Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

spyderxz7

Latest Posts

Page: 1 of 1
its not there. thats the first place i looked... *confused* and i didnt delete it on accident cuz i loaded the dimside2 map and the reelo chair loaded up. so its there somewhere.....  [Read More]
Grrr :mad: , I still can't find Reelo's Chair. Does anyone know what filename it is under?...  [Read More]
Alrighty Shad, thanks....  [Read More]
Posted in: The RichDiesel University Tutorial Questions Thread.
 spyderxz7
11-26-2002, 11:45 AM
#368
Alrighty, I am looking for the chair that Reelo uses in SP. I've seen it in custom MP maps. However, I can't find it in assets0.pk3. I looked under chair.md3, and those two are not what I am looking for. I also found ReeloChair.jpg in assets0.pk3 but...  [Read More]
Ok. I made this room and it doesnt have a door, you teleport in to hte room. in radiant i placed my teleport destination in between two rows of fire. but when i use the teleporter it throws me sideways--not forwards-- into the fire. why? how do i fix...  [Read More]
Originally posted by Shadriss The first one is easy. When you save the texture, make sure it's saved as either a JPG or a TGA. Also, make sure it's dimensions are a power of 2 (2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, etc.). The two dimensions can...  [Read More]
Ok thanks! Two more questions: How do I use my own custom textures I created in Adobe PS7? What is that background song in JediCouncilGC2? I've heard it in some other map and I would like to use it or at least experiment with it....  [Read More]
Posted in: The RichDiesel University Tutorial Questions Thread.
 spyderxz7
11-05-2002, 12:41 PM
#312
I quote this from RichDiesel's tutorial on doors: Next, there's nothing worse than a silent door, is there? To look up the soundsets you can use for doors, open up the sound/sound.txt file and do a text search for... well, the word "door."...  [Read More]
Posted in: The RichDiesel University Tutorial Questions Thread.
 spyderxz7
11-05-2002, 12:33 PM
#311
Originally posted by legameboy try reapplying the sky I tried, :(...  [Read More]
Posted in: The RichDiesel University Tutorial Questions Thread.
 spyderxz7
11-03-2002, 10:14 PM
#306
yea. skies/stars is a shader. so can someone help me please?...  [Read More]
skies/stars is a shader... isnt it?...  [Read More]
Okay, I redid my map like 10 times and it worked eventually (and I didnt do anything different than before). but anyway, i applied my walls the skies/stars texture and um...im not getting stars. just a big black thingy. http://www.boomspeed.com/spyd...  [Read More]
Posted in: The RichDiesel University Tutorial Questions Thread.
 spyderxz7
11-02-2002, 10:31 PM
#295
Hi, I got to the Caulk lesson and I made my room and got my info_player_start and everything. I try to compile and in hte status bar i get this error: Unspecified error - please contact John or Rick. I went over the page numorous times (http://richd...  [Read More]
Page: 1 of 1