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WadeV1589

Latest Posts

Page: 32 of 33
Posted in: Another buggy masterpiece....
 WadeV1589
10-01-2003, 5:18 PM
#7
Code Creatures A notoriously powerful benchmark that will bring most systems to their knees. Let's see how these 2 cards fair while running Code Creatures. http://www.ocaddiction.com/articles/video/fx_5900ultra_vs_radeon_9800pro/codecreatures_benc...  [Read More]
Posted in: Another buggy masterpiece....
 WadeV1589
10-01-2003, 4:44 PM
#5
About ATI being overpriced, I seem to recall their top of the line video card being about 200-300 dollars cheaper than Nvidias top of the line card.NVidia's Geforce FX 5900 is gonna last a long time, it's totally future compatable, it costs more beca...  [Read More]
Posted in: saber styles for .sab files
 WadeV1589
10-01-2003, 12:20 AM
#5
You just make a single saber and that can be used as one or both of the dual sabers...if you mean a double bladed saber use SABER_STAFF... In fact open up assets1.pk3, go into ext_data\sabers and read sabers.sab, it covers what all the bits of saber...  [Read More]
Posted in: Anyone else disappointed in MP?
 WadeV1589
09-29-2003, 10:03 PM
#3
Wait until us modders get on the case :) My team will be bringing you a Stargate style siege map complete with death gliders you can fly! MP has more potential than any of the maps that came with the game let you see, trust me you'll want to stick a...  [Read More]
Posted in: New JA Saber - Gunblade
 WadeV1589
09-29-2003, 7:57 PM
#1
Ok I've almost finished my first saber alternative for JA, it's Squall Lionheart's Gunblade from FF8. "Wait a sec, one was release for JK2" I hear you cry...yes there was but it was out of scale, used the wrong textures and bad sounds :p I'...  [Read More]
Posted in: using 3ds max 5 to model
 WadeV1589
09-29-2003, 8:09 PM
#4
Hmm you have a $3,000+ 3D modeling program, and you don't know how to use it? ODD3DS Max 5 (surprisingly) comes with no MD3/GLM plugins....which is odd considering GMax (free alternative for those of you who want to model in something better than Mil...  [Read More]
I don't know the URL myself :p lol friend told me about it...although there will be an official release with a couple of days now if the source is available for dload....  [Read More]
The source code for JA GTK is out so all of you who know about GTK source you can grab it now, it has the def files for all the entities....and there are a LOT of entities....  [Read More]
Make an entity such as an info_player_start, press N select the "classname" key and change the value from info_player_start to NPC_Vehicle, then add all the following schtuff "delay" "1" "angle" "360"...  [Read More]
Yeah, it was there before and overlooked this time, not like it's a new introduced error? Is it really that annoying? Does it really destroy the game for you that much? It may just get patched later, or maybe it won't due to some coding problems, eit...  [Read More]
Posted in: The Return of Kick (among other things)
 WadeV1589
09-20-2003, 3:00 PM
#33
This isn't a question of learning new things, because there is none.There are no longer ways to counter this. I'm still willing to wager it's all the "l33t" not being able to find ways yet and so complaining prematurely, hell all this star...  [Read More]
Posted in: The Return of Kick (among other things)
 WadeV1589
09-20-2003, 2:53 PM
#31
There is no new strategy to learn to kill the fc. u simply can't. u can't even rage dfa anymore, thx to dfa costing force. A person who is capper is invincible Yes there is, it's just NEW and because you don't know it yet, you're frustrated and so c...  [Read More]
Posted in: The Return of Kick (among other things)
 WadeV1589
09-20-2003, 2:45 PM
#28
So you see, nothing new to leran and all ways to kill an fc gone. You don't understand do you? All YOUR ways to kill an fc are gone, you just can't hack having to learn new techniques all over again. All these posts come down to the"l33t"...  [Read More]
Posted in: The Return of Kick (among other things)
 WadeV1589
09-20-2003, 2:38 PM
#25
JO is the same as EF, EF is the same as Q3, engine and basics speaking, doesn't mean they all have to have the same stuff do they? The facts are simple, this game is a sequal, you've gained some new stuff, you've lost some old stuff, why go on and on...  [Read More]
Posted in: The Return of Kick (among other things)
 WadeV1589
09-20-2003, 2:34 PM
#22
Spider AL, I'm glad to see people like you :)...  [Read More]
Posted in: The Return of Kick (among other things)
 WadeV1589
09-20-2003, 2:05 PM
#17
Originally posted by Agen_Terminator mmmmmm.... it's gone... adapt. This aint JK2. Many of us have tried explaining that, but all these supposed l33t players are having none of it, their l33t status means they have every right to say "this isn'...  [Read More]
Posted in: The Return of Kick (among other things)
 WadeV1589
09-20-2003, 12:48 PM
#14
Like I said, I don't care if kick is there or not, if they put it in, cool I'll use it, if they don't, I'll find some other way of getting people. Your idea sounds great...in a perfect gaming world, however as the mass of complaint threads in this o...  [Read More]
Posted in: The Return of Kick (among other things)
 WadeV1589
09-20-2003, 7:30 AM
#12
As I like to say? You're the guy who's posted two posts in this thread about skilled players and n00bs. Kick as in the same kick that's still in JK2,was a major part of saber only ctf I dunno man...I'd say that pretty much means we're talking the lac...  [Read More]
Posted in: The Return of Kick (among other things)
 WadeV1589
09-20-2003, 7:01 AM
#10
Oh look complaint again, but now we're calling people names! I've said this before, I'll say it again, just because someone has a different POV to you, why do they automatically become n00bs? Have you ever thought you might be the person who's wrong...  [Read More]
Posted in: The Return of Kick (among other things)
 WadeV1589
09-20-2003, 6:49 AM
#8
your still not getting the point. I said kick should be an "option" in console. meaning it doesn't have to be in your server. jeez, read my post b4 complaining.How about reading their posts as well? Doesn't matter if it is a server option,...  [Read More]
That's how all the Q3 engine games work I know of, no need to modify current pk3's, in fact it can cause problems on pure servers if you start modifying PK3's....  [Read More]
Posted in: Stargate JK-2/3 Mod (People needed!)
 WadeV1589
09-19-2003, 12:01 PM
#8
In the series they did away with the "reflex" of the gate blast, it just shoots forward and then settles down, doesn't have that backwards whirlpool effect. Doing the bottle shape is one way...but it does look very cheap! Besides, JK2/3 ha...  [Read More]
Posted in: Stargate JK-2/3 Mod (People needed!)
 WadeV1589
09-18-2003, 10:59 PM
#5
I can get pretty close to it all, I've pretty much got the rings spot on as far as JK-2 goes, they're my personal favorite :) You'll be able to see them in the MP map we're releasing soon. I'm hoping to do it so a couple of times you see the whole d...  [Read More]
Posted in: Stargate JK-2/3 Mod (People needed!)
 WadeV1589
09-18-2003, 7:19 PM
#3
Elite Force...by Raven !!! We started working on EF and I initially just mapped Stargate maps, I then went on to creating models such as a really nice Stargate model, transport rings, DHD etc. The mod evolved and we got close to releasing some stuff...  [Read More]
Posted in: Mp Omg
 WadeV1589
09-18-2003, 7:13 PM
#30
Reason I posted this in this thread was I wasn't sure (and didn't think) it warranted a new thread and was relatively on topic of this (complaints). I have to ask....why do the players who played JO and then go on to complain about JA think they're...  [Read More]
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