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Fallen Guardian

Latest Threads

Page: 4 of 4
Posted in: A pretty simple Question
 Fallen Guardian
12-20-2010, 1:11 AM
#1
All right. If I want to add a few new characters to say the Tatooine's hunter lodge and their is no dialogue to spawn them from do I have to edit the entire GIT file and put them in or is there another way?...  [Read More]
Posted in: Fighting in Dialog
 Fallen Guardian
12-18-2010, 6:16 PM
#1
All right I have a question. So there are two instances in Kotor I can think of the top of my head where people get shot and die in dialog. Where the Sith shoots the Duros just outside of your apartment on Taris and when the Mandalorian shoots that...  [Read More]
Posted in: Another Question
 Fallen Guardian
12-13-2010, 10:44 PM
#1
All righty then. I have one question. What is the script for people to look like they are interacting on spawn. Like in the Hidden Bek base Gadon and Zaerdra look like they are talking, even though you can't hear any audio...  [Read More]
Posted in: Being forced to talk to an NPC
 Fallen Guardian
12-13-2010, 7:29 PM
#1
All right. So I'm making a mod and I'll have NPC B spawn once NPC A is dead. Once NPC B spawns how do I make it so my PC automatically enters into a conversation with him?...  [Read More]
Posted in: Three scripting questions
 Fallen Guardian
12-12-2010, 10:48 PM
#1
All right guys my first question is if you have two NPCs a and b. B isn't in the module when you first enter. Can you still set a conversation node to only become availabe for NPC A if NPC B is dead? If the answer is yes my second question would be...  [Read More]
Posted in: Endar Spire Jedi
 Fallen Guardian
10-09-2010, 11:58 AM
#1
I heard around that there used to be a mod that enabled you to recruit that jedi who usually blows up. The one where you see her fighting and Trask says to stay back. Does that mod really exist and do any of you guys have it?...  [Read More]
Posted in: Kotor Making your PC warp to an area
 Fallen Guardian
10-06-2010, 12:31 AM
#1
I was wondering if there is a script that you can put into dialog that will warp you to a certain area....  [Read More]
Posted in: Recruitable Trask
 Fallen Guardian
10-04-2010, 9:52 PM
#1
I am in the process of making a recruitable Trask for Kotor 1. I was just wondering if anyone would be interested in me releasing this or not....  [Read More]
Posted in: Calo Nord Change
 Fallen Guardian
09-10-2010, 9:12 PM
#1
Would someone be willing to remodel and reskin Calo Nord to have hair instead of his hat for Kotor 2?...  [Read More]
Posted in: Kotor 2 Dialog Files with Minor NPC's
 Fallen Guardian
09-09-2010, 1:26 AM
#1
When trying to make a mod I noticed that there is no place in the kotor tool where I can find dialog of NPC's besides your party members. In Kotor 1 they were in the Module where the character was found. But this is not the case in Kotor 2. I was hop...  [Read More]
Posted in: Vash Reskin
 Fallen Guardian
09-04-2010, 12:29 AM
#1
Can somebody Reskin Master Vash to have brown hair. I always thought that would look better....  [Read More]
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