Well with Doom_Dealers new tutorial out, here's my stab at a new area.
http://deadlystream.com/forum/files/file/587-tomb-of-exar-kun-by-deathdisco/)
or here:
http://www.nexusmods.com/kotor/mods/62/?)
It's not finished yet, but I thought I'd give you a peek.
Don't go without your party members. It gets kinda hairy:p
Basically you meet Exar Kun's ghost and his minions in the ruins on Yavin IV. I haven't written the dialog yet for it, It's using the basic dialog from DD's tutorial. I won't release the robes in the screen shot for it until the new area is finished. Also I'll consider changing his appearance if there is a general consensus on what it should be(like say at least five people agree on a model). Keeping in mind it has to be a model that can equip a robe.
Edit:
It's finally finished! My first real mod:D
Update:
Slight tweak to robes.(nothing noticeable)
You can now skip through conversations.
Fixed moduel name in the area file, so savegames
now read "Tomb of Exar Kun"
From the Readme:
---------------
Exar Kun's Tomb
---------------
This Mod Lets you visit Exar Kun's Tomb
on Yavin IV, where The ghost of Exar Kun
will try to seduce you to the darkside.
------------
Installation
------------
Extract all the files in the override folder to your 'Override' directory.
Extract all the files in the modules folder to your 'modules' directory.
All source scripts are included in the nss folder.
------
How-to
------
Travel to the Yavin spacestation. Upon returning to the Ebon Hawk you
will be presented with the option to travel to the ruins on Yavin IV.
or
Open console by pressing '~' and type "warp ekun".
-----
Notes
-----
To uninstall simply delete all the files extracted to your
Override/modules directory.
Thanks to:
Doom_Dealer for the New Area Creation tutorial.
TK102 and Darth333 for their script examples posted in the Holowan
Laboritories forum.
Holowan Lab Forum:
http://www.lucasforums.com/forumdisplay.php?s=&forumid=324)