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Master Zionosis

Latest Activity

Posted in: My return to TSL
 Master Zionosis
11-01-2008, 5:09 AM
#7
Shame it's not hosted, sounds pretty popular and I can't wait to get it. Publicly hosting someone else's files is against the rules. If it wasn't I would publicise my link....  [Read More]
Posted in: Your Favourite Planets!
 Master Zionosis
03-30-2009, 5:08 AM
#69
QFT; it's probably the reason Coruscant appears in few Star Wars games, infact I can't recall a game that lets you really explore any part of Coruscant :snear: or maybe I've just missed out. It appears in the old Obi-Wan game, you can explore a bit...  [Read More]
Posted in: Starkillers Lightsaber a idea
 Master Zionosis
10-06-2008, 2:44 PM
#5
Hehe, I knew the animations would come back to haunt me... Well, firstly, the reason I didn't use the normal saber models is because they go through the floor upon flourish, I did test it out but I didn't like the results, plus you don't just chop y...  [Read More]
Posted in: Two Questions in One!
 Master Zionosis
05-17-2008, 9:16 PM
#13
Not necessarily, you could extract every OnEnter script and change the name (easy to do if you copy and paste it in the same folder). Then you would make a new script that checks if the NPC was spawned, use the ExecuteScript function at the bottom, a...  [Read More]
Posted in: Two Questions in One!
 Master Zionosis
05-17-2008, 8:46 PM
#11
Don't think so. At least, i haven't found it yet. There is a way, but way to complicated to even bother with. You would have to decompile every single OnEnter script for every module, then add in the specific lines of script in every OnEnter scrip...  [Read More]
Posted in: Gold sellers - ugh.
 Master Zionosis
05-14-2008, 4:26 PM
#9
Not to mention it's usually illegal to sell and/or purchase gold with real money. :p Yep, that's because in a few years time, Blizzard will be selling it themselves. :p Edit: To stay relevant to the post, yes, I also hate them, returned to WoW rece...  [Read More]
I haven't posted in here yet, but really good work. I must say I love Naria's new look, especially the new added features to her face, very good. Keep it up Papership....  [Read More]
Posted in: [W.I.P] K1 USM
 Master Zionosis
03-08-2008, 10:13 AM
#69
Don't suppose you could be persuaded to throw a few models our way...? :xp: I would but as I said, my sabers are crap, I can never think of a good design to do, but if I happen to think of a good design I'll make it and send it your way :)...  [Read More]
Posted in: [W.I.P] K1 USM
 Master Zionosis
03-08-2008, 9:44 AM
#65
Alrighty, me presents the return of Rosey! Forget those other models of mine ! THey're just going to be a little extra to DDDs pack. This is the first of the real deal sabers. The second is being formed in my mind. I've got some new ideas but I nee...  [Read More]
Posted in: Original .2da files?
 Master Zionosis
03-01-2008, 6:37 AM
#6
Do i need K2 for KT to work? Because an error appears whenever I open it about some lost K2 file or something. No, it's not required unless you're going to mod K2 :)...  [Read More]
Posted in: Conditional Dialog Scripts
 Master Zionosis
03-01-2008, 6:43 PM
#9
AFAIK that should work, there must be something you're doing wrong, try having them as completely separate nodes and see if that works, but it should be working....  [Read More]
Posted in: Conditional Dialog Scripts
 Master Zionosis
03-01-2008, 6:42 AM
#7
ETA: It doesn't seem to work. It fires the node without the script, even if Mission is in my party. You have to have the node with the script connected above the one without it, as conversations work like cues, if the first node will run without a s...  [Read More]
Posted in: Conditional Dialog Scripts
 Master Zionosis
02-29-2008, 6:57 PM
#5
As your doing this for K1 there is already a preset script for each party member, for mission it is: k_con_missionpm use that as the conditional script :)...  [Read More]
Posted in: Conditional Dialog Scripts
 Master Zionosis
02-29-2008, 4:50 PM
#2
I used this script to check if Kreia was present in my Mechanical hand mod: int StartingConditional() { return(IsNPCPartyMember(NPC_KREIA) == TRUE) && (GetDistanceBetween(GetPCSpeaker(), GetObjectByTag("Kreia")) <= 25.0); } Ch...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 Master Zionosis
02-18-2008, 7:47 PM
#8
Logan, Divide, my 2 old buddies, :D Well Logan, I'll be happy to give you any help in the areas of modding you may need help with. :)...  [Read More]
Posted in: [WIP]Compability Mod Pack,CMP
 Master Zionosis
01-26-2008, 2:48 PM
#10
This is the first I've heard of this project, even with the previous thread :p. I'm going to state that I don't want any of my mods included in your project thanks. :)...  [Read More]
Posted in: NWMax and 3DSMax 2008
 Master Zionosis
01-21-2008, 1:43 PM
#3
Install NWmax and try it out! I think DDD wants to know if it works before he buys 3dsmax 2008...  [Read More]
Posted in: Who restored Shuma the Hutt?
 Master Zionosis
01-11-2008, 9:21 AM
#2
Hello! The topic says it all: Who of Team Jawa restored Shuma the Hutt? As I want to work on the restoration it would be nice if the person in question could contact me. Thanks and take care SithRevan restored Shuma, though I don't know if there w...  [Read More]
Posted in: Apperance.2da
 Master Zionosis
11-17-2007, 5:52 AM
#7
no you dont get what i said. I meant what do you do with more then one apperance.2da. Well not to be rude, but... If you can explain something in a detailed way do it the first time so there aren't any confusions ;)...  [Read More]
Posted in: Apperance.2da
 Master Zionosis
11-16-2007, 7:17 PM
#4
either way how do i do it? RedHawke clearly stated that there is no appearance.2da file in his Crimson Sith Templar Item pack. So there should be no need to merge them as there should only be one......  [Read More]
Posted in: [WIP] TSL New Weapons
 Master Zionosis
01-27-2008, 6:47 AM
#85
Nope, it's not dead, just going slow, I told someone the other day life is hectic at the moment and I'm only able to work on this on weekends, I'll do an update soon. :)...  [Read More]
Posted in: Ithor!!!!!
 Master Zionosis
11-09-2007, 6:59 AM
#5
sry 4 double post That would make that a triple post ;) Also here is a pic of the planet from space http://images1.wikia.nocookie.net/starwars/images/thumb/0/05/IthorNEGAS.jpg/457px-IthorNEGAS.jpg And here's a pic of an Ithorian on the planet, as...  [Read More]
Posted in: [WIP] Recruitable Kay
 Master Zionosis
11-10-2007, 5:49 PM
#19
This mod looks very impressive. I myself am also a fan of mods with voiceovers. I am slightly sad, however, that I will lose Juhani for her... So, does Kay go to the Temple Summit with you? And if so, is she forced to be killed? That's in the lates...  [Read More]
I mean male hoods. Can someon send me the link for it. BTW I couldn't find a better pic for it. Do you mean these? Clicky (http://knightsoftheoldrepublic.filefront.com/file/Male_Hoods;76200)...  [Read More]
Posted in: Excel Add-In to Read/Write 2da files v1.6
 Master Zionosis
06-03-2008, 6:21 PM
#48
Hmm...I'm guessing it doesn't work with Excel '07. Or if it does, then I fail miserably. :p I've come to the conclusion that it does not work, after about half an hour of trying, shame... Maybe tk will release an update... But then again, maybe not...  [Read More]