Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.

Klorel's Mace Windu in progress

Page: 3 of 5
 gUrSuMnCt
06-10-2002, 2:46 AM
#101
this model is awesome...thats one bad brutha...f*cking cool...i think you should make an anakin model next with the baggy sleeves and alll.....and the braid and make his hair and face look perfect and such...i think your one of few who finds modeling and skinning easy cuz damn i punch myself in the face for even thinking about trying...thanks dude, but seriously think about making anakin ur next project, peace.
 striderx2048
06-10-2002, 3:51 AM
#102
bump
 §ith Lord
06-10-2002, 1:14 PM
#103
how many times do we have to bump to get some UPDATES AROUND HERE! ;)

his head looks fine, not too big. the face looks exactly like Sammy L. Jackson. but for your next project..how about a luke skywalker that actually looks like luke skywalker?


---------------
Fear...Fear Attracts the Fearful...
The Strong...The Weak...
The Innocent...The Corrupt..
Fear...Fear is my Ally...
 DarthFreak
06-10-2002, 3:33 PM
#104
BUMP

*hiss* :vadar:

if only this thread knew the power of the dark side.. *hiss*
 BradFu
06-10-2002, 3:52 PM
#105
Originally posted by DarthFreak
BUMP

*hiss* :vadar:


How about *ho-bur*? :)

BradFu!
 Klorel
06-10-2002, 6:49 PM
#106
ok, heres somewhat of an update:

http://www.geocities.com/crazyhamster03/macewindupreview12.txt)

this post is to address some issues i'm having with uvw unwrap. I uvw map his leg (2 objects: half of torso, and boot) and then go to uv unwrap it. Once i'm in to edit the uv unwrap, i move a vertice, but when i click again it just pops back in place. and also, if a can get it to move, it doesnt show any change in the perspective window so its no good to me that way either. also it will either show the boot or the thigh, not both at once, but i want them to be in the same texture file just to make things less complicated. anyhoo, thats all the trouble i'm having for now, i've looked at the skinning tutorials, but they dont mention this problem (happens with cylindrical, box, and pretty much any form of mapping you can use to optimize the mapping coordinates. any help is appreciated.

perhaps it has to do with the stack? not sure, just throwing out something to think about.
 remark 666
06-10-2002, 7:34 PM
#107
looking forward to this model (this model, darth maul, padme, yoda and fully finished kronar).
 DaJo Kesea
06-11-2002, 2:48 AM
#108
Lots of good models on the way, I must say. Don't forget to supplement this model with Tex and Mark_Li's Obi Wan(s) and Qui Gon Jinn. The ultimate prequel package, I think! Those guys seem to have mastered the Jedi robes.

Klorel, I'm looking forward to your Mace Windu. Good job with it! I've asked this question of other modelers as well, so it's time I ask you. Will the public be allowed to reskin your model if we want? Do you just want credit for the mesh?

I was working on a few Episode 2 models, still in their early stages, as I am trying to refamiliarize myself with Max. But a few modelers on these forums have already beaten me to the punch, and my attempts are nowhere near the calibur of the ones on the way, so I'm just going to lay low for a while. Keep up the good work everyone!
 nud0
06-11-2002, 3:58 AM
#109
Man it looks really great! Just one thing. Can you estimate when it will be done?
 Klorel
06-11-2002, 11:55 AM
#110
ok, to address a few questions:

I will be skinning and releasing my model with my skin (and the mesh skin files for other skinners). I encourage other skinners to do thier own variation of my mace (maybe a sith mace). But I would like credit for both model and skin.

