some more questions:
how do you make a circle? (for say a rotating disc)
in behaveED I made a cutscene script, and it worked, so i deleted all the ref-tags and info_nuls. but then, when i made another one with new cameras, it always starts from where one of the original camera angles was and then moves to the ones that are actually there. what am i doing wrong?
how do you make text appear with cutscenes?
I think for a circle just make a cylinder and then put a cap on it.
for the circle....
curve> cylinder
to make a cylinder. then you may want to cap it or thiken it depending on what you are trying to do and both of those can alse be found in the curve menu. Don't know anything about cutscenes though...
I got 2 guestons to:
- how add trees and a statue this sith from last sp level in JA
- how create a visibylity teleport... i wos made a brush who work like teleport but in game this teleport is invisibylity?
i see
you want a visible teleport. one you can see?
you can either....... use the trigger brush for the teleport (which i assume u already have) and then put the actual brush that looks like a teleporter directly behind it. or, simply texture the back end of the trigger brush, .i.e. the side you dont walk into, and leave the rest as a trigger brush. trigger brushes dont show up in game.