PM
#18
^^^^^^^^^^ Well it all depends T7, I will definetly buy TSL and will probably mod a little bit, but if I get accepted to the college of my choice I probably wont have the time to do any extensive mods, but thats a different story. ;)...  [Read More]
Posted in: Modeling Question
 Mav
01-27-2005, 6:20 PM
#16
Ahhhh, I see I think I may have linked the saber to the old parent before I reset the pivots points and hit resetXform, thanks ChAiNz.2da, just fix this problem, skin and texture the sucker, and my first model ever and mod in a long time will be rele...  [Read More]
Posted in: Modeling Question
 Mav
01-26-2005, 11:12 PM
#14
ummm I got a slight problem..... Didn't happen the first time.... (http://img184.exs.cx/img184/9776/help5pm.jpg) in case you can't tell, the lightsaber is ignited in mid-air...... because the hilt is invisibly attached to his forearm?...  [Read More]
Posted in: Modeling Question
 Mav
01-26-2005, 6:16 PM
#12
How would I go about making and "ignition button" for the lightsaber, and just sticking it on the model? Oh and I'm guessing that to add ridges, I would just need to increase the number of extrudes?...  [Read More]
Posted in: Modeling Question
 Mav
01-26-2005, 3:46 PM
#11
Here is a W.I.P. look at the model, I am going to be testing this in game and if it works then all that is left to do is add the details(which I'll probably need help with), and texture it (probably need help with this too). Clicky (http://img159.ex...  [Read More]
Posted in: Xavier2 W.I.P.
 Mav
01-30-2005, 11:59 AM
#16
Awesome job Xavier2, see when K2 comes out....  [Read More]
Page: 29 of 54