Unfortunetally, nud0, I've been really busy lately and I'm also new at modeling for video games, so I can't really say when this will be done. It would be nice to just give the model to someone the way I have it now and they give me back all the files once converted to .glm. But everyone else seems to be really busy with thier own projects, and I would be worried about the quality of thier work on my model as well because I put a lot of effort into the model and I'd hope someone uvw mapping and wieghting the bones would do the same. I've already uv unwrapped the head and face, so all they would have to do is the rest of the body, and i guess the eyes and teeth. But since its just me working on this I can't really say how long it will take. I'm more of a skinner than I am a modeller, and when I tried my own crack at the mace skin I couldnt get past the fact that there was no good model to do it on. Thats why I began this project, cause I didnt see anyone else making one- and hey, there has to be a mace model.

And maybe if someone who knew what they were doing did volunteer to finish the rest of the model > game compiling process (mapping, bones, weighting, hiearchy, converting) then I would let them try the dark mace and release that with the model. It would probably look best if they work off my mace head when I'm finished with it (which is what I start with when skinning anyways).

I do have issues with that because I see with other models, when the modellers who include a lot of different skins with thier model, 3/4 are great, and the rest need some work. So quantity isn't always greater than quality. And I dont think I could say to someone: your skin isnt good enough for the pack. But then again, that was my opinion, but I dont want people to question downloading mace Just because there's a skin they dont want showing up on thier console.

What would be cool is if someone decides they'd like to finish him up to the skinning point, later, I could redo new jedi master heads and hands for the model and eventually get any of the jedi masters who are on the council and wearing a similar uniform. who knows, i'm getting ahead of myself.

One last thing. I'm still having trouble with the mapping in my previous reply and hopefully someone who reads this has read atleast the last page of the thread. Also geocities has informed me that my sight is getting too much traffic (OH NO! :eek: )lol. Which i'm pretty happy about but my links may not work, so if you click on a link, just click once, and keep your window open, cause the problem lies with the fact that people are viewing more than 3 GB/ month (I really only have these 1mb worth of pictures on the sight :p . so if you've seen the picture, dont click again, maybe even save it if you want to look at it later, sorry for any troubles this causes. well, here i go, gonna try the chest, maybe that will work better than the leg.
 Klorel
06-11-2002, 12:20 PM
#111
quick afterthought....what about LOD's? spacermonkey mentioned the need for them in his tutorial.... unclear on how to make them. thanks for the input and all the help everyone.
 EchoTrooper
06-11-2002, 4:02 PM
#112
From the shots I've mananged to see it looks pretty good. Damn Geosities!

AKPiggot , I knew when I saw this you'd have already mentioned your want of a Mace Windu and there you were like first or second reply.
I havn't seen any new updates of that level at Massassi for some time. Whats happening. There isn't even anything at the Editors Corner.

Klorel, cant wait to see it skinned. It looks damn nice.
 §ith Lord
06-11-2002, 4:43 PM
#113
Hey Klorel,
ask Kman@Polycount to help you, he seems very good at unwrapping and such, also he is a great skinner and I am sure he could create a very detailed Sith Windu for you, I am very anxious for this model to be released. It is very High quality. good luck getting this sucker ingame and can't wait to play as this bad mofo in MP.

---------------
Fear...Fear Attracts the Fearful...
The Strong...The Weak...
The Innocent...The Corrupt..
Fear...Fear is my Ally...
 JangoFett41
06-11-2002, 4:53 PM
#114
Must...Have...Mace Windu...
 inbredyokel
06-11-2002, 8:36 PM
#115
DaJo Kesea, it might just be me, but I was under the impression that Tex and Mark_Li wanted to make their own Mace Windu for some reason, so I'm not too certain they'd want to be part of any team effort.
But if you ask me, Klorel's Mace looks quite a bit better than any of their models(though they're still pretty awsome too).
 DaJo Kesea
06-12-2002, 2:46 AM
#116
Sorry... wasn't suggesting any kind of team thing happen here. I was just passing along a recommendation for all of us to download the Obi Wan and Qui Gon from TEX/Mark_Li (once released), along with the Mace Windu from Klorel to make a nice prequel collection. I really like TEX's work, so I thought I'd say "If you like Mace Windu, check out what these other guys are doing," just in case you all hadn't seen it yet. :)

