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Alesh

Latest Activity

Posted in: How long more to next release?
 Alesh
05-18-2003, 8:33 AM
#11
I just read the MotF website and saw the new about the cancellation of MotF... So i wanted to ask: will there be another release or will it stay as it is?...  [Read More]
Posted in: Mouse Sabering
 Alesh
04-13-2003, 12:58 PM
#3
So depending on how you are moving you mouse when you press attack you perform one swing or another? Is that what you mean?...  [Read More]
Posted in: MOF's problems
 Alesh
04-10-2003, 5:57 AM
#2
The second problem is esily solved by reading the readme and understanding how the mod works. To calrify if you did read it and you didn't get how the combat works in the mod: Almost all weapons kill in 1 shot now, BUT there's a dodge pool (look at...  [Read More]
Posted in: Sabers
 Alesh
04-10-2003, 5:58 AM
#7
razorace try going to the links under the iamges... i wouldn't call them "small" :p...  [Read More]
Posted in: Closer to the films if...
 Alesh
03-21-2003, 10:31 PM
#62
Have you changed this or did i misunderstand you when you explained it? Anyway seems fine to me, not everybody dies tired :P...  [Read More]
Posted in: Closer to the films if...
 Alesh
03-21-2003, 8:08 PM
#59
Fatigue will be the name for the points force powers, dodge and other things will spend when the mod is in a more advanced stage, instead of having dodge points and force points as it is now....  [Read More]
Posted in: Closer to the films if...
 Alesh
03-21-2003, 5:33 PM
#54
Renegade i don't think neither me or razorace have said throwing the saber every few seconds is ok, I find it really crappy and nothing like the movies even if we accept saber throw is in them (and it wasn't guided), that's why razorace is redoing sa...  [Read More]
Posted in: Closer to the films if...
 Alesh
03-20-2003, 7:32 PM
#50
Renegade i think i agree with your previous posts but your responses make me think i'm missing something... :confused:...  [Read More]
Posted in: Closer to the films if...
 Alesh
03-20-2003, 5:01 PM
#48
I think i'm lost... What I was saying is from what i've seen in the movies, what seems the force can do, I don't like the saberthrow fights either and i haven't read anything of the EU so i don't know if somebody used it apart from Vader (and i think...  [Read More]
Posted in: Closer to the films if...
 Alesh
03-20-2003, 3:16 PM
#44
Well i tought MotF was trying to stay true to the movies, and that's what i saw (of course the force doesn't make any sense, it's not like they tought about how it works before using it). Anyway I won't say you can't mindswing a saber, but i don't t...  [Read More]
Posted in: Closer to the films if...
 Alesh
03-20-2003, 10:15 AM
#40
But he doesn't do anything "complicated" with the force, and a pear is not very heavy either... anyway I like razorace's idea of saberthrow....  [Read More]
Posted in: Closer to the films if...
 Alesh
03-19-2003, 10:11 AM
#33
In the movies objects throw with the force didn't seem to go very fast, notice Vader hit luke with some of these things and it didn't seem to break any bones or anything, Dooku made some rocks fall so I'd guess gravity would work better for damaging...  [Read More]
Posted in: Closer to the films if...
 Alesh
03-18-2003, 1:06 PM
#7
I see three problems with saber throw: 1-You throw it faster than you attack with blue style. 2-The "bug" with throwing then pusing which makes it unblockable. 3-In the movies I've never seen anyone moving any faster than walking (emperor...  [Read More]
Posted in: Closer to the films if...
 Alesh
03-18-2003, 12:04 PM
#5
I've just tried a mod with manual blocking (Movie Battles) and i think it works great, plus I noticed something in the mod which might be a god idea: you walk instead of running if you are holding the block key. Altought walk might be a little extrem...  [Read More]
Posted in: 'Movie Battles' has gone open Beta
 Alesh
03-19-2003, 6:57 PM
#50
I think it's a little late but anyway, it was with bots....  [Read More]
Posted in: 'Movie Battles' has gone open Beta
 Alesh
03-19-2003, 4:47 PM
#45
Well i've noticed all sorts of weird things happening in the console when going to spectator mode/back to game (couldn't execute comand CMD somethingihadjustdoneintheconsole), apart from music stopping. I also crashed to desktop very often (I think...  [Read More]
Posted in: Current Status
 Alesh
03-23-2003, 10:50 AM
#56
Too long since i posted ideas... :D I know for now new animatins are not possible, but what i don't know is, canyou play an already existing animation backwards? To be more specific, I was looking at the backstab, and thought it would probably do...  [Read More]
Posted in: Current Status
 Alesh
03-19-2003, 10:02 AM
#53
Now the question would be if there's a way to make the third person view spin around... (I also think the third person view makes some "sense" with jedi since they are supposed to feel things...)....  [Read More]
Posted in: Current Status
 Alesh
03-18-2003, 12:01 PM
#51
I've just tried it, and it would be great if it wasn't for seeing thing like if I was looking through a glass ball. Is there any way to fix this?...  [Read More]
Posted in: Current Status
 Alesh
03-16-2003, 4:44 PM
#49
True view works great, but I find it impossible to fight with the saber using it, not being able to turn your head and the really small fov aren't really good for saberfights, add my inability to calculate the saber's reach in fpv and you get a dead...  [Read More]
Posted in: Current Status
 Alesh
03-08-2003, 6:34 AM
#45
Well i can't really comment on this because I'm mainlya saberist... but I think having a precise crosshair is more important than the shooting looking good. I don't know if I (or anybody for that matter) has asked for it before but, could we get ele...  [Read More]
Posted in: Current Status
 Alesh
02-10-2003, 6:25 AM
#37
That's a good idea, but I haven't even seen a map with swimmable water yet. I think the code already makes your saber turn off in the water as is. Well I've seen at least one, which was a conversion from a jk1 map, and you can have your saber on un...  [Read More]
Posted in: Current Status
 Alesh
02-05-2003, 3:23 PM
#27
So for this to work for any skin you'd need to a headless version? Just tell the name of the skin file and I'll add it to my skin :P BTW these screenshots look really good, I can't wait to see this working in game....  [Read More]
Posted in: Current Status
 Alesh
02-05-2003, 6:44 AM
#25
So you are using the one which hasn't got half of the skin marked as clear? Is there any way to make it use your normal model if you aren't using kyle's (It will be uglier i suppose but id preffer that rather than seeing kyle)...  [Read More]
Posted in: Brainstorming: Combat animations
 Alesh
06-28-2004, 5:27 PM
#67
A counterattack (could be done in two directions): The defender deflects the incoming saber into a side and kicks with the opposite leg, torso for knockback, or feet for knockdown. If the deflection was with one hand only it could also be a punch t...  [Read More]