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txa1265

Latest Posts

Page: 21 of 51
Posted in: Hated jump puzzles!
 txa1265
08-26-2003, 12:05 PM
#1
Yesterday during lunch I played Level VI: Crix Madine's Fate ... in general a fun level - until the end part in the garbage compactor. I probably spent as long as I had on the rest of the level trying to hit all of those jumps. Eventually I gave up a...  [Read More]
Posted in: New IGN Article
 txa1265
08-26-2003, 1:47 PM
#9
Originally posted by StormHammer And that first screenie you mention is great. :D As I've said before, this kind of tie-in to the movies really adds a sense of 'being there'. That is what is so cool about that IGN article - they talk about what the...  [Read More]
Posted in: New IGN Article
 txa1265
08-26-2003, 1:16 PM
#7
Originally posted by SettingShadow It might just be me or does that flechette look so much better than the JO one? Also, in that screenshot, does those officers have broader shoulders, and their uniform looks a bit different, almost like security gu...  [Read More]
Posted in: New IGN Article
 txa1265
08-26-2003, 12:09 PM
#4
Another interesting thing that I read (I'm going to use spoiler tags just in case ... Contradicting what PC Zone UK said in their 'review' - which was definitely on pre-Gold code - IGN says you *CAN* ride an AT-ST in SP, as well as TaunTaun and swoo...  [Read More]
Posted in: New IGN Article
 txa1265
08-26-2003, 11:13 AM
#3
Also - check out the screenshots ... there's some interesting stuff, such as: - 'You're not my real dad' ... just look ;) - the saber glow in 'In the Hallway' And just a bunch of generally other cool shots ... if you connection can handle them (sor...  [Read More]
Posted in: Gun Fire Rates - Are they improved ?
 txa1265
08-26-2003, 3:53 PM
#20
Originally posted by StormHammer I used the DEMP2 mostly - after all, that's what it was designed for. :p cough ... cough ... so did I ... cough ... cough ... ;) I was just generalising. Personally, I agree with you. For Jedi Academy I would have...  [Read More]
Posted in: Gun Fire Rates - Are they improved ?
 txa1265
08-26-2003, 3:17 PM
#18
I have to say I'm glad they haven't put in a generic flamethrower. I liked them in RtCW and Unreal II ... and MoHAA, for that matter. It is just REALLY non-Star Wars, IMO. I still wish there was a gun with that SoFII shotgun feel ... maybe the concu...  [Read More]
Posted in: Gun Fire Rates - Are they improved ?
 txa1265
08-26-2003, 1:43 PM
#17
Originally posted by StormHammer As for later levels, I expect the guns will become more and more useless in SP...unless you are facing off against heavily armoured droids (like the Ed-209 look-alikes or AT-STs in JO), or large 'beasties' where it w...  [Read More]
Posted in: Gun Fire Rates - Are they improved ?
 txa1265
08-26-2003, 12:43 PM
#14
Originally posted by HaruGlory89 They do need to be improved. It's so darn slow in the first few levels. And how annoying is it that it takes around 5-8 shots to kill a stormie with your Bryar? I never took more than 1-2. They call it a head shot, s...  [Read More]
Posted in: Gun Fire Rates - Are they improved ?
 txa1265
08-26-2003, 11:55 AM
#11
My impression for Jedi Academy is that the guns will remain virtually unchanged - add the Concussion gun and change the Bryar to the BlasTech, and that's about it. The focus is elsewhere. If you are coming to SP looking for 'advanced Dark Forces' sa...  [Read More]
Posted in: Gun Fire Rates - Are they improved ?
 txa1265
08-26-2003, 10:48 AM
#9
Originally posted by Rockstar oh personally there was one thing i hated and im sure many others like me here probably agree on. in jk the storm trooper rifle was awesome and perfect. in JO it was so pathetic past 3m away! it had like anti-stormtroop...  [Read More]
Originally posted by Nemios I can't really understand why there should be negative feedback FOR AN OPTION. Don't like it? Don't use it! Although I have no use for 1st person sabver, I completely agree - the more options the better. Perhaps people w...  [Read More]
Posted in: one new Screensaver at jedi academy site.
