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katanamaru

Latest Posts

Page: 2 of 3
Posted in: Jedi Knight series
 katanamaru
11-09-2006, 12:26 AM
#11
The order they go is listed below. Dark Forces Jedi Knight: Dark Forces II Jedi Knight II: Jedi Outcast Jedi Knight: Jedi Academy Mysteries of the Sith, the expansion, goes after Jedi Knight: Dark Forces II. If you do find all the games don't forget...  [Read More]
Posted in: Unused SP cvars?
 katanamaru
08-03-2006, 2:27 PM
#3
There was a post at raven's forums about the SP sdk but it doesn't look likely. Something about in order to release the sdk for JO/JA they have to get permission from every franchise they made a game for that uses the same engine....  [Read More]
Posted in: JKA version of The Ladder?
 katanamaru
07-16-2006, 1:38 AM
#2
There is one, kinda. It's at jk3files.com and its called "bo bo's jedi trainer" or something similar. It only spawns two enemies at a time, one difficult eg: reborn master or such, and one easy eg: reborn new. But it last awhile. There is a...  [Read More]
Using the g_saberanimspeed will increase everyone's saber speed but if you want to increase just yours or the player's then add that to a .sab file....  [Read More]
Posted in: The Jedi Martial Arts Mod (melee)
 katanamaru
07-08-2006, 11:10 PM
#4
Yes please -A new melee ammo system with which you start with 300 ammo and each punch takes 2 ammo and when you reach 0 Jaden can still punch but not nearly as fast which simulates him being tired Ok how does this not involve coding? -New easier w...  [Read More]
Posted in: The Jedi Martial Arts Mod (melee)
 katanamaru
07-05-2006, 11:44 PM
#2
I'm sorry to be a nay sayer but a lot of that would require coding to do, which if you don't know, they haven't released sp sdk. Sorry to be a bearer of bad news....  [Read More]
Posted in: Some ideas for jk4?
 katanamaru
07-02-2006, 6:28 PM
#38
If your looking for timelines, I just started getting the new Legacy series of comics so that could be a good move....  [Read More]
Posted in: HELP!!
 katanamaru
06-11-2006, 11:09 PM
#8
First you would have to find a transparent/ghost skin. These can be found at the major d/l sites for JA. Next you would need the npc maker tool or an understanding on making npc's file. Next you would need to make an npc for your favorite visible s...  [Read More]
Posted in: just found this on chandrila level
 katanamaru
06-11-2006, 11:14 PM
#6
If you see these in a few levels they are your 'jedi instincts' telling you that you found a 'secret area' that will 'reward' you with 'goodies' for your 'hard work.'...  [Read More]
Posted in: Player Character mods
 katanamaru
07-02-2006, 6:52 PM
#5
You must first have a Maul model that has npc support with it. Just downloading a Maul model for multiplayer isn't good enough....  [Read More]
Posted in: Change SP character
 katanamaru
11-13-2006, 10:16 PM
#6
You can download a fair number of mods that change kyle to someone else. Once you do I recommened you open the pk3 up and see how it's done so you can change him to anybody. It's not that hard really....  [Read More]
Posted in: Changing idle saber position
 katanamaru
09-23-2005, 5:46 PM
#2
I am guessing you are using one of the ojp mods with weapon tags on playermodels? It that's the case could you tell the .sab file that the sword is two handed so it will be classified as a staff and placed on the back? I think the command in the .sab...  [Read More]
Posted in: turning off saber hilt skins?
 katanamaru
09-14-2005, 7:55 PM
#1
Hey all, I'm trying to turn off the skin for the mastersword and just can't seem to get it right. I know how to tell player models to make the skin "clear" and then change the .surf to off, but that just doesn't seem to work for me with the...  [Read More]
Posted in: New Jedi Knight Game Rumors
 katanamaru
07-29-2006, 12:17 AM
#232
Hey MeleeMaster have you ever played the game Oni on PS2 or PC? It was made by bungie before halo and was a 3rd person gun and melee fighting game. Pretty cool fighting; you could attack in any direction quickly or really lay the hurt down on the guy...  [Read More]
Posted in: New Jedi Knight Game Rumors
 katanamaru
07-26-2006, 7:31 PM
#227
As far as upgradeing weapons, I generally don't like it because the moment you get a weapon with a +1 higher you through away your old weapon even if it had sentimental value. After years of preperation and trainning I have finally built my own ligh...  [Read More]
Posted in: New Jedi Knight Game Rumors
 katanamaru
07-22-2006, 8:41 PM
#202
What is it? The place I get internet form blocks streaming media and d/ls....  [Read More]
Posted in: New Jedi Knight Game Rumors
 katanamaru
07-08-2006, 10:33 PM
#191
I agree about the 'weight' with JK and JA. UT is a little too fast for a Jedi Knight game unless it was force speed, and console fps seem too slow. No matter the hype I still can't seem to bring myself to play Halo....  [Read More]
Posted in: New Jedi Knight Game Rumors
 katanamaru
07-05-2006, 11:38 PM
#186
I'm pretty sure you're not the only one toms, check out massassi.net and you'll meet a lot of guys who prefer JK to JO. Nothing wrong with that at all either. I prefer the original Soul Blade to any of the Soul Calibur series, it's all just taste....  [Read More]
Posted in: New Jedi Knight Game Rumors
 katanamaru
07-02-2006, 6:12 PM
#182
True about guns needing a come back but I am worried the game would turn out to be another run of the mill shooter. It would suck if the developers focused on the guns so much that saber fighting took a step back and the level design was too generic....  [Read More]
Posted in: New Jedi Knight Game Rumors
 katanamaru
05-11-2006, 11:35 PM
#169
I think the difference in the way the sabers and guns were handled between MotS and JO and JA is because of the filming time of the prequels. The original JK and MotS were using the concept of the Jedi based off the OT were luke used guns just as muc...  [Read More]
Posted in: uppity stormtroopers
 katanamaru
03-24-2005, 11:35 PM
#8
A noghiri picked up my saber when I died on the roof and fought and killed two reborn. The same two that killed me !?! That was humiliating, or however you spell it....  [Read More]
Posted in: Time to move on for me.
 katanamaru
11-26-2004, 9:08 PM
#16
I never knew you personally Keshire but you are an excellent modeller and hope you are fruitful in all your indeavers. Good luck and don't let people get you down....  [Read More]
Posted in: Increased saber blocking/parrying
 katanamaru
11-26-2004, 8:38 PM
#12
I don't have a mod for you, but i can tell you 'how' you can make one. If you know of the .sab files they use for sabers, you can look at the readme that is included in assessts1, if i remember right, under ext_data/sabers. In there it tells you how...  [Read More]
Posted in: Light saber stance script
 katanamaru
06-17-2004, 1:09 AM
#14
Are you sure it doesn't work? I pulled that bind right out of my jaconfig.cfg file, and I use it every time I play. Did you first enable cheats with 'helpusobi 1'? Also are typeing it in exactly like I've shown it, with parenthases and all? If you re...  [Read More]
Posted in: Knights Of The Force TC new Screenshots
 katanamaru
03-19-2007, 11:57 AM
#69
Before the thread is locked, azimnj, please drop it. This mod has not and so far will not come out. It was a scam to get people to donate money to him to buy a new computer. When he said there would be new single player elements and code that should...  [Read More]
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