"azgath1.rar" is the first version of my "Tomb of Azgath N'Dul" mod, from 2006. In the interests of compatibility, amongst other things, I'd recomment uninstalling and downloading v2.0 of the mod (
http://knightsoftheoldrepublic.filefront.com/file/Tomb_of_Azgath_NDul;86662) (and, of course, the v2.2 patch (
http://knightsoftheoldrepublic.filefront.com/file/Azgath_NDuls_Tomb_Patch;113947) ).
I've no idea if this is compatible with the TSLRCM or not as I don't use that mod, but it does modify a few dialogues in the game which may well cause incompatibilities. Off the top of my head, the dialogues to worry about in particular are probably:
-The opening cut-scene on Onderon;
-The thug dialogue that begins as soon as you enter the module with Dagon Ghent's office and the entrance to the Cantina in it;
-Taepalae's dialogue on Dantooine;
-Kreia's opening dialogue in the Valley on Korriban.
That's for version 2.0, anyway. For the version which you have instaled at present, only Kreia's Korriban dialogue should be an issue at present, but I have no idea whether or not the TSLRCM affects that dialogue.
I am, however, slightly curious where you got my mod without knowing what it was - the only download links for azgath1.rar that I'm aware of are KotORFiles (which now shows very clearly that this is an old version) and the release thread here - both of which clearly lable the mod.
"vfx_alignment_infl_shifts.zip" appears to be this (
http://www.lucasforums.com/archive/index.php/t-198870.html) mod. I'd guess that "tsl_conv_fixes.rar" is this mod (
http://www.lucasforums.com/showthread.php?t=198768). The filenames seem to match, anyway.