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Doc Valentine

Latest Posts

Page: 16 of 19
Posted in:  Reign Of The Sith Mod Is Out
 Doc Valentine
07-25-2004, 4:59 AM
#1
Ok well I have released the Beta version of my mod Reign of the sith. Yea i know, took me long enough. This beta features manaan durring the take over. I tested it and it is HARD so kick but with a high level character. There is a readme that explain...  [Read More]
Posted in: New IE Website
 Doc Valentine
07-22-2004, 5:45 PM
#11
Matt, please do not post off topic replies in my posts nor anyone else's posts. Such as team meetings, if you have a question or feedback on the new website I'm all ears, but if it is off topic pleas make a new topic not post....  [Read More]
Posted in: New IE Website
 Doc Valentine
07-21-2004, 8:22 PM
#7
Ok check the website I have added a new mod....  [Read More]
Posted in: New IE Website
 Doc Valentine
07-21-2004, 12:42 AM
#3
Well that was a little something called... CURSER ATTACK. It doesnt really matter anyway. I happen to be workin on the mod and it is tough. You pobably wont see it in a while. I am trying as fast as i can. And if you saw the post "Making a new m...  [Read More]
Posted in: New IE Website
 Doc Valentine
07-20-2004, 11:42 PM
#1
Ok people I have a new website up and running, it will mostly talk about my mod Reign of the sith, but later it will have most of the mods made by the infinite empire. Enjoy your stay! www.freewebs.com/gsccc...  [Read More]
Posted in: My mod.
 Doc Valentine
07-14-2004, 6:42 PM
#4
Dex, from one modder to another I wish you the Best of luck....  [Read More]
Posted in: Making a new mod
 Doc Valentine
07-25-2004, 3:58 AM
#129
Originally posted by Darth333 You will have to attach a script to the last reply your pc says before the dialogue is interrupted that sets, depending on what you want to do and where the dialog will restart a new local or global variable (SetGlobalN...  [Read More]
Posted in: Making a new mod
 Doc Valentine
07-20-2004, 11:39 PM
#123
Ok i did the changefaction thing and it worked except for one thing, it doesnt pause the convo. So what I am goin to do is have the convo stop at the blastershot. Then the player will talk to him. Unleass you can do it differently?...  [Read More]
Posted in: Making a new mod
 Doc Valentine
07-20-2004, 7:32 AM
#120
I have a problem, the script didnt activate, I have replaced the fields as so void main() { object oHan=GetObjectByTag("hansolo"); object oTarget=GetObjectByTag("gasogem"); ActionPauseConversation(); AssignCommand(oHan,CutsceneAt...  [Read More]
Posted in: Making a new mod
 Doc Valentine
07-19-2004, 11:53 PM
#119
Please forgive the intrusion Darth333 but since we are in the forums it is hard to determin the tone of the words people type, was that sarcastic in the btw. Sorry again if you were just being nice, i just cant tell....  [Read More]
Posted in: Making a new mod
 Doc Valentine
07-19-2004, 6:57 PM
#117
Darth333 i mean not question your intelligence but in your first code construct you state the object oVictim and in the syntax you have oTarget, are these supposed to be the same or should I add oTarget to the object list??...  [Read More]
Posted in: Making a new mod
 Doc Valentine
07-18-2004, 4:58 PM
#114
Hey Darth333, I have an important question for you and your beautiful mind. I am trying to make a scene similar to that of the one in A New Hope, where Han is talking to the rodian in the tavern and ends up shooting him. I have this set in Slehayron...  [Read More]
Posted in: Making a new mod
 Doc Valentine
07-18-2004, 3:11 AM
#112
Originally posted by Darth Dex That's the same as the Jedi Enclave, right? Just a idea, but you look probly retexture the inside, to make it more Hoth-like. Oh, and I have an idea, for the end since you say just spawn to the ebon Hawk, you change th...  [Read More]
Posted in: Making a new mod
 Doc Valentine
07-17-2004, 3:48 PM
#109
Ok guys this is how hoth will look, or at least the landing station, Sector A. http://img6.exs.cx/img6/2307/Goobern.gif Ill give u screenshots when it is done....  [Read More]
Posted in: Making a new mod
 Doc Valentine
07-16-2004, 4:10 PM
#107
My plans are to find a way to put a few placeables in there and mabey some smoke billow pits to make it more effective. These are the outskirts. For the town, I am going to retexture to make everything look like a city of factories. Im changing dialo...  [Read More]
Posted in: Making a new mod
 Doc Valentine
07-16-2004, 2:35 AM
#105
Originally posted by kampher This mod is going to be godly. I am really excited to see this come out. Kampher, I dont know if I could have survived most of the hicups in my modding this mod without your true support. You are deffinetly one of the b...  [Read More]
Posted in: Making a new mod
 Doc Valentine
07-15-2004, 3:47 AM
#97
This is the way I make my mods, notice this authentic map. I have the characters listed and their dialogue extentions with them. I then go into the game and stand in the dot and hit whereami, and record the coordinates. look at the map] http://img25....  [Read More]
Posted in: Making a new mod
 Doc Valentine
07-15-2004, 3:10 AM
#96
I must however reflect uppon one thing that Tento_spear said, there are a whole bunch of mod teams out there with more than one person. I cant get through this alone, and though Darth333 is helping me with coding, and a major thank you to that beauti...  [Read More]
Posted in: Making a new mod
 Doc Valentine
07-15-2004, 2:22 AM
#95
Yea, the only thing that is origonal from their almost done area was the sky textures, the ground is tatooine but i textured it too....  [Read More]
Posted in: Making a new mod
 Doc Valentine
07-14-2004, 11:42 PM
#93
There isnt even any blue in it at all? what are you talking about blue to gray????...  [Read More]
Posted in: Making a new mod
 Doc Valentine
07-14-2004, 8:13 PM
#91
Originally posted by Darth Dex That seems a little out of place, I don't know why....it just does, but who cares what I think!:D :D :D :D o_0 What is out of place THAT TOOK ME FOR EVER!!!...  [Read More]
Posted in: Making a new mod
 Doc Valentine
07-14-2004, 7:45 PM
#89
HEY GUYS ITS DONE!!!!! Check this new planet reskin, personally i think the sand should be darker. SLEHARON:http://img47.exs.cx/img47/2479/BONEY.gif IMPUT IMPUT IMPUT...  [Read More]
Posted in: Making a new mod
 Doc Valentine
07-14-2004, 5:10 PM
#88
Originally posted by MattColejk oh thats the sprit Doom_Dealer just completely destroy his plans for Hoth :) im kiddin i do it becoz i care :P thats a major bummer if that happens BUT we shall just have to use our imaginations when we reach Dantooin...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Doc Valentine
07-24-2004, 2:48 AM
#579
:bdroid1:Muhuhahahahaha!:bdroid1:...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Doc Valentine
07-15-2004, 2:52 AM
#559
Anyone know how he made the .map from m02aa??? Because I think I can figure out a way to save with his demo... Kind of....  [Read More]
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