Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

TheMonsterOfTheIsland

Latest Activity

Posted in: Expansion pack...I think not
 TheMonsterOfTheIsland
10-29-2006, 12:34 PM
#20
Wait, you CAN'T run vanilla EaW through the old exe file?...  [Read More]
Posted in: Console Version
 TheMonsterOfTheIsland
10-13-2006, 10:08 PM
#4
I will not forgive XBOXs until they release halo 2 for the PC. I mean, come on! Seriously, I can't see Empire at War being functional for the 360....  [Read More]
Posted in: -Capital Ships-
 TheMonsterOfTheIsland
10-09-2006, 4:42 PM
#10
Well, you can't complain if you're lazy :-) i'm suprised that petro is as responsive to the community as it is. A snottier company would just say, "You have the xml, fix it yourself." I remember little about programming from my class and...  [Read More]
Posted in: -Capital Ships-
 TheMonsterOfTheIsland
10-08-2006, 10:14 PM
#6
ISD's work just fine. Has anyone noticed them being grossly deficient in firepower? Because I have not. Of course, if you really want ISD's to be the invincible juggernaughts they are in canon... X. M. L. One star destroyer varient that I made had...  [Read More]
Posted in: Tartan Patrol Cruiser.
 TheMonsterOfTheIsland
10-09-2006, 5:39 PM
#30
Aren't Tie defenders better than B-Wings? I mean, they're faster and they have an enormous payload. B-wings just have an enormous payload....  [Read More]
Posted in: Tartan Patrol Cruiser.
 TheMonsterOfTheIsland
10-08-2006, 11:19 PM
#22
A-Wings and Tie Defenders... I'm not sure that that is necessary, correct, or fair. I mean, TIE Defenders are too sweet to be stealable. But when did anyone actually steal these ships? Ah, whatever. Why both the maurader and the broadside though?...  [Read More]
Posted in: Who commands the Merciless?
 TheMonsterOfTheIsland
10-02-2006, 4:48 PM
#21
Well. That sucks. I mean, in Return of the Jedi, Vader isn't even on the Executor half the time. He's either on Endor or on the Death Star. Well, poo, i'll just have to XML piett to be in total command of the executor while having vader fly around...  [Read More]
Posted in: Who commands the Merciless?
 TheMonsterOfTheIsland
10-01-2006, 2:10 PM
#17
Looks awesome! Just one question on the whole flagship thing: In Empire at War, when Boba Fett/Darth Vader are on a planet, Slave I/Tie Advance isn't in space anymore. This won't happen with these big flagships i.e. merciless/executor, right? Al...  [Read More]
Posted in: Expansion Hero Musings
 TheMonsterOfTheIsland
09-22-2006, 11:20 PM
#10
Having the Executor be for free would be stupid. I don't care if it takes all of the pop cap points. Besides we saw in the demo video the executor with star destroyers (although this was only a demo). Heck, I have my pop cap boosted wayyy up when I...  [Read More]
Posted in: Where's the XFire chat transcript?
 TheMonsterOfTheIsland
09-23-2006, 5:50 PM
#14
I think someone in PG has been smoking some major crack though, either that, or whoever doing the transcript. Or, most probably, its supposed to be a joke? Um, yeah, it was most certainly a joke. Made me chuckle a bit too. *cough*...  [Read More]
Posted in: Where's the XFire chat transcript?
 TheMonsterOfTheIsland
09-18-2006, 7:46 PM
#1
A couple of nights ago, there was a live dev chat on xfire. Where's the transcript? Anybody know?...  [Read More]
Posted in: Orbital Bombardment
 TheMonsterOfTheIsland
09-18-2006, 5:24 PM
#26
Sorry, your posts are kinda dense lol Nuking the battlefield would be fun once or twice. But yeah, gotta love Petro for giving people the right to do what they want to with a game....  [Read More]
Posted in: Orbital Bombardment
 TheMonsterOfTheIsland
09-15-2006, 10:04 PM
#23
I believe that yall are missing a very important point here. Three wonderful, simple letters: X. M. L. Using this wonderful code will allow the Rust Lords of the world to simply mod their Consortium bombardments to their E3 levels. Or request said...  [Read More]
