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The Truthful Liar

Latest Posts

Page: 1 of 14
Posted in: Coruscant CTF map
 The Truthful Liar
10-06-2005, 6:19 PM
#6
As you already know, environment could use some fleshing out for the asthetics. However, I bet the gameplay is great. It looks to be that way for sure. :)...  [Read More]
Posted in: Twilight on Tatooine released! (JA FFA)
 The Truthful Liar
10-06-2005, 6:24 PM
#3
You've released this one. I'm glad. :)...  [Read More]
Posted in: Mod: Warzone
 The Truthful Liar
09-09-2004, 1:43 PM
#15
I would suggest following Wedge's well put advice and posting updates/screenshots of the revised map under the Mapping (http://www.lucasforums.com/forumdisplay.php?s=&forumid=407) showcase forum for furthur help. The premises of the mod seem ver...  [Read More]
Posted in: Pod Racer Collection (WIP)
 The Truthful Liar
09-16-2004, 6:26 PM
#190
*speechless* at hatrus' last post. Not because of the pictures. :o...  [Read More]
Posted in: Pod Racer Collection (WIP)
 The Truthful Liar
09-11-2004, 4:22 PM
#84
Originally posted by Zappa_0 lighted? What do you mean by that? Yea Z, I seen that hope to talk to you soon. Really bad idea to post at 2 am. Lighted, I mean well lit - ingame and with some light sources. =) Originally posted by Lil Killa lit......  [Read More]
Posted in: Pod Racer Collection (WIP)
 The Truthful Liar
09-11-2004, 1:38 PM
#80
Haha, damn that's so cool. I would love to see these models lighted ingame though. =)...  [Read More]
Posted in: sp_mine
 The Truthful Liar
09-19-2004, 11:26 PM
#8
Originally posted by jesseg88 sp_mine is not very imaginative. sp... sp_longshaft? o.O...  [Read More]
Posted in: Project Victor
 The Truthful Liar
08-29-2004, 4:53 PM
#4
That's some mad detailing there, so many items and objects to inspect and look at! Love the style, I've got to say that's the best futuristic victorian room I've seen so far. (Hell, it's the only one.) :D...  [Read More]
Posted in: Greyscale 6 Updates
 The Truthful Liar
08-29-2004, 9:59 AM
#5
After watching the video, this feels like counterstrike type gameplay can be accomplished when playing. I like the tight corridor action and hiding behind cubicles to sneak on your opponent. I'm also digging those elevators you've done, especially wi...  [Read More]
Posted in: New Dark Lord Skins
 The Truthful Liar
08-29-2004, 6:04 PM
#11
Oh, that looks cool! Not a bad skin job at all....  [Read More]
Posted in: Now for something alittle different...
 The Truthful Liar
09-08-2004, 3:41 PM
#27
Originally posted by wedge2211 Ooh ooh ooh, do they all bob out of phase with each other? Yes....  [Read More]
Posted in: Now for something alittle different...
 The Truthful Liar
09-07-2004, 10:50 PM
#22
Ok I need some feedback... From everyone. http://nrgteam.telefragged.com/staff/truthful/small/28.jpg http://nrgteam.telefragged.com/staff/truthful/small/29.jpg http://nrgteam.telefragged.com/staff/truthful/small/30.jpg Abit of excessive creativit...  [Read More]
Posted in: Now for something alittle different...
 The Truthful Liar
09-07-2004, 2:42 PM
#20
Originally posted by GothiX Absolutely awesome skybox. <3 I agree with lasse though, it's a bit overkill. Originally posted by lassev The skybox is indeed magnificent! I'm glad you seem to approve of the new skybox, however I will most like...  [Read More]
Posted in: Now for something alittle different...
 The Truthful Liar
09-04-2004, 8:16 AM
#15
Update - 800x600 images, click the thumbnail to view. http://nrgteam.telefragged.com/staff/truthful/small/21_thumb.jpg (http://nrgteam.telefragged.com/staff/truthful/small/21.jpg) http://nrgteam.telefragged.com/staff/truthful/small/22_thumb.jpg (ht...  [Read More]
Posted in: Now for something alittle different...
 The Truthful Liar
08-30-2004, 8:56 AM
#14
Originally posted by Lil Killa It looks cooler but now you can't see anything.... You do make a point, working on that now... And... Fixed! Originally posted by lassev I might be alone with my opinion, but somehow I liked better the temple look...  [Read More]
Posted in: Now for something alittle different...
 The Truthful Liar
08-29-2004, 5:56 PM
#10
Looking back at those old screenshots, man those feel so mediocre and mild. Updated pictures - be gentle. So far I've added floating blocks above the patch structure, which gives off a nice effect. New glowing textures to enhance visibility and psy...  [Read More]
Posted in: Now for something alittle different...
 The Truthful Liar
08-25-2004, 8:09 AM
#8
Originally posted by GothiX With alphaMod fog, you can save the effort, lag and lighting inconcistancy of a portal sky. Could you go into more detail please? For such an old rustbucket like myself. Are you saying that I shouldn't use a portal sky...  [Read More]
Posted in: Now for something alittle different...
 The Truthful Liar
08-24-2004, 5:39 PM
#6
Originally posted by GothiX I love it. Go for a skybox with alphaModded fog and you've got something really nice ahead. Don't you mean a portal sky and fog? ;) P.S. I actually plan to release this. :P...  [Read More]
Posted in: Now for something alittle different...
 The Truthful Liar
08-23-2004, 7:55 PM
#3
Thanks for the kind response Lassev! Please keep in mind that all textures are temporary, my main object is to finish the architecture. New screenshots: http://nrgteam.telefragged.com/staff/truthful/small/8.jpg http://nrgteam.telefragged.com/staf...  [Read More]
Posted in: Now for something alittle different...
 The Truthful Liar
08-17-2004, 6:18 PM
#1
I call it "The Tower". An psychadelically ominous map in a dark medieval slash modern-age setting. Doesn't sound like something I could pull off eh? Or does it... http://nrgteam.telefragged.com/staff/truthful/small/4.jpg Screens - Edit...  [Read More]
Posted in: Wip: Muunilinst
 The Truthful Liar
09-07-2004, 8:22 AM
#38
Originally posted by Codja X [tip] Also, if you copy q3map2.exe and all it's files into your Windows folder, you can use it in any folder in the command prompt. Now there's abit of info. :] Could be useful. However I do prefer using Q3Map2 Toolz....  [Read More]
Posted in: Wip: Muunilinst
 The Truthful Liar
09-06-2004, 6:15 AM
#31
Originally posted by Codja X And finally, it takes about 1/2 an hour to compile - I think there may be a bit *too* much detail :) A half hour isn't to bad, especially not for such a heavily detailed map like yours. I spent a long drawn out hour on...  [Read More]
Posted in: Wip: Muunilinst
 The Truthful Liar
09-04-2004, 5:49 PM
#28
Just wondering... How long does it take to compile? Originally posted by Pontus90 i just saw that and i cant understand why it makes double posts... You can always go into your post by clicking the "Edit" button underneat, then check ma...  [Read More]
Posted in: Imperial Walkers On The North Ridge
 The Truthful Liar
09-06-2004, 11:19 AM
#163
Originally posted by Lil Killa Do you see any? ;) I sure dont. Please guys, stop asking for updates and bumping up the threads - the updates will come when they come. More posts I see asking for an update soley will be deleted....  [Read More]
Nice eye candy. :)...  [Read More]
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