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MechWarrior001

Latest Activity

Does it have to be an original xbox? Nope, works with Xbx and 360. However the platinum hits edition and the standard edition of Battlefront II are incompatible with each other over system link....  [Read More]
How does this work? Didn't know you could still play online on xbox It creates a transparent VPN between the consoles and uses the internet to bridge the gap between System Links....  [Read More]
Anyone here still plays on Xbox? I'm looking to try and setup a few matches over System Link + XBConnect; Post if you're interested....  [Read More]
A .rim is made up of ".ifo" ," .are" and ".git". You need to compile your .git with the other 2 into a rim which goes it the modules folder. If you're replacing something it's highly reccomended to make a backup of the o...  [Read More]
Hmm, how would I do that? What files are booleans store in? Also, where do I put the *.gits? In the override folder, or would I have put it in a *.rim and place it in the modules folder?...  [Read More]
So I've started my "Journey" into modding TSL by starting out with something simple - making doors automatically close. I've pretty much got it down concerning using KOTOR Tool and etc, but the thing is there are multiple modules that use t...  [Read More]
Posted in: EXP Doubling Implant/Armband
 MechWarrior001
05-25-2010, 1:16 PM
#1
Would it be possible to create a implant or armband capable of doubling the amount of EXP the player or party NPCs gain after defeating a enemy?...  [Read More]
Posted in: NPC Creation
 MechWarrior001
05-24-2010, 1:01 AM
#5
Sure, the tutorial would be nice since I'm relatively new to KOTOR modding....  [Read More]
Posted in: NPC Creation
 MechWarrior001
05-23-2010, 9:35 PM
#3
Level 50 (Not sure if levels apply to NPCs), All Attributes at a minimum of 24, a ton of enhancement feats such as Regenerate VP & Mobility, and etc....  [Read More]
Posted in: NPC Creation
 MechWarrior001
05-23-2010, 7:16 PM
#1
Does anyone know any good tutorials for creating Boss-like NPC's? I looked in the tutorial threads and couldn't find anything except the Merchant creation tutorial....  [Read More]
Posted in: [TSL] Mod Compatability
 MechWarrior001
05-21-2010, 1:00 AM
#1
If I'm in the wrong thread, let me know. I've downloaded the TSLRCM v1.5 installer and a bunch of other mods as-well. I was wondering if anyone knew if the following are incompatible with TSLRCM v1.5. Hirni - "fix for the 202grenn.dlg file&quo...  [Read More]
Posted in: Varsity's Peragus Tweak V 1.00
 MechWarrior001
07-16-2011, 2:53 AM
#28
Is this compatible with TSLRCM 1.6 and PPHICM (http://lucasforums.com/showthread.php?t=177386&highlight=Peragus)? (Been quite sometime since I've played TSL so I haven't gotten latest version of RCM yet) Darth Cryptic mentioned the Pro-Perag-Har...  [Read More]
Posted in: T3 talks about Canderous
 MechWarrior001
07-09-2009, 10:13 PM
#8
When I talk to T3 about Canderous, it eventually gets to a point where you can tell him you would like to see the holorecording, but whenever I click it, the conversation just ends and T3 rolls away. Any fixes?...  [Read More]
Posted in: Ravager Rewrite
 MechWarrior001
07-19-2011, 9:38 PM
#27
Two questions: Is this canon? And is it compatible with TSLRCM v1.7?...  [Read More]
Posted in:  Combat Simulation Arena v4
 MechWarrior001
07-19-2011, 9:43 PM
#159
Does this work with TSLRCM v1.7? And do you get granted XP? I found that TSL supports a max level of 50 but in the normal game it's not possible to reach it. And can you fight custom matches against hand-picked opponents infinitely?...  [Read More]