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Comm539

Latest Posts

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Posted in: The Return of Kick (among other things)
 Comm539
09-21-2003, 11:18 AM
#95
Originally posted by Spider AL Is that all? Mod it. Anyone who picks up the flag = 65% running speed. Adjust to suit. Tired of whining for a patch. Sorry, what are you saying? Are you saying that whoring kick is in some way better than spamming sab...  [Read More]
Posted in: The Return of Kick (among other things)
 Comm539
09-20-2003, 10:42 PM
#55
My favourite was "send three people after him." God damn it, why didn't we think of that....  [Read More]
Posted in: The Return of Kick (among other things)
 Comm539
09-20-2003, 7:55 PM
#44
We're not just complaining, we are asking for the features to be toggleable in a patch. We move to JA becuase of better graphics, new maps and bigger community. No one said some new stuff in JA is no good, we just want the new stuff, in addition to t...  [Read More]
Posted in: The Return of Kick (among other things)
 Comm539
09-20-2003, 5:17 PM
#40
Again, people who know nothing about s/o ctf, or the ones who pretend they do, please go away. Explain: How to stop an fc in JA s/o ctf (for the benefit of the people who read this post even though it doesn't concern you, fc = flagcarrier. Remember...  [Read More]
Posted in: The Return of Kick (among other things)
 Comm539
09-20-2003, 3:06 PM
#35
I've played 3 games of unorganised, public ctf (with fc's who ar,for want of a better word, noobs. They hadn't a clue what to do). All games lasted in excess of 45 mins (one was 66mins), tied at 0-0. All 3 games finished because the fc left. Imgaine...  [Read More]
Posted in: The Return of Kick (among other things)
 Comm539
09-20-2003, 2:57 PM
#32
Why is the entire ctf community saying the same thing. Fine you might kill an fc who hasn't a clue what he's doing, but for a clan matcxh, an fc who knows what to do, he is now impossible to kill. This isn't a question of learning new things, because...  [Read More]
Posted in: The Return of Kick (among other things)
 Comm539
09-20-2003, 2:42 PM
#27
omg. gk, pk, k, ptk, gripkick, roll, strafe jump, weak sabers. This is whats taken out. Added: Duel sabers (spamming for noobs) saber staff (available in JO) kata (only a fool would walk into, definately not an fc) Thats whats added. Any JO player...  [Read More]
Posted in: The Return of Kick (among other things)
 Comm539
09-20-2003, 2:34 PM
#24
Please this isn't about someone crying because they won't learn a new game. JA is the same as JO, they added a kata and took out a load of stuff. Any JO player can learn it in all of 30 seconds. But this isn't the point. I ask you why ALL of the ctf...  [Read More]
Posted in: The Return of Kick (among other things)
 Comm539
09-20-2003, 2:23 PM
#20
For crying out loud. You people are so single minded over your own POV. Kill a flag carrier who: wants to avoid being killed has infinite force from an energizer to constantly speed away needs to be killed quickly before a healer arrives (you obv...  [Read More]
Posted in: A serious review of MP problems (no flames please)
 Comm539
09-21-2003, 2:00 PM
#153
Someone screamed "Please remove the things that own me!!!111" and raven did it. If the competetive community isn't salvaged, then this game will die. By your own definition, your 'casual gamers.' This means you play no and then. So if the c...  [Read More]
Posted in: A serious review of MP problems (no flames please)
 Comm539
09-21-2003, 12:21 PM
#149
You would need to be level or in front of the fc to jump kick (but he's going the same speed as you). Then you have to stop, before pressing alt and jump. In this time, the fc can whiz past, or since theres no method to pull him towards you, the jump...  [Read More]
Posted in: A serious review of MP problems (no flames please)
 Comm539
09-21-2003, 12:10 PM
#147
Saber staff kicks require you to stop, jump and then alt attack. You firstly need to get ahead of the fc (he has speed and is going the same spped as you, pull whoring only recharges him to speed off again), and secondly, by the time you stopped to a...  [Read More]
Posted in: A serious review of MP problems (no flames please)
