Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

Bonedragon Jedi

Latest Posts

Page: 1 of 2
Posted in: potential mod trouble
 Bonedragon Jedi
10-05-2012, 1:43 AM
#1
I've gotten to SPOILER the Unknown planet, finished the Ancient Temple and chosen the darkside path. However, back at the ebon hawk, whenever the game shifts out of the cutscene back to combat with mission, the game crashes. I do have a great man...  [Read More]
Posted in: unaltered 2DA for use in TSL patcher
 Bonedragon Jedi
10-02-2012, 8:13 AM
#7
Alright, let me know how it turns out. :) I think I screwed up somewhere...bits and pieces of dialogue aren't working properly. The TSLPatcher is confusing. EDIT: oh boy, do I feel stupid. just double checked my override and found the Recruit Mekel...  [Read More]
Posted in: unaltered 2DA for use in TSL patcher
 Bonedragon Jedi
09-29-2012, 12:25 PM
#5
So you're setting up a TSL patcher to install your mod using ChangeEdit, correct? You wouldn't need to replace anything. Basically, extract the unaltered .2da from KotOR Tool to a place of your choosing. Once that's done, (I assume your using the co...  [Read More]
Posted in: unaltered 2DA for use in TSL patcher
 Bonedragon Jedi
09-28-2012, 6:28 PM
#3
thanks... not sure what you mean though. so I replace the 2da file in the mod already with an unaltered one? as I said, this is an already complete mod i'm trying to figure out how to use the TSTPatcher to install because I cant do it manually....  [Read More]
Posted in: unaltered 2DA for use in TSL patcher
 Bonedragon Jedi
09-26-2012, 11:49 AM
#1
I'm trying to figure out how to use TSLPatcher to install the Mekel Recruitment Mod, but looking at the steps in the readme just confuses me because the mod is already done and I'm not sure if I can just skip the adding of an unaltered 2DA and append...  [Read More]
Posted in: modding question
 Bonedragon Jedi
01-20-2012, 1:04 PM
#1
not sure that this is in the right place at all, but i'm not sure where it would go. I really like both the tatooine Jawa Shop mod and the Recruit Mekel mod, but they modify some of the same files so i'm having trouble installing both of them. I'm...  [Read More]
Posted in: The Tatooine Job Office
 Bonedragon Jedi
02-11-2012, 4:49 PM
#51
I seem to have a bug in which Bastila's mum Helena disappears and I can't continue the quest. The only 2 mods I use that modify Tatooine is some meaningful way are your mod and Recruitable Kay but in the thread Inyri says it's a completely unrelated...  [Read More]
Posted in: ...A Leveling Fix
 Bonedragon Jedi
01-21-2012, 6:57 PM
#22
You are doing something wrong on your end, Bonedragon Jedi. The link on this page is good, I just downloaded it to test it. What program are you using for unarchiving? There are many free ones out there that will open this just fine... Since it's t...  [Read More]
Posted in: ...A Leveling Fix
 Bonedragon Jedi
01-21-2012, 1:51 AM
#20
I'll upload it in a zip file a lil later today. Sorry, I don't know why your computer is doing that. I found a .zip version of your mod on a different site, but when I opened it up, there was nothing in the folder. I've no idea what the issue is......  [Read More]
Posted in: ...A Leveling Fix
 Bonedragon Jedi
01-09-2012, 12:34 PM
#16
I'll upload it in a zip file a lil later today. Sorry, I don't know why your computer is doing that. That would be much appreciated....  [Read More]
Posted in: ...A Leveling Fix
 Bonedragon Jedi
01-07-2012, 1:01 AM
#14
Redownload it I've tried that...and just did again right before posting this. I get the little "unarchiving" bar screen and then nothing. no file to open or anything....  [Read More]
Posted in: ...A Leveling Fix
 Bonedragon Jedi
01-06-2012, 2:31 PM
#12
