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alexx860

Latest Posts

Page: 2 of 3
Posted in: Weapon Ammo
 alexx860
11-22-2004, 8:05 PM
#7
dont remember exactly but yes I think, why?...  [Read More]
Posted in: Weapon Ammo
 alexx860
11-22-2004, 10:48 AM
#5
OK i've tried to compile the cgame, but when I start the game, when I join, it's very laggy, I can't move at all, but when I remove the cgame, it dont lag whats the problem Thx for your answers alexx :jawa...  [Read More]
Posted in: Weapon Ammo
 alexx860
11-21-2004, 8:45 PM
#3
OK, the weap no longer take ammo when firing, but how much ammo must I set ? client->ps.stats[STAT_WEAPONS] |= (1 << WP_BOWCASTER); client->ps.stats[STAT_WEAPONS] |= (1 << WP_DISRUPTOR); client->ps.weapon = WP_BOWCASTER; client...  [Read More]
Posted in: Weapon Ammo
 alexx860
11-21-2004, 10:15 AM
#1
Hi all I want know, how make unlimited ammo for a weapon, like the blaster dl44. Not showing 999, but just -- in the ammo indicator in the lower left of the sreen thx in advance alexx...  [Read More]
Posted in: ghost models
 alexx860
06-11-2004, 2:56 PM
#8
i use autoclip for yavin's trees, and it work perfectly :D leaves stay nonsolid...  [Read More]
Posted in: 2 questions (healing and suicide)
 alexx860
05-14-2004, 12:25 AM
#4
up...  [Read More]
Posted in: 2 questions (healing and suicide)
 alexx860
05-11-2004, 1:23 AM
#3
:D thanx but i dont know at all map scripting ... can you help me or give me a tutorial ? thx (again) in advance alexx :ewok:...  [Read More]
Posted in: 2 questions (healing and suicide)
 alexx860
05-10-2004, 12:19 PM
#1
hi all ! i have two question : 1°/ its possible to make a trigger who give health and armor ? (like trigger_hurt, but for heal) 2°/ and can i make an area where people who are in cant use /kill command ? thx in advance :D alexx860 :ewok:...  [Read More]
Posted in: teleguided missile
 alexx860
05-09-2004, 7:40 AM
#1
hi! i am coding but i am a beginner its possible to make teleguided missiles with rocket launcher ? and if yes, how can i change where the player see when he drive the missile ? thx in advance alexx860 :jawa...  [Read More]
Posted in: nonsolid walls
 alexx860
02-11-2004, 4:39 PM
#1
hi, i want to make a wall who is textured on both faces (forward and backward) but solid just on one face : http://www.axelisouard.com/~clanjsf/wall.JPG thx in advance :D alexx860 :p...  [Read More]
Posted in: scale models
 alexx860
02-07-2004, 6:02 PM
#3
yes but there is multiple .md3... and i use GMAX, how to made the SAME scale, because the mouse is not very accurate...  [Read More]
Posted in: scale models
 alexx860
02-07-2004, 2:57 PM
#1
i have never worked with md3, but i want if there is an easy way to scale a ship, for example, reduce the height of the X-WING :D thx in advance alexx860...  [Read More]
Posted in: a noob questions :)
 alexx860
02-11-2004, 10:17 AM
#7
didn't work...  [Read More]
Posted in: a noob questions :)
 alexx860
02-01-2004, 10:02 AM
#4
ok, thx for answers, but i have another question : how to remove an item from the player ? because i have made a command to give the jetpack to the player, but how remove it ??...  [Read More]
Posted in: a noob questions :)
 alexx860
01-31-2004, 3:00 PM
#1
hi all, i am begginer in JA Coding, so i have a question : it's possible to make the disruptor fire bounce on wall, if yes, how ??? thx in advance alexx860 :D...  [Read More]
Posted in: Starships in a map?
 alexx860
01-31-2004, 6:03 AM
#6
for the speed, etc.. look .veh files, in all assets.pk3...  [Read More]
Posted in: Starships in a map?
 alexx860
01-30-2004, 5:10 PM
#4
Look here : Mini Ties (http://www.pcgamemods.com/2297/) :D alexx860 ;)...  [Read More]
Posted in: Music and levelshot and lights.
 alexx860
01-26-2004, 4:44 AM
#2
i think the width and height of the levelshot must be 512x512 or 1024x1024 alexx860 :D...  [Read More]
Posted in: skyboxes
 alexx860
01-25-2004, 8:19 AM
#1
hi, i had make skybox nut i see other brush who are behind the skybox... its possible to fix it ??? thx in advance alexx860 :D...  [Read More]
Posted in: pictures
 alexx860
01-25-2004, 9:17 AM
#4
ok thank you ^^...  [Read More]
Posted in: pictures
 alexx860
01-24-2004, 10:41 PM
#1
hello, i had make picture in a room, but i have a problem : refusing to load <picture path>, i dont remind me but there is non-2-dims and lightmap, i dont really know... and the picture will not display thanx alexx860 :D...  [Read More]
Posted in: textures
 alexx860
01-22-2004, 5:28 AM
#3
thanks, and where I can find desk ???...  [Read More]
Posted in: textures
 alexx860
01-22-2004, 3:31 AM
#1
hi do you know where I can find texture of switch, button, etc.. for a map ?? because the Jedi Academy's textures arent so good (for switches, etc...)...  [Read More]
Posted in: misc_portal_surface and _camera
 alexx860
01-22-2004, 3:45 PM
#7
no problem :D...  [Read More]
Posted in: Trees
 alexx860
01-21-2004, 9:21 AM
#11
no, just the trunk is solid, not the leaves !! thanx you very much gotcha :D alexx860 :)...  [Read More]
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