 txa1265
08-26-2003, 12:14 PM
#8
Originally posted by Kurgan Disappointing to say the least.... But perhaps this is a good thing, maybe they are focusing their creative energies on a cool demo instead! ; ) Hopefully ... :joy: It was no worse than the 'logo' screensaver for outcas...  [Read More]
Posted in: Last Favorite Weapon?
 txa1265
08-26-2003, 2:12 PM
#11
Originally posted by StormHammer I voted for the Mortar launcher. It just never felt like a Star Wars weapon to me, and I disliked the explosion effect. Needless to say, I hardy used it at all... I hardly used it at all, either ... and I agree it is...  [Read More]
Posted in: ragdoll in action
 txa1265
08-26-2003, 12:02 PM
#13
You should all check out the S.T.A.L.K.E.R. ragdoll videos. They are very good at showing realistic body drops. But notice that everyone dies the same way in the vehicle physics clip ... I know it's just a demo of a pre-alpha game, but that is a conc...  [Read More]
Posted in: Official Site Music Updates (SPOILERS)
 txa1265
08-25-2003, 11:45 PM
#24
Originally posted by ImmolatedYoda well i havent played KotoR because i hate consoles :p. I very seriously considered buying an XBox for KoToR ... it wasn't the money, it was that I don't want a console in the house ... especially one with no games...  [Read More]
Posted in: Kicks, Saber locks and Ground stabs
 txa1265
08-26-2003, 12:44 PM
#19
Originally posted by .:Cequel Wait, wait! Now when i have finally read all the posts it seems that none of you has tested it yet. (Im talking about JA). Has the game not been officially released or what? It would explain why there are no servers up...  [Read More]
Posted in: Turns out species DOES matter
 txa1265
08-26-2003, 10:33 AM
#33
Originally posted by Nemios They also corrected the character section. Now for all races they say "normal". Actually it says 'medium' for all. I also see this as 'too bad'. I liked the idea of differentiation of species. Oh well... Mike...  [Read More]
Posted in: Official Site Updated!
 txa1265
08-26-2003, 1:58 PM
#68
Originally posted by BloodRiot well... i've played JO SP a long time now that im not sure if it had binoculars... but nightvision i know it had.... I wonder why those 2 dont show up on the inventory menu... is it incomplete or are they gone? They ha...  [Read More]
Posted in: Official Site Updated!
 txa1265
08-26-2003, 1:54 PM
#67
Originally posted by StormHammer Yes, I hope the Heal effect is similar to JO, where at level 1 you have to kneel and meditate, and at higher levels you heal on the run. :) I was never really a fan of JK's green particle effect either, to be honest...  [Read More]
Posted in: Official Site Updated!
 txa1265
08-26-2003, 12:19 PM
#62
Originally posted by Kurgan Glad to see that Heal finally has an "effect" (I missed that in JK2, and it was annoying to have bacta and force heal have the same sound in MP). I was kind of wishing for a JK1 style effect (green particals swi...  [Read More]
Posted in: Official Site Updated!
 txa1265
08-26-2003, 11:53 AM
#59
The official site has fixed the pictures for the neutral powers (and the Grip glitch), as mentioned elsewhere. Imteresting thing was speed - first look at the tie pilot (that I can recall) who has a BlasTech. Mike...  [Read More]
Originally posted by taekwondo joe what are you talking about? the trailer 2 from lec is new, and has boat loads of cool new things!!!!! go to the official site, and dl the trailer 2! I agree - what I'm saying is that GameSpot has Trailer #2 labelle...  [Read More]
Originally posted by Prime Not much information, but it is pretty cool to see how much these guys love to make these games and how much they enjoy Star Wars. Yes ... sometimes that insight is worth the read by itself. I am glad I have a high speed...  [Read More]
The latest is a developer diary at GameSpot - StormHammer already put it on the main JK page, so I'm not giving it a thread ... just addding it here ... http://www.gamespot.com/xbox/action/jediacademy/preview_6073921.html Enjoy ... I just started r...  [Read More]
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