I know it can be done, I'm pretty sure I know how, but my question is, is there any way of slowing down their speed in your map so the pilot does smash into the wall a soon as he gets it flying, itd be kinda like a patrol vehicle in my map if I can get it to work.
A starship in your map? Like the Imperial starships? If thats what you have in mind then Good Luck on that. I think a map the size of the ENTIRE grid would be too small for such a ship regarding scale. I mean are you aware how big those ships are? Even half of a starship could be a FFA map!! The grid itself is only 64,000 units square. I think you need a map minimum 120,000 units. Maybe in JK2. But it would NEVER compile. I'm suspecting you are talking about something else. Because what I'm thinking is absolutely insane.
Suggestion: make a map like the S/P RAIL map in JA. Give the illusuion of flying while still having a very large map of a starship interior.
No not like a star destroyer I just meanlike an x-wing or a tie fighter
Thanks for the help but thats not entirely what I needed but I went through some scripts and found where to change the speed of the vehicles and its working fine.
for the speed, etc.. look .veh files, in all assets.pk3