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Garland

Latest Threads

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Posted in: exceeded MAX_POINTS_ON_WINDING
 Garland
05-27-2002, 2:21 PM
#1
When compiling my map, I get the message "NumPoints <184> exceed MAX_POINTS_ON_WINDING <64>." I have absolutely know idea what this sof2map error is. The map is pretty much a nice big open space. Any ideas out there? -Garland...  [Read More]
Posted in: Fog
 Garland
04-27-2002, 11:41 AM
#1
Does anyone know how to set up decent fog? All the fogs in the fogs/ textures don't do hardly anything. Does anone have any ideas about how to make some THICK volumetric fog? -Garland...  [Read More]
Help! I build my map with custom textures (which were working prior to a later build of my level) now any custom texture I load into JK2Radiant runs fine and doesn't have any display errors whatsoever, but when I compile the map into BSP form and loa...  [Read More]
Posted in: Dynamic Glow Shaders?
 Garland
10-26-2003, 12:51 PM
#1
I've looked at a few of the shaders that have the glow effect (where the glow literally bleeds around edges of models and such) and I'm not sure how this works. I know it has to do with adding a "glow" flag to a shader stage, but I don't k...  [Read More]
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