Does anyone know how to set up decent fog? All the fogs in the fogs/ textures don't do hardly anything. Does anone have any ideas about how to make some THICK volumetric fog?
-Garland
you can add "global fog" through the worldspawn key...itґs explained in the "SP entity.def" and should work similar for MP.
Thanks, though that's not quite what I meant. I want some heavy fog on the floor, not globally. The upside to this is I was probably going to ask this eventually anyway. ^^
- Garland
I cant figure this one out either, so does anyone know a good fog to use?
If you want a decent fog then it probably best to make your own shader.