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none223

Latest Posts

Page: 3 of 3
Umm, I'm using the default skins such as: The Arkanian Blinders from TSL use the exact skin on the exact model as the Vacuum Mask from K1, so I opened the Vacuum Mask, changed the file name, changed the stats, changed the description, and saved it as...  [Read More]
Well, first of all, I don't think I am even CAPABLE of porting between the 2, especially when it comes to new models... What I have done is gone to TSL and K1 on GameBanshee, and looked up all of the item lists. Basically any interesting helmet I ha...  [Read More]
Ok, as some of you may or may not know, I am somewhat of a newbie to the forums here. However, despite my previous attempts to create modding projects (see Expanded Galaxy and Psychadelia: http://www.lucasforums.com/showthread.php?t=198406&highl...  [Read More]
Posted in: Disbeliever's crazy project!
 none223
11-19-2009, 3:46 PM
#141
The doors seem a little out-of-place, IMO perhaps because they are deep grey in a sandy-looking town? However, definately looks awesome in all other ways!...  [Read More]
Posted in: Disbeliever's crazy project!
 none223
10-23-2009, 5:12 PM
#44
Not necesarilly. I'm sure some of the polys he deleted were on the backs of buildings that you would never see, as well as little details no one will ever notice. Also, ONE 200,000+ poly map would really lag up the game, 3 would do something horribl...  [Read More]
Posted in: The Words of Power
 none223
09-16-2009, 3:33 PM
#18
I don't feel like getting into an arguement, especially with an admin, but basically, I still say it needs a lot more polishing, and felt really incomplete.........  [Read More]
Posted in: The Words of Power
 none223
09-15-2009, 8:08 PM
#15
Umm, this is very incomplete. I would never have released it. Although I embarked on 3 quests (2 of which I was told of: WoP, Mandy Attack, and Exchange guy), I never was able to finish them, or really even start on them. It appeared as if there was...  [Read More]
Posted in: Spaced-out Artwork
 none223
08-10-2009, 6:03 PM
#64
Definately hyperspace! Great art!...  [Read More]
Posted in: Spaced-out Artwork
 none223
08-05-2009, 8:21 PM
#61
That looks like a time-lasps? of the life of a galaxy. In the beginning, there is a bunch of light, then planets/stars are created, but after a little while, the black hole in the center devorers the galaxy (forgive my misspellings) At least, I THINK...  [Read More]
Posted in: (k1) Taris middle city
 none223
07-01-2009, 6:40 PM
#175
Really great work! Have you got plots/dialogue yet, or is this just the module itself? Either way, I'm impressed, as its hard to make a custom module like that. I agree, it should be darker, and maybe have more of a space between it and the upper cit...  [Read More]
Posted in: Marius Fett's W.I.P
 none223
08-25-2009, 8:21 PM
#91
On the right? sholder, there is a patch that appears to have no texture, just a basic color. I do not know if thats supposed to be there, but it looks a little bad....  [Read More]
Posted in: Marius Fett's W.I.P
 none223
08-24-2009, 7:39 AM
#75
You know what? I hate you. You know why I hate you? Because you do all this AWESOME stuff for TSL, not K1. Keep up the good work!, but please make something for K1, you need to spread your awesomeness with more games :)...  [Read More]
Posted in: Canderous Glory mod now in progress
 none223
09-16-2009, 3:17 PM
#40
I hope you aren't actually going to be USING the mandy skins on the top row of this thread, I don't think they look good. I can maybe come up with some skins that I think would look better. However, looking at Jax's armor, I hope you are capable of m...  [Read More]
Posted in: Canderous Glory mod now in progress
 none223
09-10-2009, 4:08 PM
#37
Umm, there is a little problem with this mod. If you remember my "[WIP]" Expanded Galaxy, you find the Self-Proclaimed Mandalore on Concord Dawn. Also, just a small cannonity problem; the Taung Mandalore didn't have the mask, according to W...  [Read More]
Posted in: [WIP] “Carth Rescue” Story Expansion [K1]
 none223
08-24-2009, 10:31 AM
#241
We can't download the thing about the Swoop game, its maxed out on downloads, please post it somewhere else? :)...  [Read More]
Posted in: New DS Underwear for Bastila & PCs
 none223
01-31-2009, 5:05 PM
#20
What do you mean by that? Edit: I dont know where to find the folder that my game is installed in. Edit2: nvm, I found it :)...  [Read More]
Posted in: New DS Underwear for Bastila & PCs
 none223
01-31-2009, 4:38 PM
#18
Hey, I have a problem whenever I try to Instal the mod. A message shows up saying that I must select the folder where my game is installed. What do I do from there?:confused:...  [Read More]
Posted in: -DK-'s WIP thread.
 none223
08-23-2009, 5:10 PM
#125
Umm, I'm not completely aware of what this Clone Wars Conversion mod is going to have in it, but if, as it seems, most people end up looking like clones, thats a good head. However, if its JUST a reskin, I like the old better......  [Read More]
Posted in: -DK-'s WIP thread.
 none223
08-21-2009, 4:50 PM
#113
Ok, I was just wondering. There is no Clone Model for this game, but obviously one has been made.....Or is it a mass edit of a mandy armor? For the battle droids, you have to do a mass edit to the Assassin Droid, practically making a new one. I agree...  [Read More]
Posted in: -DK-'s WIP thread.
 none223
08-21-2009, 3:17 PM
#109
Well then, you do have a point. You could maybe have Rex and Cody (since they seem to work well together) on the Endar Spire, give 2 of the men on the bridge their armor, to make it obvious. Then on Manaan, you could have Bly and Gree, or Thire and G...  [Read More]
Posted in: -DK-'s WIP thread.
 none223
08-21-2009, 3:07 PM
#107
Some constructive criticizm: I see that this is Phase II armors, which means that all clones have the same armor as those in their units. That means that, like Manaan, they all need to be wearing Cody's Orange, since I see that that is the dominant c...  [Read More]
Posted in: -DK-'s WIP thread.
 none223
08-18-2009, 6:07 PM
#103
Gonna do anything for KotOR1? Those look great....  [Read More]
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