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Neko Lain

Latest Activity

Posted in: What i like as a saber
 Neko Lain
04-26-2003, 4:02 PM
#8
I am not sure, i think they look good....  [Read More]
Posted in: Check out this new MP mode!
 Neko Lain
04-23-2003, 12:40 PM
#7
I like it! But he should have weapons. How are you gonna kill a rancor with just force powers?!? =o...  [Read More]
Posted in: UK PC Gamer
 Neko Lain
04-11-2003, 6:40 AM
#8
Originally posted by Fylter Fair enough! I'll wait for the go-ahead from the admin. I dont want to get anyone into trouble. Jesus christ, just post it allready. If you dont, i'll buy it and do it myself....  [Read More]
Posted in: Great mod for JA
 Neko Lain
04-09-2003, 9:39 AM
#2
Sounds like a good idea. Sorta like the ready room in natural selection. But i dunno, i wouldent join the server if i wanted to play ctf or anything, i'd join it to chat with other people....  [Read More]
Posted in: new weapons/items wanted
 Neko Lain
04-08-2003, 7:49 AM
#8
A photanic cannon...  [Read More]
Posted in: Are you going to uninstall JKII when you get JA?
 Neko Lain
04-05-2003, 10:15 AM
#9
I'm gonna keep both, it's been awhile since i've had a game as addictive as cs. I've been playing it for almost a year now, and i will probally keep playing it untill Jedi knight 3 comes out...  [Read More]
Posted in: JkIII combat
 Neko Lain
04-04-2003, 3:55 AM
#11
Actually, the only real problem right now, is that the saber does too little damage, in my humble opinion....  [Read More]
Posted in: JA Interview with Raven at GamesDomain
 Neko Lain
04-02-2003, 2:23 PM
#17
It's great that they added actual kicking! But it's not so great that only the staff saber weilder gets to use it Everything else sounds good...  [Read More]
I believe they are refering to single player....  [Read More]
Great idea The sven coop mod for halflife was alot of fun....  [Read More]
Posted in: Official Ledge-Grabbing into JK3 Petition!!!!
 Neko Lain
04-01-2003, 3:57 AM
#12
Originally posted by razorace And thus starts the additional "foot stomping on hands" action petition. :) lol, that's actually not a bad idea...  [Read More]
Posted in: The other 40% of JKIII, Idea's Thread
 Neko Lain
04-01-2003, 12:48 PM
#14
Hopefully some developers will read some of this and discuss it :D Ok, first of all. jedi knight needs a manual blocking system, and the system i'm thinking of is starting to get pretty standard in sword fighting games. Normaly, when you arent doin...  [Read More]
Hmm, pc gamer you say? I might buy that after school :)...  [Read More]
Posted in: OLD - WIP: Masters of the Force
 Neko Lain
12-11-2002, 8:01 AM
#112
Hmmm, me and my brother(programmer) and maybe some others might consider joing your mod if we could. a question. Do you have a site? if not, i could maybe make one. A request. Get on icq or aim so we can talk! :) Edit: Oh, and do you have a ir...  [Read More]
Posted in: SCRIPTS here (post & request thread)
 Neko Lain
10-04-2002, 11:00 AM
#647
This saberlock script set attacking "vstr at1" set at1 "+attack; set attacking vstr at2" set at2 "-attack; set attacking vstr at1" bind o "vstr attacking" Diden't work :( Isen't there a more simpler vers...  [Read More]
Posted in: SCRIPTS here (post & request thread)
 Neko Lain
09-18-2002, 7:00 AM
#597
I was wondering what the commands are for seing the current fps, and the time since the game started? I used to know them but i forgot. And i was also wondering if there was a way, a script, that would continuely attack when you pressed a button(I...  [Read More]
Posted in: Jan or Tavion.
 Neko Lain
04-15-2002, 8:13 PM
#8
Tavion....  [Read More]
Posted in: who is going to camp?
 Neko Lain
04-29-2003, 11:18 AM
#8
It was really annoying, i buyed it, and then i found out that my friend had downloaded it one day before :mad:...  [Read More]
Posted in: Game Voice
 Neko Lain
04-29-2003, 4:03 PM
#12
Ehehe :D...  [Read More]
Posted in: Game Voice
 Neko Lain
04-29-2003, 11:15 AM
#9
Me and some friends tried that game counter strike with voices a long time ago, it was really fun, all we did was talk, we did not go around and kill people :cool:...  [Read More]