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Starships in a map?

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 Matt-Liell
01-30-2004, 2:02 PM
#1
I know it can be done, I'm pretty sure I know how, but my question is, is there any way of slowing down their speed in your map so the pilot does smash into the wall a soon as he gets it flying, itd be kinda like a patrol vehicle in my map if I can get it to work.
 lauser
01-30-2004, 2:24 PM
#2
A starship in your map? Like the Imperial starships? If thats what you have in mind then Good Luck on that. I think a map the size of the ENTIRE grid would be too small for such a ship regarding scale. I mean are you aware how big those ships are? Even half of a starship could be a FFA map!! The grid itself is only 64,000 units square. I think you need a map minimum 120,000 units. Maybe in JK2. But it would NEVER compile. I'm suspecting you are talking about something else. Because what I'm thinking is absolutely insane.

Suggestion: make a map like the S/P RAIL map in JA. Give the illusuion of flying while still having a very large map of a starship interior.
 Matt-Liell
01-30-2004, 2:28 PM
#3
No not like a star destroyer I just meanlike an x-wing or a tie fighter
 alexx860
01-30-2004, 5:10 PM
#4
Look here : Mini Ties (http://www.pcgamemods.com/2297/)

:D

alexx860 ;)
 Matt-Liell
01-30-2004, 7:59 PM
#5
Thanks for the help but thats not entirely what I needed but I went through some scripts and found where to change the speed of the vehicles and its working fine.
 alexx860
01-31-2004, 6:03 AM
#6
for the speed, etc.. look .veh files, in all assets.pk3
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