Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

Rankith

Latest Posts

Page: 1 of 1
Posted in: Upcoming siege map
 Rankith
11-04-2003, 2:31 PM
#2
Sounds nifty!...  [Read More]
Posted in: screen hosting
 Rankith
11-04-2003, 2:33 PM
#2
e-mail them to me kyp@artistic-resources.com I can put em up on my website....  [Read More]
Posted in: Which Info Player Duel?
 Rankith
11-04-2003, 2:32 PM
#3
I was wondering that too, thx...  [Read More]
Posted in: Yuuzhan Vong Skins?
 Rankith
11-03-2003, 11:33 PM
#1
Anyone have some Yuuzhan Vong and Amphistaff skins? I am looking to create some levels based on the NJO books but have no skinning/modeling skills whatsoever. Anyone think they can do this?...  [Read More]
Posted in: questions, questions!
 Rankith
11-02-2003, 8:24 PM
#2
I think for a circle just make a cylinder and then put a cap on it....  [Read More]
Posted in: HUGE MP Maps!!!
 Rankith
10-28-2003, 3:24 AM
#2
Actually I was thinking of trying something like that when I finish my current project. I agree that it would be lots of fun!!! FPS might be bad though....  [Read More]
Posted in: New CTF map pics
 Rankith
11-03-2003, 7:18 PM
#26
I will add support struts and the like, right now I am trying to get the level flowing so I can test the playability. Thx for feedback!...  [Read More]
Posted in: New CTF map pics
 Rankith
11-02-2003, 10:24 PM
#24
more pics to pique(get it pic?) your interest! http://www.juleswebdesign.com/shot0021.jpg http://www.juleswebdesign.com/shot0022.jpg http://www.juleswebdesign.com/shot0023.jpg http://www.juleswebdesign.com/shot0024.jpg http://www.juleswebdesign.com/...  [Read More]
Posted in: New CTF map pics
 Rankith
11-01-2003, 8:48 PM
#23
ok I see thanks. There will be death traps but I killed myself cause I had a couple rooms that werent connected, so that wasnt from a death trap. But there will be some...  [Read More]
Posted in: New CTF map pics
 Rankith
10-31-2003, 9:08 PM
#20
thanks for tips, gothic could you be more specific on that first one, not quite sure what ya mean by it(shot 0007). Also I have never heard of easygen...  [Read More]
Posted in: New CTF map pics
 Rankith
10-31-2003, 3:16 PM
#16
no, its all enclosed pretty much except for that outdoor area in each base, its also fairly linear unfourtanetly...  [Read More]
Posted in: New CTF map pics
 Rankith
10-28-2003, 3:20 AM
#12
all of the rooms give very good fps so far, I dont have exact numbers, but you mean the room that is outside? They all run smooth...  [Read More]
Posted in: New CTF map pics
 Rankith
10-23-2003, 10:53 PM
#9
One other thing. I am not sure if there is a better way to do this but if I have two or more burshes next to eachother that arent neccsesarily the same size and I need the texture to fit perfect over the surfaces and be the right size and everything....  [Read More]
Posted in: New CTF map pics
 Rankith
10-23-2003, 10:51 PM
#8
Awesome thanks for going to the trouble of doing that :). I will post more pics before I finish it too. Thanks again!...  [Read More]
Posted in: New CTF map pics
 Rankith
10-23-2003, 2:45 PM
#6
thanks wade. What textures do you think are most stretched?...  [Read More]
Posted in: New CTF map pics
 Rankith
10-23-2003, 2:43 PM
#5
yeah I havent really got the textures nice yet. But I dont mean like the blue and red lighting. I mean just the sign. I have a place for them that will look right but I cant find em. also, how is this the wrong forum? I am looking for feedback from m...  [Read More]
Posted in: New CTF map pics
 Rankith
10-23-2003, 1:58 PM
#2
Also, could someone tell me where the rebel/imperial sign is in the textures? I cant find em. Thanks...  [Read More]
Posted in: New CTF map pics
 Rankith
10-22-2003, 11:15 PM
#1
Here are some pics of my new Korriban based CTF map. I am looking for some good critiscism and stuff here so let me know what you think from these pictures, some of the texturing and lighting isnt done yet though. Just let me know what you think. ht...  [Read More]
Posted in: i need tutorial (JA Mapping)
 Rankith
10-23-2003, 11:03 PM
#7
glad to help a fellow mapper...  [Read More]
Posted in: i need tutorial (JA Mapping)
 Rankith
10-23-2003, 2:00 PM
#4
here: http://richdiesal.jedioutcastmaps.com/tutorials/...  [Read More]
Posted in: hmmmmm funky error
 Rankith
10-02-2003, 2:01 AM
#1
Ok I have gtkradian 1.3.11 and have DL'd the newest q3map2 and put it into the gtk folder and stuff. I took and added -ja to the end of one of the bsps and now when I try to compile I get an error about some memory thing and it crashes gtk and doesnt...  [Read More]
Posted in: How to compile?
 Rankith
10-01-2003, 3:25 AM
#1
Ok I DL'd the newest Q3map2 thing and put it into my gtkradiant directory. Now how do I compile my map for JA? I am kinda lost here :P, Right now when I try to compile anything it gives me error message and shuts down :( help please....  [Read More]
Posted in: Level Editing tools?
 Rankith
09-19-2003, 4:22 AM
#1
Have they released level editing tools for this yet? I have looked around but can't find any. Or can I just use the tools from JO? Also if anyone has some good sites with level making tutorials that would be appreciated. I havent made any in a while....  [Read More]
Posted in: Server Setup
 Rankith
09-26-2003, 5:25 PM
#38
OK, I am trying to run a server for my clan, but it isnt working :(. When I run the server, at one point it says this a whole bunch: WARNING: CM_GRIDPLANE unresovable Then says hitch warning and some number at the bottom. Also when I goto find my ser...  [Read More]
Page: 1 of 1