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Doc Valentine

Latest Posts

Page: 18 of 19
Posted in: Sith Character Models?
 Doc Valentine
07-12-2004, 7:54 AM
#2
First off I would like to say, welcome to this beautiful place, I LOVE YOU GUYS!!! [excuse the scotch] Second, I am afraid I can not help you, but you might want to try Holowan Cloakworks, its a mod that gives you armbands and you can be virtualy any...  [Read More]
Posted in: Mod help
 Doc Valentine
07-10-2004, 7:16 PM
#3
Yes, I do actually know how to use them it's just i dont know how to replace skins. Can you help me with that?...  [Read More]
Posted in: Mod help
 Doc Valentine
07-10-2004, 4:47 PM
#1
There was a guy who had a site that had all the cool mods on it but when i click the link for the mod it goes nowhere. I have the mod utilities i just don't know how to use them. Can someone please tell me, if you are out there, how to do this?...  [Read More]
Posted in: Future of this Forum???
 Doc Valentine
07-11-2004, 3:24 AM
#21
[Statement] I personally think that Fred is the answer to all our problems. I mean look at what he has done. He is by far the most amazing modder I have ever seen. He built the tools that we use for a major part of our modding today. And I am still f...  [Read More]
Posted in: Making a new mod
 Doc Valentine
07-12-2004, 7:45 AM
#37
No worries Matt, I have no disrespect in your criticism, infact I have great respect for it, being a fellow game designer myself, I understand the importance story and idea designers have. And some nerd nerfed my computer so I had to reinstall everyt...  [Read More]
Posted in: Making a new mod
 Doc Valentine
07-12-2004, 7:33 AM
#35
In the origonal movie Admiral Whoever said "Greetings Lord Vader" believe me he has to have some kind of greeting or he risks having his balls blown off. Oh wait that was spaceballs, he risks his neck being choked. I mean no offence to the...  [Read More]
Posted in: Making a new mod
 Doc Valentine
07-12-2004, 7:22 AM
#33
Ok, I changed it, how does this sound [Greetings Lord Revan, Manaan is defenceless to our attack, we should have complete controll in moments.] Is that better. You guys know I LIVE for your feedback, criticism is a beauty to my ears. Even if I can't...  [Read More]
Posted in: Making a new mod
 Doc Valentine
07-12-2004, 7:19 AM
#32
Hmm, sounds like a good idea, I thought about that too, its just such a pain in the ace to reinstigate the dialogue in the mod. But thanks for the feedback, I'll get on it right away. Keep it coming people I need the info here, It's 4:00 AM and I hav...  [Read More]
Posted in: Making a new mod
 Doc Valentine
07-12-2004, 4:41 AM
#30
[Query] Hey Darth333, you seem to have a heavy understanding of the rules. I was wondering since this post started out as a question and went down a while before seeing screenshots and is pretty much not about my mod but help for me. May I make a new...  [Read More]
Posted in: Making a new mod
 Doc Valentine
07-12-2004, 3:18 AM
#29
As for the leviathon, I have decided to keep the ebon hawk. But for Manaan and all the other planets i will keep them as overwrights. The reason of this is, the player wont be starting a new game, and if he/she wants to they must simply delete the mo...  [Read More]
Posted in: Making a new mod
 Doc Valentine
07-11-2004, 6:05 PM
#27
Originally posted by Darth333 DON'T DO THIS!!! This is not a simple movie: it's a module and the ebon hawk module is a key module in the game: there are tons of scripted events and you will just render the normal game completely unplayable. I unders...  [Read More]
Posted in: Making a new mod
 Doc Valentine
07-11-2004, 4:39 AM
#21
[Query] Would it be possable for me to exchange the ebon hawk for the leviathon bridge, because that would be just absolutely awsome....  [Read More]
Posted in: Making a new mod
 Doc Valentine
07-11-2004, 3:03 AM
#20
[Query] I was wondering if i should post my Manaan as just a beta because I only have it and not korriban, kashhyk and Tatooine. Or should I just wait untill I am completely finished with the mod?...  [Read More]
Posted in: Making a new mod
 Doc Valentine
07-11-2004, 2:57 AM
#19
Originally posted by MattColejk hehe, its a VERY GOOD THING :D, it means, i cant wait till you've released your mods :D nothing to fear, YET! :) (kidding) MattCole [Statemen] Good, I'm real excited about my new mod, this being the first one I've...  [Read More]
Posted in: Making a new mod
 Doc Valentine
07-11-2004, 2:54 AM
#18
[Statement] I'm still open to suggestions on the name of the mod too, anyone got any ideas?...  [Read More]
Posted in: Making a new mod
 Doc Valentine
07-11-2004, 2:42 AM
#16
Originally posted by MattColejk Hey Well done Gsccc!! :D i hope it works out alright we will be watching your future VERY carefully :) MattCole [Query]Um, is that a good or a bad thing. Because I'm confused on weather I should be frightened or e...  [Read More]
Posted in: Making a new mod
 Doc Valentine
07-11-2004, 2:29 AM
#14
Ok, I have part of Korriban done, these Screenshots are of the Sith Training Grounds and Bastilla is the "Uthar" or sith trainer. I'm getting far into it now and thanks for all the help I got. http://img22.exs.cx/img22/3711/BastilaTalk.gif...  [Read More]
Posted in: Making a new mod
 Doc Valentine
07-10-2004, 11:13 PM
#10
Thanks a whole bunch Darth333, but you know how they have on the Script Editor a side bar that has tabs, Variables, and some others, Can you have a list of variables like GetSuchandSuch or AnimationsSit, and stuff like that or would that take too lon...  [Read More]
Posted in: Making a new mod
 Doc Valentine
07-10-2004, 10:42 PM
#8
I'm sorry if this has already been asked before Darth333 but is there a sticky devoted solely to scripting. Because I want to know how you guys know all this stuff about what to put in the script like in the Aurora Toolset. I would really appreciate...  [Read More]
Posted in: Making a new mod
 Doc Valentine
07-10-2004, 10:34 PM
#7
I found myself some screenshots! I got some new screenshots from my new mod, this is from Manaan. After you beat Malak on the dark side. http://img46.exs.cx/img46/9318/SithGuardTalk.gif http://img42.exs.cx/img42/8532/SelkathTalk.gif http://img42.ex...  [Read More]
Posted in: Making a new mod
 Doc Valentine
07-10-2004, 7:07 PM
#4
Wow, thank you very much. It's nice to know that everyone here is here to help not flame. Glad I have such cool people in Holowan.:D :D :D Another question if I may, I know this is kind of newbish but I did mods for Jk2files and they had this screen...  [Read More]
Posted in: Making a new mod
 Doc Valentine
07-10-2004, 4:36 PM
#2
As far as updating the mod goes, I have finished Manaan and am now moving to Korriban. I'm still afraid to post the mod because I still dont know how to make the dialogue work better. I really could use some help here guys....  [Read More]
Posted in: Making a new mod
 Doc Valentine
07-10-2004, 1:03 AM
#1
Hey guys, I am making a new mod called, well I really don't have a name for it yet, it takes place after the dark side ending, taking over the core worlds. So far I have finished with the first part of Manaan. I was a little confused though, if anyon...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Doc Valentine
07-11-2004, 3:28 AM
#557
BUMPEDY BUMP BUMP BUMP...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Doc Valentine
07-10-2004, 12:58 AM
#556
I don't mean to rush you Fred, but how is the progress on the Module editor doing? I do apologize if I seem to be rushing after all you are practically a genius if you can make your own Aurora Toolset for kotor. Really Fred, you show us that there ar...  [Read More]
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