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deathdisco

Latest Posts

Page: 10 of 11
Posted in: Saber Crystal
 deathdisco
07-14-2004, 8:16 PM
#7
By the way... Does anyone know how to get rid of those annoying white boxes that appear in your description when you press enter? I know someone does! Don't use the enter key or hex edit. Check this thread: http://www.lucasforums.com/showthread.ph...  [Read More]
Posted in: Jedi Merchant Mod available for download
 deathdisco
07-02-2004, 10:13 PM
#13
I was just wondering if you can still warp to Dantooine even after it gets blown to bits, after Leviathon. I've done it. I've even seen Yuthura and Kel Algwin(sp?) there after convincing them to leave the Sith....  [Read More]
Posted in:  Exar Kun's Tomb
 deathdisco
07-09-2004, 10:33 PM
#21
darthdisco ROTFLMAO, Sorry I just had a vision of Darth Vader starring in Saturday Night Fever. Glad I could help:)...  [Read More]
Posted in:  Exar Kun's Tomb
 deathdisco
07-09-2004, 10:11 PM
#19
Unless you plan on modifying the scripts used in this mod, you do not need to extract anything in the nss folder. Make sure you are extracting the files within the folders, not the folders themselves. In your modules folder goes: ekun.mod In your...  [Read More]
Posted in:  Exar Kun's Tomb
 deathdisco
06-29-2004, 8:43 PM
#10
uhhh......I think this is a stupid question,but what do you do with the .rar thing? Download Winrar. It's file compression software like Winzip. http://www.rarlab.com/rar/wrar330.exe Then you will be able to extract the files from the .rar archi...  [Read More]
Posted in:  Exar Kun's Tomb
 deathdisco
06-29-2004, 1:10 AM
#4
What you got didn't take that long. The finished version was another matter. The most time consuming was putting together the scripts. It took a coulple of days. It probably wouldn't of been that long if I actually knew the scripting language. I was...  [Read More]
Posted in:  Exar Kun's Tomb
 deathdisco
06-26-2004, 11:17 PM
#1
Well with Doom_Dealers new tutorial out, here's my stab at a new area. http://deadlystream.com/forum/files/file/587-tomb-of-exar-kun-by-deathdisco/ or here: http://www.nexusmods.com/kotor/mods/62/? It's not finished yet, but I thought I'd give you...  [Read More]
Posted in: Converting JA models into KotOR
 deathdisco
06-18-2004, 10:05 PM
#20
Actually Orsan, I meant the in games description. Using bablefish I got this out of it: The intensive version of usual blastera with the long range of action, shooting from which frequently requires both hands. The most known blasternaya rifle -...  [Read More]
Posted in: Converting JA models into KotOR
 deathdisco
06-17-2004, 9:16 PM
#17
I've all ready made mine upgradeable:D :D :D...  [Read More]
Posted in: Converting JA models into KotOR
 deathdisco
06-17-2004, 12:31 PM
#10
Hey Orsan, Could you translate the description into english and post it in this thread? I can take it from there. BTW good job:) Thanks...  [Read More]
Posted in: Looking for Modders
 deathdisco
06-17-2004, 4:13 PM
#4
The description is in Russian. Thats why it displays with the alt characters. You need to have Russian fonts installed to display them properly. As far as changing the description, in the GFF editor you'll want to to edit DescIdentified(for item des...  [Read More]
Posted in: names
 deathdisco
06-13-2004, 10:02 AM
#3
But the GFF editor is not so good at handling line breaks, because it puts in CR+LF character instead of just LF which is what the game wants. So in that case you'll have to hex edit the file afterwards, change 0D0A to 200A. Actually, as long as you...  [Read More]
Posted in: Canther2Human mod
 deathdisco
06-09-2004, 8:56 PM
#10
Juhani is beautiful on the inside:D...  [Read More]
Posted in: LS + DS Saber colors, suggestions needed!!
 deathdisco
06-05-2004, 10:38 AM
#11
I like your idea for the saber, but the thing is that I am going to have to split up your idea into two different sabers, because I don't know of a way to make the color of the blade dependent on the alignment of the user, but if anyone does know how...  [Read More]
Superb! Even though I don't like how armor looks on the female models, these skins are excellent. A++...  [Read More]
As far as the grenade goes, if it replaces regular thermal det's keep in mind they get chucked at you too in this game. How much is whopping damge? Still nice work LOL:D...  [Read More]
Posted in:  The Holowan spire released
 deathdisco
05-18-2004, 1:04 PM
#7
Nice work! One thing I noticed is your dialog(that is your character's) dosen't have subtitles for most of it. Other than that keep up the good work....  [Read More]
Posted in: Big Mod, descision time! please read
 deathdisco
04-24-2004, 2:35 PM
#27
Well I voted for Sleheyron. I figured if there are all ready elements of it in the game, it would make for a better mod. I also like the idea of a possible Yuthura side quest....  [Read More]
Posted in: Question?
 deathdisco
02-22-2004, 4:52 PM
#17
I'd still like to know what program(s) (ie: source viewer) you guys use for scripting. I have the nwnsscomp(sp?) program but when I decompile a script it includes what looks like hexadecimal values with it. It does not look like source code examples...  [Read More]
Posted in: Question?
 deathdisco
02-22-2004, 12:35 AM
#15
I belive the other thread involved scripting. Which I don't know anything about. That's why I was interested in the footlocker thing. I'll try equipping Carth now that I know the correct .utc to edit. Thanks...  [Read More]
Posted in: Question?
 deathdisco
02-21-2004, 12:50 AM
#5
Stator, The footlker001.utp is not unique. It also affects the Taris hideout locker and some other miscellaneous footlockers. Any idea how to point it to a specific locker? Preferably the Taris hideout. P.S. What are you using to view/modify the scr...  [Read More]
Posted in: A word of thanks
 deathdisco
02-01-2004, 3:54 PM
#7
Keep up the good work. You guys/gals rock!...  [Read More]
Posted in: Darth Revan Reincarnate 1.1: Extra chEEse
 deathdisco
01-24-2004, 10:48 PM
#62
Yeah, no worries:)...  [Read More]
Posted in: Darth Revan Reincarnate 1.1: Extra chEEse
 deathdisco
01-24-2004, 4:17 PM
#60
Here's everything in my override folder: dan13_jdroid.dlg jawa_align1.ncs jawa_align2.ncs jawa_dmod1.dlg jawa_giveitem1.ncs jawa_giveitem2.ncs jawa_giveitem3.ncs jawa_jedi1.ncs jawa_jedi2.ncs jawa_jedi3.ncs k_pend_door01.ncs The only thing I didn't...  [Read More]
Posted in: Darth Revan Reincarnate 1.1: Extra chEEse
 deathdisco
01-23-2004, 6:42 PM
#58
If you mean the mod version no, it was 1.1. Game version 1.01. I wonder if any body else has this issue or if I'm the only one? :confused: I've all ready been through the game without using cheats, so I don't mind using them now for this. It's still...  [Read More]
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