 Comm539
09-21-2003, 11:41 AM
#144
You obviously aren't familiar with ctf strategies, so I don't see how you can discredit them if you don't know why they're there. Rage = rage and speed (other wise, just rage isn't even as fast as level 3 speed and won't catch an fc). Since this tak...  [Read More]
Posted in: A serious review of MP problems (no flames please)
 Comm539
09-21-2003, 11:28 AM
#142
You seem to be missing the point again. There can be a zillion new saber swings, but the issue is that in s/o ctf, you need to stop the flag carrier from running off before any moves can be implemented. Rage dfa caught him up and was a 1 hit kill &l...  [Read More]
Posted in: A serious review of MP problems (no flames please)
 Comm539
09-21-2003, 7:56 AM
#134
Good Flame. Completely unconstructive and no counter arguements. btw, you really must be new to ctf if you haven't heard of diverse. The competetive community (of which s/o ctf was and still is the biggest, and is the only active community left in J...  [Read More]
Posted in: A serious review of MP problems (no flames please)
 Comm539
09-20-2003, 10:37 PM
#61
Duels are awesome, whoring butterfly and kata's, ridiculously weak sabers, insane saber hit blocking and no limit on saber staff and duel saber swing combos. Everything you want for a spamming fun game. If i was in a duel clan, i wouldn't be too happ...  [Read More]
Posted in: A serious review of MP problems (no flames please)
 Comm539
09-20-2003, 5:22 PM
#58
Its not a question of whether a better player would beat a poorer player, that go's naturally. It's the removal of features that's made s/o ctf unplayable. I heard most features from JO were available in JA beta, but were since removed. It's surely e...  [Read More]
Posted in: A serious review of MP problems (no flames please)
 Comm539
09-20-2003, 3:19 PM
#56
ditto...  [Read More]
Posted in: A serious review of MP problems (no flames please)
 Comm539
09-20-2003, 8:51 AM
#50
Well said syn agree 100% razorace you people are so hipocritical. You say 'this is Star Wars, we focus on sabers' then you go and say shoot him with a dock off gun. We play s/o becuase it requires some skill (or did). Guns are for unskillied spamwho...  [Read More]
Posted in: The Official 'Help with Dosuun' (Captured) thread
 Comm539
09-20-2003, 3:16 PM
#12
The place where you opened the blast doors, theres a crate with the yellow marks. Shoot it and it explodes and smashed the glass. Jump through the window and kill the imperial. Hit the control panel. Get shield, hit the other control panel to open th...  [Read More]
Posted in: Mp Omg
 Comm539
09-20-2003, 5:07 PM
#169
Look we want a toggleable feature. If you don't want kicking, you don't have to have it. We want kicking, we can turn it on. BTW, there are simple ways to avoid kicks, just because you haven't learnt them, that doesn't make kicking 'lame' or 'unblock...  [Read More]
Posted in: Mp Omg
 Comm539
09-20-2003, 3:27 PM
#160
The reasons why the features of JO are needed are obvious in s/o ctf and i'm tired of keep repeating them. An fc won't stop and fight, you need to stop him. Since there's no new ways to do this (therefore no new way to learn) he gets away everytime a...  [Read More]
Posted in: Mp Omg
 Comm539
09-20-2003, 2:50 PM
#158
Most flames originated from people from other game modes, who this doesn't concern. I've wrote the reasons about 100 times now and I can't be bothered again (maybe scroll up or something :P), but all we want is a patch with the features from JO that...  [Read More]
Posted in: Mp Omg
 Comm539
09-20-2003, 1:28 PM
#153
Imo jk1 ctf was aweful. We got JK2, which wasn't perfect, but was a great improvement and played well. Then we get JA which seems to have deevolved in features. I heard the kicks were available in the beta version, so it means their probably still th...  [Read More]
Posted in: Mp Omg
 Comm539
09-20-2003, 12:16 PM
#150
Push pull and fc with absorb WILL NOT knowthem down, it'll slow them slightly, but power them up to speed off again. No offence, but the s/o ctf community has been playing since the release of JO. If things were as simple as pull him and he falls ove...  [Read More]
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