Actually Windu is my test project for getting back into Max. I know Maya may be better for character modeling in some cases, but I am thouroughly enjoying the surface tools in Max. Klorel, your Mace still blows mine out of the water. (Mine's still just a quarter of a head bust...lol.) Keep up the good work.
 inbredyokel
06-12-2002, 3:38 AM
#117
No need to apologize for anything, I'm actually wondering myself if Tex and Co. were actually making their own Mace skin.
And upon reading your post again I see what you were actually saying with the whole supplementation thing. My apologies :angel:
 Jimbini
06-12-2002, 1:44 PM
#118
Why do I only see an unskinned model when I look at the pics? Is there no skin for it yet?
 §ith Lord
06-12-2002, 2:05 PM
#119
Nope, no skin yet. at the moment he is fixing the model and UV mapping it. he can't skin it until he is done UV mapping it.


---------------
Fear...Fear Attracts the Fearful...
The Strong...The Weak...
The Innocent...The Corrupt..
Fear...Fear is my Ally...
 YoDa2k2
06-15-2002, 12:39 AM
#120
NOOOOOOOOO! I REFUSE TO LET THIS MODEL DIE! BREATH DAMN YOU BREATH!

hua? ITS ALIVE! ALIVE! ..... well at least for now....

*BUMP*
 Smood
06-15-2002, 2:06 AM
#121
Keep up the hard work Klorel...

- DIABLO
[jediknightii.net staff]
 Klorel
06-16-2002, 1:20 PM
#122
thanks for all your support guys. I'm currently in the process of getting someone to weigh the bones, uvw the body, and all the other fun stuff before i skin it cause i just dont have the tools. But once i start skinning it i'll do the face first and get you guys a screenshot so i can make his skin as accurate as possible. probably wont be for a while though.
 pud1
06-16-2002, 1:21 PM
#123
sounds good to me

Hope it works out nicely:D
 Master Shawn
06-16-2002, 1:24 PM
#124
This model seems promising, will do nicely in my collection :)

-[JO]Master Shawn Kenobi :yobi:
 iTeM
06-16-2002, 8:29 PM
#125
impressive... most impressive...
 __CKY__
06-17-2002, 1:11 AM
#126
BUMP BUMP BUMP lol
 TheMadDoofer
06-17-2002, 5:23 AM
#127
Hey, iTeM. You have my avatar. Change it soon, OK? Also, if you got it before you saw mine, then you can keep it.



:fett:
 Darth Torgo
06-17-2002, 11:42 PM
#128
But when this model is done, it really needs to have sound files not only from the Star Wars movies, but also from Pulp fiction. Such as:

'Shiiiitt, Negro--that's all you had to say!"

'Oh, I'm sorry. Did I break your concentration?'

'And you will know my name is the Lord when I lay my vengeance upon thee.' (the part towards the end where he speaks this in the dinner would fit best, IMO)

'Aw man! I will never forgive your ass for this ****. This is some ****ed up repugnant ****!'

Hey, could be fun. :)

- DT
 Grafox
06-17-2002, 11:46 PM
#129
Originally posted by Darth Torgo
But when this model is done, it really needs to have sound files not only from the Star Wars movies, but also from Pulp fiction. Such as:

'Shiiiitt, Negro--that's all you had to say!"

'Oh, I'm sorry. Did I break your concentration?'

'And you will know my name is the Lord when I lay my vengeance upon thee.' (the part towards the end where he speaks this in the dinner would fit best, IMO)

'Aw man! I will never forgive your ass for this ****. This is some ****ed up repugnant ****!'

Hey, could be fun. :)

- DT

That's actually a good idea!
 TheMadDoofer
06-19-2002, 4:32 AM
#130
I think "This party's over" would be best though.

