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quamosity

Latest Posts

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Posted in: WIP - 2-1B Medical Droid
 quamosity
12-10-2002, 10:15 PM
#12
Originally posted by boinga1 I dunno...it'd be a very different player model (the first droid as of now), but really...how many people, do you think, would play as, well, a doctor? :21b: It isnt the first droid model...havent you seen the releas...  [Read More]
Posted in: WIP: Yarael Poof
 quamosity
12-05-2002, 6:20 PM
#129
wow, I completely forgot about that original package. You have my permission to re-release the saber with the graphics. Thanks for doing them. oh, and I would like to download em, too :)...  [Read More]
Posted in: WIP: Yarael Poof
 quamosity
12-02-2002, 7:51 PM
#117
yeah psykosith, feel free to include the hilt...  [Read More]
Posted in: WIP: Yarael Poof
 quamosity
11-30-2002, 2:58 PM
#97
:D I always want to come back to saber modelling, but the biggest problem is with time--and how I haven't had any of it lately. I might be able to whip something up, though I will also work on making that poof saber non-jedimod compatible -quamosi...  [Read More]
Posted in: WIP: Yarael Poof
 quamosity
11-30-2002, 2:54 AM
#94
That is a great skin. I look forward to that model. For more images from various Yarael comics, check here: http://web.umr.edu/~mlang/jk2/Pictures/ Those should give an idea as to what Yarael says (granted, they ARENT cannon, but they are the only...  [Read More]
Posted in: Tavion_to_Maul needed
 quamosity
10-01-2002, 3:07 PM
#2
I have tavion to maul: http://web.umr.edu/~mlang/jk2/Skins/...  [Read More]
Posted in: WIP: 4-Lom using the C-3P0 model
 quamosity
08-06-2002, 5:50 PM
#152
this model finally showed up at jk2files, but the crc is corrupt, and wont extract. Is there anyway you could upload it somewhere temporarily for a bit until things get straightened out? Jediknightii.net does not have the file, either. thanks, quam...  [Read More]
Posted in: WIP: 4-Lom using the C-3P0 model
 quamosity
08-06-2002, 5:39 PM
#151
this model finally showed up at jk2files, but the crc is corrupt, and wont extract. Is there anyway you could upload it somewhere temporarily for a bit until things get straightened out? Jediknightii.net does not have the file, either. thanks, quam...  [Read More]
Posted in: WIP: 4-Lom using the C-3P0 model
 quamosity
07-23-2002, 2:38 AM
#110
i checked assets0.pk3 with my huge maps.pk3 and found that there was a repeating skies.shader. I deleted it from my maps.pk3, and that fixed it, but i couldnt figure out what map i downloaded had the shader in it. Anyone who has the problem, check to...  [Read More]
Posted in: WIP: 4-Lom using the C-3P0 model
 quamosity
07-23-2002, 2:13 AM
#108
apparently, the problem arises from a map. I removed my huge map pk3, and the problem was fixed. Now its only a matter of finding out WHICH map gives the problem Oddjob, do you have any extra maps you have downloaded? Same for the others, if the p...  [Read More]
Posted in: WIP: 4-Lom using the C-3P0 model
 quamosity
07-23-2002, 2:04 AM
#107
I have so many files, a lot of them now neatly compiled into one giant pk3, that i would know where to start :(...  [Read More]
Posted in: WIP: 4-Lom using the C-3P0 model
 quamosity
07-22-2002, 9:32 PM
#102
hey oddjob, theres something strange with this model. I dropped the pk3 into my base folder, and then when I went to play ffa_bespin, it removed the sky from the map. Turned it into a checkerboard deal thing. I don't know if its doing it for anyone e...  [Read More]
Posted in: WIP: 4-Lom using the C-3P0 model
 quamosity
07-19-2002, 1:16 PM
#50
/me tips hat Anytime, oddjob. I can't stand that kind of crap Can't wait for 4LOM :)...  [Read More]
Posted in: WIP: 4-Lom using the C-3P0 model
 quamosity
07-19-2002, 2:50 AM
#43
One would expect and assume that in a community such as this one here for Jedi Knight 2, which draws Star Wars fans from other gaming communities, that there would be a mutual respect for talent. Oddjob has talent, Mr. VampirehunterD. And he puts h...  [Read More]
Posted in: JK1 TC, would you like to help?
 quamosity
08-08-2002, 2:03 AM
#197
Originally posted by Sub_Woofer Anyway, back to the main point of my reply, I found this Saber hilt in another topic, its Rahn's/Kyle's from the first JK game. Its very well done, and would suit your mod perfectly (I don't know whether you already...  [Read More]
Posted in: Qui-gon Jinn model
 quamosity
09-20-2002, 6:49 PM
#173
I talked to Tex about fixing up the model/getting it in .3ds format and he will work on that. He was busy with school and didn't have the time when I asked him, but he will get on it shortly. Sorry to keep you waiting, Toonces--but he will be making...  [Read More]
Posted in: Qui-gon Jinn model
 quamosity
09-12-2002, 7:08 PM
#140
Hmm, somewhere in there I didn't get my message posted. Oh well, I will type it up again. Thank you Toonces for your help on this. I am sure you will do a great job with the project. I am glad to see the interest is still there. Once I hear from Te...  [Read More]
Posted in: Qui-gon Jinn model
 quamosity
09-12-2002, 9:59 AM
#132
Originally posted by Arco Well I really, really, really and REALLY want to skin qui gon..... alas I don't know texes mail and I don't know if he is uvmapped or anything. Kman... you know whats going on? Cos I am down for skining him big time. Arco:...  [Read More]
Posted in: Qui-gon Jinn model
 quamosity
09-12-2002, 2:55 AM
#129
Originally posted by Grafox So, is there an sdk to be released for this model? I cannot comment on that at the moment and I make no promises, but once it is all meshed ready for skinning, I will do my best to make it available for those that are i...  [Read More]
Posted in: Qui-gon Jinn model
 quamosity
09-11-2002, 8:21 PM
#121
I have talked with Tex recently discussing the future of these models. I am happy to say they are not dead. However, there is a delay with their completion. Tex does not know how to get them in game. Kman is working on the Obiwan skin, but the mode...  [Read More]
Posted in: Qui-gon Jinn model
 quamosity
06-10-2002, 2:15 AM
#13
nice job tex, glad to see those pictures worked out for you :D Waiting anxiously for it!...  [Read More]
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