Posted in: R2-D2 and C-3PO
 TheMonsterOfTheIsland
09-02-2006, 3:01 PM
#4
I do admit that it is very innovative. But there's gotta be a way to tweak it whether Petro does it or some rogue modder (perhaps myself?) does it. I just think that there has to be a better way. The two sides are already distinctive; their technol...  [Read More]
Posted in: R2-D2 and C-3PO
 TheMonsterOfTheIsland
09-02-2006, 12:41 AM
#1
One of the things I hope that Petro changes is how the rebellion gets their tech. R2 and C-3PO There are so many things wrong with this. First, it sucks that one unit is responsible for the technology of an ENTIRE FACTION! Second, it's grossly ina...  [Read More]
Posted in: Q&A answered
 TheMonsterOfTheIsland
09-02-2006, 12:33 AM
#15
I totally agree. I mean, one lousy (ok i admit, pretty cool) ship really isn't the point of the expansion. It's going to improve so many elements of the game. There's the fact that the weakest point of EaW, ground battles, is being revamped with bigg...  [Read More]
Posted in: Q&A answered
 TheMonsterOfTheIsland
09-01-2006, 5:05 PM
#10
Also, remember, popcaps and eclipse star destroyers can be changed and/or added to galactic conquest via mods and XML editing. In my single player adventures, i haven't played with an effective pop cap for a while now. muahahah...  [Read More]
I hope that the PS3 will do alright in spite of its ghastly price because it has so many great franchises, plus I am getting one when it comes out. However, I have to vote for the Wii because its Nintendo, and you have to love Nintendo. Microsoft i...  [Read More]
Posted in: X-Box Content
 TheMonsterOfTheIsland
06-27-2006, 5:24 PM
#1
I know that this has probably been beaten to death, but has anyone managed to port the X-Box exclusive characters and maps to PC? I remember someone did this with the X-Box version of KOTOR II, so it should be possible, if i am not mistaken. Has an...  [Read More]
Actually luke eventually grows into probably the most powerful Jedi Master in the universe; his Electric Judgement could kill on contact, and he could do such things as creating massive force-based starship illusions. If Darth_Torpid is still lookin...  [Read More]
I don't like the sound of luke's powers. He is supposed to be the most powerful Jedi, yet his only offensive power is saber throw, which looks like it can only attack 1 target. Will he be a stronger melee fighter than Vader, Kenobi, etc? Because one...  [Read More]
Posted in: When will it end?
 TheMonsterOfTheIsland
05-17-2006, 6:01 PM
#3
KOTOR II restoration project? M4-78? Am I ringing any bells? Ah, I suppose that you're right. No sense in complaining about it. Those two mods will get done when they get done (if ever), and aside from little projects here and there, it's all been s...  [Read More]
Posted in: When will it end?
 TheMonsterOfTheIsland
05-17-2006, 4:48 PM
#1
starwarsknights.com used to be a treasure trove of KOTOR news, mods, and other info. Now it seems to me to have evolved into nothing more then a repository for crappy fan fiction. Don't worry, I will not start flaming about fan fiction (snip). Her...  [Read More]
Posted in: Home One vs The Accuser
 TheMonsterOfTheIsland
05-16-2006, 8:25 PM
#3
Really? How do you figure out the firepower of each unit? They seem to be abstract concepts; how do you know that Home One has greater firepower?...  [Read More]
Posted in:  FULLNAME'S CAPITAL SHIP PROJECT v1.1
 TheMonsterOfTheIsland
03-14-2006, 6:06 PM
#16
I have a thought. I am aware that the game engine does not allow for more than a 12 character party. But with this capitol ship, suppose that you had the extra two characters on board the capitol ship. Then each of them would have a dialogue option...  [Read More]