:fett:
 BradFu
06-19-2002, 4:50 AM
#131
Oooh! How about replace his saber ignited noise with the instrumental (beginning) portion of the Shaft theme! I don't know about anybody else, but that music started playing in my head when I saw Mace walking down the corridor toward Dooku's Balcony in Episode 2!
 inbredyokel
06-19-2002, 5:12 AM
#132
You guys are kidding, right? I mean, Pulp Fiction and Shaft sounds would be great for skins/models from those movies, but this is Mace Windu we're talking about, and hearing the shaft theme when I turn on his lightsaber for a duel is going to get pretty annoying, and will make it hard to take this model seriously. But it's all up to Klorel, of course, and if he decides to include those sounds I can always change them on my computer.
 Klorel
06-19-2002, 7:35 AM
#133
those are pretty cool ideas, but as inbredyokel said, this model is a serious one, and if anybody out there wants to do a shaft skin with different sounds thats cool too. I wouldnt mind hearing some of those classic SLJ lines when fighting, but not for the windu skin. Also, once i release my model, i'll include the meshes for others to use for a shaft skin or whatever you have in mind.

ok, new news: someone experienced is now doing the uvws, bones and such, and then i'll skin it. :thumbsup: not sure how long it will take, but i want it done well, so im not gonna rush it. Once i start skinning, i'll post some previews for everyone to critique (constructively i hope).

*does anyone know how to get a bot personality in the game? i tried it before, copying another model, reskinning, and changing the bot file to point to my new skin, but the bot wasn't even in the bot menu. Any thoughts?
 Darth Torgo
06-19-2002, 7:37 AM
#134
Well, the Mace Windu character is so undeveloped and poorly written in the film, it stands to reason that one would have to look to Jackson's other films to find sounds. I mean, aside from "Party's over," is there anything else out of Windu that is worth quoting? Just a bunch of poorly written lines if I recall correctly. And besides, if Lucas puts B.M.F on Mace's saber hilt, then I think it's just the next logical step to add some Pulp Fiction lines to it.

- DT
 Darth Torgo
06-19-2002, 7:48 AM
#135
Oh, and all kidding aside, I do think other films by SW actors should be considered for skins when good lines are hard to come by. For instance, while it would be silly to have some of the Pulp Fiction sounds on the model that have cursing and all in it, if one were hard-pressed for sounds, I'm sure one could find some lines by jackson in some films that fit the charatcer of Mace Windu. Know what I mean? It would probably be better to stick to lass-famous lines or total non-quotables, but especially with Expanded Universe characters, there are tons of interesting choices out there to turn to.

For instance, if one needed voice sounds for Exar Kun (and mind, I know next to nothing about him but I'll use him as an example) they could perhaps think of an actor that has a good voice for the character and seek out a few lines. Say one decided that Max Von Sydow had a good voice for the character--as Max has no shortage of cool villian roles throughout his film history to choose from, one could look to sampling bits from Ming the Merciless in Flash Gordon, his villian in Needfull things, etc.

At anyrate, despite the above joking, I think non-SW films should still be considered from time to time

Good luck with the model!

- DT
 DaJo Kesea
06-19-2002, 12:01 PM
#136
Darth Torgo,

I agree with what you said about searching other films for good taunt lines. I actually think that the best one you mentioned was "Oh, I'm sorry. Did I break your concentration?" The others have cursing you won't find in the SW universe (like you mentioned) and unfortunately, references to the Lord don't fit either...unless you're fighting Vader or something, but it would still be a stretch.

Klorel,

Looking forward to your update! Mace Windu is my favorite character in Episode II, and Obi Wan is a close second. Anakin was alright, especially when he fought akimbo, but I still think there were other characters in the film that had a lot better "stage presence" if you will, especially when fighting. Mace was one of them. Keep up the good work.
 philbofett
06-19-2002, 12:44 PM
#137
... might be a good movie for source quotes. I can't recall anything of merit that Samuel says, but he has some very even keel conversations near the beginning.

