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Thanks for the links. btw I already fixed my problem yesterday after I wrote this thread. It was indeed a weird skytextured wall that was intersecting with a floor. I'll explain how I fixed this so other people know what to do when they get the same... [Read More]
This forum seems useless since many people need help and cant find it here. Neither Raven nor Lucasarts is suppoorting the Editor. :-( There isn't even a manual for JK2Radiant's differences from GtkRadiant. I guess there just arent enough mappers. Q... [Read More]
This is what appears on the console when I try to compile my map: Saving map to D:/Games/Quake III Arena/baseq3/maps/factory.map Map_SaveFile: D:/Games/Quake III Arena/baseq3/maps/factory.map Saved. Setting up Listening... === running BSP command... [Read More]
Click File / Project Settings and then fill in the mapspath (directory where your maps are located). U best put your maps in the map directory from JK2 itself. Hope this helps.... [Read More]
I made a map with GtkRadiant and tried to compile it with JKRadiant. Right after I press the "bsp fullvis" option it says "completed. Run time was 0 hours, 0 minutes and 0 seconds". When I try to compile the map "ctf_bespin&q... [Read More]
Or maybe just a little easyer... Just build your map with BRUSHES ONLY in GTK or Q3Radiant and add the textures, items and other crap with JKRadiant. :-P... [Read More]
I just downloaded the JK editor tools and I noticed the 3D camera view is totally f*cked up ! It has the word "MORONVIEW" written all over it. "Z" and "A" for CameraAngle?? COMMA and PERIOD for CameraStrafe???? Hell... w... [Read More]
Hi Nice to see I'm not the only new one around here. :-P I'm used to making maps for Halflife - Counterstrike with the WorldCraft editor. I also can't wait to make maps for JKII and since the map editor for the game hasn't been released yet I starte... [Read More]