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lionforce

Latest Activity

Posted in: merc mod forcemod 2
 lionforce
03-02-2004, 2:34 PM
#14
Good News to here you are going to make a Force Mod for JA, it was by far my favorite mod for JO. I was a beta tester for all of your other versions. And I truly enjoyed testing them. What was so entertaining about your mod is that you could play Jed...  [Read More]
Posted in: Is there a saberdamagescale for sp?
 lionforce
10-04-2003, 10:59 AM
#1
I know you can change the saberdamage in Mp but can you do it for Sp? I don' think the same code works for Sp....  [Read More]
Posted in: Dismemberment Damage
 lionforce
10-02-2003, 11:02 AM
#3
I just started playing the game and I am using in Sp sabermorerealistic 2 , dismemberment 3, dismemberprobabilities 0.(yes 0) I don't know if it is because of playing on the hardest level, or because of dismemberprobabilities 0 but I don't get one hi...  [Read More]
Posted in: About force mod 2 for JA
 lionforce
10-01-2003, 10:26 PM
#1
This is from a post I had, Asking for Force Mod 2 for JA. Here is the response form the creater. Azymn Gungan Registered: Jul 2002 Location: ~(40.14, -111.40) Posts: 426 Sorry, but my heavy schoolwork load prevents me from doing any modding right...  [Read More]
I spawned 4 normal rancors, 3 of them got eaten by the sand creature, but 1 of them ate the sand creature. Then I spawned the mutant rancor, I waited a while and the sand creature did not attack it yet, but then I forced speed underneath the mutant r...  [Read More]
Posted in: Practicing siege for one player mp!!!!!!!!!!!
 lionforce
10-01-2003, 12:11 PM
#1
If you try to start a siege game normally without other human players, you Can't! But you can practice siege goals by adding a bot throught the console. Type addbot Tavion or Desann and you get a bot(Although it is not Tavion or Desann rather some ra...  [Read More]
Posted in: Dismemberment, Yes or no, HELP?
 lionforce
10-05-2003, 12:12 AM
#27
Originally posted by Archonon Someone posted a dismember mod which raised all of the npcs' probabilities to maximum and I found that it works perfectly like the old Enyak mutilate mod for JO. Of course not every enemy will be taken apart like when...  [Read More]
Posted in: jedivmerc How do you get it to work?
 lionforce
09-30-2003, 9:19 PM
#1
I changed the jedivmerc to 1 . But when I play as a jedi and I want to add mercenary bots, how do I do it. I am adding bobba fett bot and he keeps showing up with a saber. Is there anyway to have the bots show up as Mercernaries? Can you get bobba fe...  [Read More]
The force mod 2 had an excellent fire gauntlet for the mercenaries. Is this available for JA in mp or Sp?...  [Read More]
Posted in: Can you have the bots use the jetpack in Mp.
 lionforce
09-23-2003, 12:00 PM
#1
In jedi outcast you could do this with mods. Can you add a bot with a jetpack. For example can you fight a FETT with the jetpack, maybe on jedivmerc 1.?...  [Read More]