I think looking for taunts from other audio sources is a good idea, myself.

-Phil
 inbredyokel
06-19-2002, 12:55 PM
#138
One thing is for certain though: if someone makes a Prince Xizor model, his taunt better be "To contend with Xizor is to lose." Dammit I love that book :D (and the comic book too)
 Aka
06-19-2002, 2:04 PM
#139
Has anyone thought of using audio books for taunts from these EU characters?

Would that work?

I haven't heard them, but it might work.
 K.O
06-19-2002, 3:01 PM
#140
*Bump* Don't ever want to see this thread on the second page. ;D
I need to come post in this thread more often too. :D
Great job Klorel, I'm sure your skin shall own.
 K.O
06-19-2002, 3:13 PM
#141
Btw, sorry if you already said, but what do you think your next project is gonna be? :D
 Delmar
06-19-2002, 6:56 PM
#142
Originally posted by Aka
Has anyone thought of using audio books for taunts from these EU characters?

Would that work?

I haven't heard them, but it might work.

that's a good idea
 morphius_doh
06-19-2002, 11:00 PM
#143
Never thought of that! Good idea, man! The only thing I'd make sure of is that it actually sounds like him. I've listened to a few SW audio books and not all the actors sound like their roles.
 Klorel
06-20-2002, 5:49 AM
#144
not sure about the audio books. how about "hold on to you butts!" from Jurassic Park? lol. but i may include a few non- cussing, or, non-memorable, SLJ quotes in there. Then again, i could always splice some samuel L. Jackson stuff together to make my own little sayings up. maybe replace Mother F****r with "sith" or something :D but i'm still aiming to make it a Mace-like-quote, so dont expect mace getting shot then replying "this is a tasty burger"
 ReIIiK
06-20-2002, 6:27 AM
#145
lol that would be funny but I'm not sure it would fit with Mace, but its your model, heh' and a dam nice one btw.
 Mr.EFF
06-20-2002, 6:41 PM
#146
ahem*bump*ahem

Oh, and, who's skinning this model anyway?

-Mr.EFF
 Uber Sith
06-20-2002, 7:13 PM
#147
AAAHAHAHHAHAHHAHAAH YES... BRADFU HAD THE SAME IDEA I DID.....

When watching the film and i saw Mace Windu walking down toward Count Dooku...

All of a sudden.....WABADOW WAOM.......the shaft theme pops into my head........

hahahahaha excelent..

you could make 2 seprete skins released seperatly one shaft.. one windu

"This Partys Over" has to be the best taunt
 Klorel
06-21-2002, 2:12 AM
#148
Mr.EFF - i'll be skinning it.
is there a way to change the taunt for red and blue teams? I'm not gonna do it on this model, but its just to know. also, for the icon would you rather have a photo-realistic picture of mace, or a ingame screen with the backgrounds just like ravens? i've already made the photo-realistic ones, but its no biggy to change that. any thoughts?
 Delmar
06-21-2002, 2:19 AM
#149
Just like Raven's. That's my suggestion- I think it makes the game look more consistent...
 adillon
06-21-2002, 2:31 AM
#150
Originally posted by Aka
Has anyone thought of using audio books for taunts from these EU characters?

somebody (i think it was (IK)Lucifer - sorry if i'm wrong :( ) used snippets from the audio books for the kir kanos skin he made. and since kanos doesn't have ANY speaking parts whatsoever in the movies, it worked very well. i do think mace windu's taunt should be a SLJ line, just so it BECOMES the character. whether you get that taunt from ep2 or any other SLJ movie doesn't matter, but to make the model as authentic as possible, IMO it has to be the voice of THE MAN.

been keeping my eye on this thread for a while, klorel. i'm very excited about your project, and really enjoy watching its progress. keep us posted and definitely keep up the great work!
Page: 3 of 5