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Dross

Latest Activity

Posted in: Trouble Compiling? READ HERE!
 Dross
04-27-2002, 5:38 AM
#1
If you're having the compile of 6 seconds and no bsp, simply reinstall your game to /program files/lucasarts/swjk2 or make sure there are no spaces in whatever you install it in(not like the long winded, star wars jedi knight 2 outcast). That's the f...  [Read More]
Posted in: Having trouble with compiling? READ HERE!
 Dross
04-27-2002, 5:33 AM
#1
If you're having the compile of 6 seconds and no bsp, simply reinstall your game to /program files/lucasarts/swjk2 or make sure there are no spaces in whatever you install it in(not like the long winded, star wars jedi knight 2 outcast). That's the f...  [Read More]
Posted in: sof2 crash
 Dross
04-27-2002, 6:29 AM
#4
I also read on a post to rename your map from something other than test.bsp. This sounds hokey, but try it before you try anything else....  [Read More]
Posted in: sof2 crash
 Dross
04-27-2002, 6:27 AM
#3
Take your config file and /saves directory and back them up. (and whatever else). Uninstall and reinstall the game into this directory: C:/program files/lucasarts/SWJK2 When you unzip your tools, use this same directory, but with gamedata. C:/pro...  [Read More]
Posted in: A Tie Fighter hanger would make an awesome MP map...
 Dross
04-26-2002, 8:57 PM
#2
Sounds easy enough, copy and paste the fighters and build the rest. But I can't get any maps to compile ;p Tried it all! LOL....  [Read More]
Posted in: Poll: What lvl editor would you prefer for JK2?
 Dross
04-27-2002, 4:34 PM
#21
Originally posted by chrispcarter JED RULES!!! (OK, ruled) Hehe I want Build, now there was stability... hahaha.. yeah build ruled. No compiles either....  [Read More]
Posted in: Poll: What lvl editor would you prefer for JK2?
 Dross
04-27-2002, 6:17 AM
#17
Originally posted by Gesthal Since many of you seem to like GTKRadiant better than JK2Radiant, and Im currently using JK2Radiant, I want to test GTK. But when you install it it just wants to be used with Q3A and RTCW, not JK2..how do you use it to m...  [Read More]
Posted in: Poll: What lvl editor would you prefer for JK2?
 Dross
04-27-2002, 6:12 AM
#15
Heh, I just noticed JK2radiant doesn't even have a brush merge.. i noticed the sample maps also have a lot of intersects.. I take it these maps weren't optimized very well. I noticed teh texture aligning was way off too, this was noticable in game to...  [Read More]
Posted in: Poll: What lvl editor would you prefer for JK2?
 Dross
04-27-2002, 5:46 AM
#13
JK1 used the Quake Engine, so theoreticly you could do basic stuff, but no curves. QEradiant is the same thing as Q3radiant which JK2radiant is based from. GTK is a LOT better: How about 3d freeroam, 64 undo levels, Undo something and it keeps tex a...  [Read More]
Posted in: Poll: What lvl editor would you prefer for JK2?
 Dross
04-26-2002, 9:53 PM
#5
Originally posted by DigitalVapor My first few may never even get finished if I cant figure out how to get the !@#$% cylinder curves to bend to the shape of an endcap! I need ffa_deathstar style handrails for my catwalks If you have a standard bev...  [Read More]
Posted in: a question
 Dross
04-26-2002, 9:10 PM
#2
Originally posted by Gesthal or three maybe... -Colored lightning? How? Press K with the light selected -Is there a way the make the sky texttures give less light? You would have to do this manually in the sky shader, I think. I'm sure there's s...  [Read More]
Posted in: textures on part of a wall?
 Dross
04-26-2002, 8:50 PM
#2
What do you mean lighting textures?...  [Read More]
Posted in: transparent gaps..how?
 Dross
04-26-2002, 5:15 AM
#2
Does the texture have a white box around it in JK2radiant? If it doesn't, it's either not a shader or it's the wrong one to be using. A shader points to a texture and uses it, like the transparency. Radiant reads it, but it MAY or MAYNOT show a textu...  [Read More]
Posted in: Can't change the radient view
 Dross
04-26-2002, 5:58 PM
#9
It's too bad its' not GTK Radiant because it has free look with the mouse. GTK may support JK2 in a future release though, if you look at the official site....  [Read More]
Posted in: Can't change the radient view
 Dross
04-26-2002, 4:57 AM
#2
Originally posted by sights0d This is driving me friggin nuts! I'm a newbie... I am following Bubba's tutoria (and it's great) I'm following step two and it says to get into the box to view it, but I can't zoom in on that window on the left hand sid...  [Read More]
Posted in: co-op sp
 Dross
04-26-2002, 4:51 AM
#7
Can't wait! I sure plan to make some nice big levels with tons of Storm Troopers for me and my friends to annihilate! Bwahahahaha.....  [Read More]
Posted in: What Tool Compiles the map?
 Dross
04-26-2002, 4:49 AM
#2
Originally posted by Jecan .map to .bsp?.........HOW? On the top menu select BSP full vis or BSP Fast vis. Be aware fast vis does not calculate rooms that can't be seen so everything is viewable all the time. For you're final map you should use BS...  [Read More]
Anyone having trouble with compiling? Figured it out! The problem is spaces in folder names. See JK2Radiant makes the q3ebsp.bat, and trying to run it, it or Windows XP doesn't like the star wars jk ii outcast folder name. This is a peice of crap n...  [Read More]
The problem is spaces in folder names. See JK2Radiant makes the q3ebsp.bat, and trying to run it, it doesn't like the star wars jk ii outcast. This is a peice of crap name for a folder anyway. Rename it to SWJK2. Or reinstall into there. I ran this b...  [Read More]
Tried Win2k compat mode on editor and sof2map. Tried bat file. Maps are base/maps. None of this works in Windows XP...  [Read More]
Posted in: can't compile? please help !
 Dross
04-27-2002, 2:55 AM
#5
Anyone having trouble with compiling? Figured it out! The problem is spaces in folder names. See JK2Radiant makes the q3ebsp.bat, and trying to run it, it or Windows XP doesn't like the star wars jk ii outcast folder name. This is a peice of crap n...  [Read More]
Posted in: can't compile? please help !
 Dross
04-25-2002, 2:17 AM
#2
I have the same problem, but I can't even compile the bespin ctf map. I noticed in the project settings some folder paths had two slashes.. removing those doens't fix the problem.. The dos prompt pops up so fast i can't see what the problem is. Hopef...  [Read More]
Posted in: really need help with bsp!
 Dross
04-26-2002, 6:11 AM
#2
Virtual memory is the what windows uses when you run out of memory. AKA your harddrive. It's much slower than your 256 megs of RAM. You can increase your virtual memory in control panel/system/performance. BUT What I would do is find a memory freeer(...  [Read More]
Posted in: Editing Tools Q&A
 Dross
04-29-2002, 2:41 PM
#61
If you are having the problem compiling and getting no bsp try this. Note that this is only for the 'quick popup' no bsp and not the 'crash' no bsp. But ya never know try it. Make sure none of your directories have spaces for your installation. NAME...  [Read More]