for some reason, my unarchiver program is not able to open this...I try to open it and nothing happens. not sure why....  [Read More]
Posted in: Crixler's New Saber Crystals Pack I V1
 Bonedragon Jedi
05-18-2013, 6:21 PM
#21
I wonder if there is an alternate link on where to get this wonderful mod now that megaupload wont work....  [Read More]
Posted in: Brotherhood of Shadow: Solomon's Revenge
 Bonedragon Jedi
01-30-2012, 8:21 PM
#766
do you know if that particular megaupload link in your quote was posted anywhere else? I was meaning the link that Rinku had posted that was originally posted by Laar_Dha. original post here (http://64.20.36.211/showpost.php?p=2734158&postcount=...  [Read More]
Posted in: Brotherhood of Shadow: Solomon's Revenge
 Bonedragon Jedi
01-28-2012, 6:43 PM
#764
do you know if that particular megaupload link in your quote was posted anywhere else?...  [Read More]
Posted in: [KoTOR] Holster Weapons Mod
 Bonedragon Jedi
12-12-2012, 3:56 PM
#17
Holster Party Weapons Mod v1.1 released for Star Wars: Knights of the Old Republic I (English language version only) New in this Version If the party gets attacked or any hostile people/creatures are in sight, weapons will be automatically reequippe...  [Read More]
Posted in:  Ajunta Pall Unique Appearance
 Bonedragon Jedi
01-09-2012, 12:31 PM
#50
If you go to this page: http://www.starwarsknights.com/tools.php and scroll toward the section that says General Modding Tools , you will see a link for a tool called a 2da converter/merger. If you downlaod it and follow the instructions, it allows y...  [Read More]
Posted in:  Ajunta Pall Unique Appearance
 Bonedragon Jedi
01-06-2012, 2:36 AM
#47
Not if you have a saved game before you entered the tomb. Thanks. i'm still new to all of this... will this mod be compatible with the Bendak Starkiller armor mod by redrob41? both use a appearance.2da file. I dont have any way of editing .2da fi...  [Read More]
Posted in: Can anyone make a mac editor for kotor????
 Bonedragon Jedi
01-20-2012, 12:13 PM
#6
mac people are gamers too.....trying to mod is hard when you have to pick and choose because some mods dont work with others and you have no way to make them compatible. this would really help....  [Read More]
Posted in: Global.jrl Merger (v0.3b)
 Bonedragon Jedi
01-20-2012, 12:10 PM
#7
Okay, I am total noob. How i can extract "global.jrl" from " _newbif.bif"? Edit: Forget that one, now when I am trying to merge files i get this: "Invalid file version. Loaded file is not in GFF v3.2 format!" What does...  [Read More]
This isn't a mod by itself, but does anyone know where else I can find the bunch of files that Laar Dha put up on megaupload to enable BOS:SR to work on a mac?...  [Read More]
Posted in: Ultimate Sound Mod for both KOTOR & TSL
 Bonedragon Jedi
01-05-2012, 7:41 PM
#36
is the baseitems.2da of this mod compatible with the baseitems.2da of the Segan Wyndh's Armor mod?...  [Read More]
what does the message "invalid row index specified, unable to look up row label" mean? that's as far as I get on things and the merged file never saves....  [Read More]
Posted in:  Planet ORD Mandell Released (New Areas)
 Bonedragon Jedi
01-30-2012, 9:26 PM
#208
i'm still having trouble with this mod. and it's still the same issue. how would I be able to fix this? Neither the version with the installer nor the version without are able to be played without my game freezing and crashing when I click on the pla...  [Read More]
Posted in:  Planet ORD Mandell Released (New Areas)
 Bonedragon Jedi
01-09-2012, 1:45 PM
#207
I had a strange problem occur recently. I have had the mod downloaded before and it worked perfectly, but had to remove it and re-install it. (long story.) now, when I try to re-install it, it installs using the installer perfectly, no problem...but...  [Read More]
Page: 1 of 2