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ZH@o YuN

Latest Activity

Posted in: Movie Battles II demo
 ZH@o YuN
02-11-2004, 9:46 AM
#6
Awesome!...  [Read More]
Posted in: Veh/Vwp Tutorial (The NotePad Business)
 ZH@o YuN
01-24-2004, 6:03 PM
#1
I've posted this in the Model Editing forum as well - I wasn't sure where it would be more useful. Feel free to remove any of these posts if you think they are in the wrong place. Making a usable vehicle in-game: This tutorial is assuming you have...  [Read More]
Posted in: Falcon is ingame
 ZH@o YuN
12-04-2003, 11:43 AM
#21
OK, heres the turrets part of the yt-1300: //turret 1 turret1Weap yt_turbolaser turret1Delay 100 turret1AmmoMax 240 turret1AmmoRechargeMS 500 turret1YawBone guntop_yaw //NOTE: we're setting YAW on ROLL because NPC_SetBoneAngles makes assumptions abo...  [Read More]
Posted in: New Seige maps?
 ZH@o YuN
12-04-2003, 2:03 PM
#14
Well, while I've been working on the Star Destroyer, I decided to have a go at making the Death Star, and decided it would take far too long to make every trench around it... So from me you're just gonna get a Star Destroyer :P...  [Read More]
Posted in: WIP: "Republic Gunship"
 ZH@o YuN
12-08-2003, 7:46 PM
#41
The maxPassengers bit in a .veh file will work for ANY ship - I made a mod that allows all ships to take passengers, cos it's fun! :D...  [Read More]
Posted in: WIP: "Republic Gunship"
 ZH@o YuN
12-04-2003, 2:00 PM
#37
The Lambda shuttle has four laser cannons at the front, and a mine launcher at the back - these are its only weapons... ..unless you enable the turrets! There are two turrets on the Lambda, and although they weren't properly animated by Raven, you c...  [Read More]
Posted in: WIP: Hellfire Droid
 ZH@o YuN
04-24-2004, 1:26 PM
#140
I'm extremely sorry for disappearing like that... What I didn't know was that my internet had been cancelled and was due to run out at any minute, thus i had no internet for a couple of months. I'm glad you released the model, though! Good job :)...  [Read More]
Posted in: WIP: Hellfire Droid
 ZH@o YuN
02-11-2004, 10:05 AM
#123
Start a game in normal jk3, don't join a server with JAPlus or something on it. Just start jamp.exe and type /devmap t2_trip in the console. Try it there....  [Read More]
Posted in: WIP: Hellfire Droid
 ZH@o YuN
02-06-2004, 6:08 PM
#121
I was aware of the FPS problem with the missiles, and I have changed them. There are now a lot less sparks and smoke coming out of the missiles. As for the missile model, I just did that for a bit of fun! I'll start sorting out the sounds I have, an...  [Read More]
Posted in: WIP: Hellfire Droid
 ZH@o YuN
01-31-2004, 4:35 PM
#118
I've sorted all the sounds out, and all the effects for launching and the missiles themselves are finished :D But, I believe the ones that the AOTCTC team has would be better, because I'm sure they were taken from the real thing, although I haven't...  [Read More]
Posted in: WIP: Hellfire Droid
 ZH@o YuN
01-29-2004, 11:15 AM
#117
Thanks, that's good to know :D...  [Read More]
Posted in: WIP: Hellfire Droid
 ZH@o YuN
01-29-2004, 11:06 AM
#115
Bah... I have some good sounds for the launch from C&C: Generals, but they aren't in the right WAV format to be used in the game. I have a friend with an audio program, maybe I can ask her to re-compile the file. Until then, here's my current v...  [Read More]
Posted in: WIP: Hellfire Droid
 ZH@o YuN
01-28-2004, 8:43 PM
#111
From the video, I saw that the missiles had a red/pink exhaust coming from them, and a lot of sparks. So far, I am just about done for the missile effect (I even modelled a custom missile in milkshape :D). All I need to make now is the launch effect...  [Read More]
Posted in: WIP: Hellfire Droid
 ZH@o YuN
01-28-2004, 1:59 PM
#109
After seeing a clip of the Hailfire Droid in a trailer for a JK3 movie, I now know what the missiles look like, so I'm gonna get the ol' EffectsEd out and make a cool-looking missile to go with it ;) Oh, and the two AT-ST files are different things...  [Read More]
Posted in: WIP: Hellfire Droid
 ZH@o YuN
01-18-2004, 7:46 PM
#96
I can't seem to figure out why the vehicle is leaning instead of aiming... The strange thing is, when you spawn an AT-ST, it does the same thing! So, I'm guessing that SP depends on the way things are spawned, decided by the map. Just using the /npc...  [Read More]
Posted in: WIP: Hellfire Droid
 ZH@o YuN
12-08-2003, 7:32 PM
#66
I think I know what the problem is with the Hailfire Droid in SP - if the author would give me permission to edit his .npc file I could fix it....  [Read More]
Posted in: WIP: Hellfire Droid
 ZH@o YuN
12-03-2003, 8:59 PM
#64
OK, I've uploaded the new version - same link as before. This time, use it as a weapon instead of opening each .wav file, it sounds more effective in the game....  [Read More]
Posted in: WIP: Hellfire Droid
 ZH@o YuN
12-03-2003, 8:47 PM
#63
Have you actualy tried the weapon in-game? When its firing that fast, you don't hear the ricochet part... I'm still changing it though, don't worry :D...  [Read More]
Posted in: WIP: Hellfire Droid
 ZH@o YuN
12-03-2003, 8:33 PM
#62
OK, but the sounds are only limited to what I can find!...  [Read More]
Posted in: WIP: Hellfire Droid
 ZH@o YuN
12-03-2003, 6:18 PM
#59
Wow... that does sound pretty cool! I think I'll have to slow down the bullets a bit tough, they only seem to show the repeater effect when they are firing a further distance....  [Read More]
Posted in: WIP: Hellfire Droid
 ZH@o YuN
12-03-2003, 6:06 PM
#58
I gotta try this gun for myself... sounds cool! ;P :D...  [Read More]
Posted in: WIP: Hellfire Droid
 ZH@o YuN
12-03-2003, 6:04 PM
#57
Sorry I took so long... here's the bugger: http://www.freewebs.com/zhaoyun_ldx/machine_gun.zip Remember, Save As, or the link just brings this thread back up :S...  [Read More]
Posted in: WIP: Hellfire Droid
 ZH@o YuN
12-03-2003, 5:39 PM
#53
Ooooh those planes rock in C&C: Generals :D In that case, if it's a machine gun, I'll make another weapon for you. It'll have the effects of the repeater and the sound of a machine gun!...  [Read More]
Posted in: WIP: Hellfire Droid
 ZH@o YuN
12-03-2003, 4:59 PM
#51
Why is that weapon on the A-Wing @_@...  [Read More]
Posted in: WIP: Hellfire Droid
 ZH@o YuN
12-03-2003, 4:58 PM
#50
Speed - 25000 Damage - 1000 Lifetime - 2000...  [Read More]