Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

Wes Marrakesh

Latest Posts

Page: 2 of 7
Posted in: MGS Ninja Gray Fox - Released
 Wes Marrakesh
02-20-2003, 11:35 AM
#24
Yeah, I know. That mod was kick-ass.... What's the verdict?...  [Read More]
Posted in: MGS Ninja Gray Fox - Released
 Wes Marrakesh
02-19-2003, 9:50 PM
#20
I'm soo glad Miya's in the same clan I'm in ;) That model is friggin awesome... all we need is Snake now :D...  [Read More]
You'd get more replies if you learned to spell and use grammar :)...  [Read More]
Posted in: So, do you like... stuff?
 Wes Marrakesh
01-27-2003, 12:43 AM
#3
:jawdrop: Damn, Legion! I thought it was done when we did the trailer! :D Go figure. Very nice work. Me like want me want some of that skill. ;)...  [Read More]
Posted in: RPG Commenor
 Wes Marrakesh
02-19-2003, 6:09 PM
#90
Hey! I've been in Arizona or swamped with school the past week and a half, so lay off ;) I'll try to do some more work but I'm not sure if I like the way it's coming out. EDIT: Except for the lobby, I don't, and that's why I passed it to Aru-Wen....  [Read More]
Posted in: RPG Commenor
 Wes Marrakesh
02-13-2003, 11:10 PM
#77
How come it doesn't work, Shad? Brush type issues?...  [Read More]
Posted in: RPG Commenor
 Wes Marrakesh
02-10-2003, 8:59 PM
#68
Because 1.2.11 gets insane slowdown :(...  [Read More]
Posted in: RPG Commenor
 Wes Marrakesh
02-10-2003, 8:19 PM
#66
Ok, Aru. Start the donations :D I think I'll downgrade to 1.2.10 again then get some serious mapping going......  [Read More]
Posted in: RPG Commenor
 Wes Marrakesh
02-09-2003, 5:38 PM
#61
I'll agree with you, Aru. It looks too..... artificial. It's all bright, shiny, and brand-spanking-new-and-polished looking. Wood almost never looks like that. Also, I think the individual pieces are a tad too wide....  [Read More]
Posted in: RPG Commenor
 Wes Marrakesh
02-05-2003, 9:20 PM
#45
You think you're slacking, Shad? I haven't touched the Landing for a week and a half!...  [Read More]
Posted in: RPG Commenor
 Wes Marrakesh
02-05-2003, 1:48 PM
#40
That couldn't be me, Aru.... ;)...  [Read More]
Posted in: RPG Commenor
 Wes Marrakesh
01-27-2003, 7:52 PM
#12
For Swallow Spaceport: did the texture last night....  [Read More]
Posted in: RPG Commenor
 Wes Marrakesh
01-27-2003, 12:38 AM
#2
*taps his foot and waits for adminship* Ya know, Wes would work just fine :D...  [Read More]
Posted in: Max the Psyco Rabbit.
 Wes Marrakesh
01-26-2003, 6:59 PM
#5
Nice, BloodRiot. However I'd like to make some suggestions going from the game and comics. Shorten the ears a bit and round the tops. Flatten the face and widen it. Give him more neck. De-buff his arms: they're really skinny. I think his legs a...  [Read More]
Posted in: Kev's Tale: Prolouge
 Wes Marrakesh
02-12-2003, 5:54 PM
#12
The Twi'lek waitress came over with the two drinks on the tray. "Here you are, boys. Anything else I can get you?" she asked, swining hewr hips. "Nothing now, Tla. Thanks," Wes answered. Tla walked away and Wes turned back to Kev...  [Read More]
Posted in: Kev's Tale: Prolouge
 Wes Marrakesh
02-11-2003, 5:57 PM
#10
OOC: Just having spoken with Nakor, he has told me that he does not have the time to continue posting. Therefore, I have taken possession of Kev. IC: Kev nodded and sat down as the waitress came over. The Twi'lek slung her lekku over her shoulder an...  [Read More]
Posted in: Kev's Tale: Prolouge
 Wes Marrakesh
01-30-2003, 2:52 PM
#8
"I heard you were looking for a partner," the man said. He motioned to a seat. "Please, sit. Care for a drink?" he asked, calling over a waitress....  [Read More]
Posted in: Kev's Tale: Prolouge
 Wes Marrakesh
01-25-2003, 1:00 PM
#5
The white-haired man looked up from his table at the visitor. He was the man he was looking for. The seated man took a swig of his drink and pulled out his datapad. He quickly typed a message and sent it off to Kev. It read: Look to your left. Go to...  [Read More]
Posted in: WIP: Tintagel (Take two)
 Wes Marrakesh
02-20-2003, 11:07 AM
#14
And the final update.... If anyone wishes to continue this map, I will send everything over to them. If not, it is dead. I have no steam to do it and it is very drag to me....  [Read More]
Posted in: WIP: Tintagel (Take two)
 Wes Marrakesh
01-31-2003, 12:16 PM
#13
Two updates: Progress has been slow due to my Gtk being near unusable due to slowdowns. I just can't move. Second. New website. And because of said problem, I cannot fix a leak that stops compile. So no new screenies. But look at www.weskesh.moonfr...  [Read More]
Posted in: Epic RPG
 Wes Marrakesh
02-10-2003, 8:17 PM
#17
I suppose it's considered spam, advertising your own thread......  [Read More]
Posted in: Epic RPG
 Wes Marrakesh
02-09-2003, 7:17 PM
#15
OOC: Sorry about this. One: Don't double post, we've got the edit feature for that. Two: I don't think you're allowed to advertise like that.......  [Read More]
Posted in: Epic RPG
 Wes Marrakesh
02-09-2003, 5:31 PM
#13
OOC: Mind if I pop in as Angrod Carnesir the *oh-no-not-another* elven ranger? :D...  [Read More]
Posted in: WIP: Mos Entha
 Wes Marrakesh
01-26-2003, 10:15 PM
#49
Ok. Me, Crim, and Airen ran through the map this afternoon. We discovered a bunch of errors. 1. The door that opens from the button on the Imp desk. I looked at it and got HOM. 2. The door under the stairs, and the other door next to it. Both were...  [Read More]
Posted in: MGS2 Model Updates!
 Wes Marrakesh
01-26-2003, 3:36 PM
#208
Technically can't you rename them and absolve yourself from legalities?...  [Read More]
Page: 2 of 7