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jp-30

Latest Posts

Page: 7 of 10
Posted in: I'm out!
 jp-30
06-25-2003, 1:10 AM
#7
:) // crosses fingers //...  [Read More]
Woah! The Maker. ;) That's a very nice job you've been doing with my models, it's good to see that the UV layouts haven't thrown you off Nah, they're all fine. The only tricky bits are that my art progam of choice, PSP8, doesn't have a decahedron...  [Read More]
:D...  [Read More]
> Instead of sticking perfectly to the sprite you could make the skins like LEC would if they have the technology we have now. Ahh. I see. Well, I did embellish the cards somewhat, so I'm not adverse to doing that. I just didn't want to overs...  [Read More]
> My only complaint is that the textures lack some detail. Well as this thread is me showcasing my textures, it would be helpful if you perhaps be a little more specific so I can improve the ones you think are lacking. Beerpipes needs work, I k...  [Read More]
Thanks guys. :D > Although we don't use to count the number of hours we're working for the MOD, its a constant improvement process I'm not counting either. That line was a joke. :p > I think we can add some more polys without fear, Well...  [Read More]
Oh yeah. Sorry dude! :o...  [Read More]
LOL. Yeah, I hear the MOD release has come forward 4 hours due to the time I've put into these skins. ;) Oh, and rerexamining the exploding barrel (after reading the comments by ImmolatedYoda above), the panels to the right and left of the control...  [Read More]
Thanks for the comments guys. :) Only two things: the exploding barrel should probably be more rounded, and lit4 doesn't sit that well with me. That last one didn't really seem like it should, more just a black rod with white stripes on it. Could l...  [Read More]
Here are the rest of my first assignment textures. There are a few rogue md3's in my pile with no sprite to work from that I'll try and sort out, and I still have to make the associated "glow" textures for D_L's shaders. http://www.hanse...  [Read More]
Keep up the good work JP, would be cool if you showed on the team's chat more often. There are chats? :confused: With the site being down since the day I joined, someone's gotta let me know (via email) when & where these things are held....  [Read More]
Gimme another 3 or 4 days and you'll see. ;)...  [Read More]
Hi Jeff. Uhh. Yeah, here I am... I was getting impatient waiting for the mod, so thought I'd join to try and contribute. :D those look very nice jp-30. i realize that youre only doing the skins for these world models, but on the smalite2 i think th...  [Read More]
Hi All, With the recent problems with the site, I thought I should start up my own thread so the others in the team can see my progress, and provide me with feedback & suggestions. My assignment was given to me thus; Please welcome jp-30 to t...  [Read More]
Posted in: IMPORTANT: Website Status - ALL READ
 jp-30
06-19-2003, 4:45 PM
#23
<Meh, double post> Still... Great news!...  [Read More]
Posted in: IMPORTANT: Website Status - ALL READ
 jp-30
06-19-2003, 4:44 PM
#22
Great news!...  [Read More]
Posted in: IMPORTANT: Website Status - ALL READ
 jp-30
06-17-2003, 6:59 PM
#14
Well, according to this story on mixnmojo, the hacker didn't actually delete anything. It was the incompetant *staff* at the webhost who lost all the data in attempting to make the server hackerproof... Mojo, what they have done to you: a short stor...  [Read More]
Posted in: JA Q&A with Ken Hoekstra @ theforce.net
 jp-30
06-12-2003, 8:38 PM
#26
LOL. Ahh, OK. Fair enough. // still hoping for a Rancor / Wampa vs troops MP scenario //...  [Read More]
Posted in: JA Q&A with Ken Hoekstra @ theforce.net
 jp-30
06-12-2003, 7:39 PM
#24
Glad you all enjoyed the read. I actually provided 3 modding questions, but only 2 were addressed. Here's what I asked in full. ; I like the direction of the MP enhancements (Objective Based scenarios), and that from what I've read the game will b...  [Read More]
Posted in: Dark Trooper Phase 1 WIP
 jp-30
06-23-2003, 5:18 AM
#43
Holy crap! That's AWESOME! :eek:...  [Read More]
Posted in: WIP: Gollum
 jp-30
07-08-2003, 10:43 PM
#65
Yeah. I've been laid up with a stomach bug for best part of last week. Got lots to catch up on work wise. Should be seeing some major progress on the skin soon - I think I have a free weekend looming. :) (ie. I'll try to get the thing close to f...  [Read More]
Posted in: WIP: Gollum
 jp-30
06-27-2003, 10:25 PM
#59
Hey man it looks like ya off to a solid start... I take it the maps are holding up ok!It looks as if you are following the contours of the rib cage, they are taken fron the WETA model sheet so should be quite accurate. Maps are great, and yeah I'm...  [Read More]
Posted in: WIP: Gollum
 jp-30
06-27-2003, 9:41 AM
#55
OK, so I think I'll keep everyone up to date on skinning progress. I finally got to have a good play with the model (it's awesome, Hindy). This is just a preliminary stage where I make a collage of existing textures (his back and legs are from my...  [Read More]
Posted in: WIP: Gollum
 jp-30
06-25-2003, 7:25 PM
#53
Yeah. All good. I've never skinned "from scratch" before, and with al those huge areas of flesh, it'll take a little longer than the normal ones where clothes cover most of the body. But I've made a start, and I'll share progress as I con...  [Read More]
Posted in: WIP: Gollum
 jp-30
06-23-2003, 8:30 PM
#51
This is good timing. I just finished my first batch of object skins for the Dark Forces Mod (http://www.lucasforums.com/showthread.php?s=&postid=1200528) . I won't be home to check my email for 8 hours or so, but am already looking forward to g...  [Read More]
Page: 7 of 10