Niiiiice. I love that armor.
That armor looks much better now:thmbup1: Good work:)
Very good screenies! The armor looks fantastic! Clever idea to use the dancer's outfit slot on males! ;) Also, what's going on with the tomb?
Cheers guys. :)
what's going on with the tomb?
Not a lot. :p
This is called 'Sith Guard Armour'. The armour worn by Malak's Dark Jedi bodyguards or something like that. :P
The red is a sort of tribute to Palpatine's guards. ;)
http://i714.photobucket.com/albums/ww141/MariusFett/djed03.jpg)
This is called 'Sith Guard Armour'. The armour worn by Malak's Dark Jedi bodyguards or something like that. :P
The red is a sort of tribute to Palpatine's guards. ;)
http://i714.photobucket.com/albums/ww141/MariusFett/djed03.jpg)
You know, when I first saw it, I was thinking that these robes look like those Star Forge battle droids. Good work!
Maybe you could make a mask to go with it?:D
Whoa, coool.
That mod is looking better and better.
dude, this mod looks really cool and its getting better
Maybe you could make a mask to go with it?:D
A mask would work really well with that suit because of the way the neck collar thing sticks up - and it's wide, so I'd would guess that clipping issues wouldn't be too much of a problem.
Maybe you could do a red skin of the Revan mask.
If he evens wants to do a mask, I think something like this would be a cool concept.
http://i243.photobucket.com/albums/ff319/thor8808/Untitled-5.jpg)
I was figuring something more akin to the masks worn by Palpatine's guards.
Very good armor, Marius! The mask is also a good idea. Can't wait to get these in game! :)
The Mandalorian helmets in the game are similar-ish to the Palpatine guard masks, I guess. If you guys really want to see a mask included with it, I suppose I could do that. :)
Update time.
The Dark Jedi Armour Pack is still in progress. I'll do some more work on it soon, then release it.
I've started making two new mods for the first game, though.
One is a Sith Head pack. Basically it lets you use the heads of the 6 Sith with unique appearances that you meet on Korriban. (Uthar Wynn, Yuthura Ban, Jorak Uln, Shaardan, Mekel and Lashowe).
That's coming along nicely. The only thing left to do is the Dark Side Transitions (lightside transitions in Jorak, Yuthura and Uthar's cases :p) on a few of the heads and making the portraits. The only head 100% complete so far is Uthar, with Yuthura and Uthar following close behind. A sort of bonus with this mod is that when you see Yuthura on Dantooine, she'll have her lightside skin instead of her DS one.
The second mod is quite a bit smaller. Basically it adds all 3 variants of the Sith Officer uniform (for both males and females) for use by you and your party. They replace the PMBJ (Darth Revan robes) model. I've opted for replacing models as opposed to 2da editiing as 2da editing would mean people using custom head mods who want to use the items would have to do some editing on their own.
This is almost done, there's just a weird bug with the females to sort out before I finish it off and release it. I may do a Republic style reskin of the uniform as well, not decided yet.
Here are the male uniforms:
http://i714.photobucket.com/albums/ww141/MariusFett/1-1.jpg)
Guess who that head is the LS skin of. ;)
Thank god for that, it actually looks like him then. :p
It also looks like the lead singer of disturbed :p
http://www.weblo.com/asset_images/large/David_Draiman_Singing_Dav_4615a26e9d486.jpg)
I wonder would that have anything to do with them both being bald ? :xp:
Thanks to the kind contribution of two fabulous reskins by Darth Jaden, Yuthura and Jorak's heads are now 100% complete as well. Just the three students to work on now, then i'll see about getting it released.
I'll get some screenies of DJ's skins up when I can. Thank you DJ!
Uthar and Bandon have the same head model, so yeah, sort of. :p
I chopped the goatee off of the texture and voila, instant LS Uthar.. ^_^
The two latest armours added to that pack:
This one is Malak's armour (duh):
http://i714.photobucket.com/albums/ww141/MariusFett/malak1.jpg)
Aaaand this one is Revan's (duh):
http://i714.photobucket.com/albums/ww141/MariusFett/revarm.jpg)
Big thanks to Exile007 for his contribution of the Revan texture. :)
You know what? I hate you. You know why I hate you? Because you do all this AWESOME stuff for TSL, not K1. Keep up the good work!, but please make something for K1, you need to spread your awesomeness with more games :)
Uh, thanks. I think. :p
These armour textures can be used in K1 aswell as TSL though. All you'd need to do would be make the Bandon armour model wearable. ;)
Sweet! Nice job as always Marius. Keep up the good work :thmbup1:
Cheers Canderis. :)
@Topic:
I've been playing around with body models today, and i've done something I think at least a few of you might like. I've taken Darth Sion's body model, got rid of the head and made it useable as an item. Right now I have it replacing the underwear model, which I don't think i'll be changing.
http://i714.photobucket.com/albums/ww141/MariusFett/SionUndies.jpg)
Now, the texture i'm using there is one from a mod I had laying around on my computer, (by Inyri, I think), so it won't be included in the final thing. I'm going to make my own re-texture which matches the head skin tone better and use that. (Black and Asian variants will be included also).
It's a pity more people don't do this sort of thing with single body models. The only person I can think of to do something like this and release it is Oldflash, and that was the Atris model. (Just a bit of trivia there :p).
I REALLY like that Darth Malak Armor, Marius. I'm sure it'll please people who would like to look like the Dark Lord. :D
That Darth Sion body model is really neat too, you could even release it as a modder's resource because I think that model is the only one with the "Cut Off Hand" animation. :)
Oldflash did a similiar thing with Sion aswell. His glove was remapped to use normal arm texture, patches were removed and pants flattened, then used as an underwear model for one of his PC's in Final Touch.
I have my own idea of using your edited body Marius, but I'd preffer to discuss that via PM.
The only person I can think of to do something like this and release it is Oldflash, and that was the Atris model. (Just a bit of trivia there :p).
Actually, he also did it with Evil Atris, Sion, and the Handmaiden's models.[/nerd knowledge] :p
EDIT: Whoops, DK beat me to it.
Nice Skins Marius, Good Work !!! :thmbup1:
Thanks, DJ. I haven't posted any pics of our 'little project' yet. I will when I get some screenies though. ;)
Marius I thought you should put an ancient sith force power or feat banned of both jedi and sith being extremely dangerous to master with terrifying results in the holocron.I mean aren't the holocrons made by jedi or sith to store information and teachings(and souls in some cases,but even force ghosts can teach you something.Right?I mean they are the essences of dead induviduals).
Thats one nifty looking Sion body re-model, Marius. :)
My only gripe with it are those 'seams' in the arms. Its really noticeable in the uncovered arm. But, I suppose unless you want to re-weight the entire model, you won't be doing that. :)
It's a pity more people don't do this sort of thing with single body models. The only person I can think of to do something like this and release it is Oldflash, and that was the Atris model. (Just a bit of trivia there :p).
I would've already released my Atris model, once I can get it to stop having those troublesome polys flying around... :p
Oh, yeah, both DK and Giygas beat me to it. Thats what I get for wanting to game. :p
My only gripe with it are those 'seams' in the arms. Its really noticeable in the uncovered arm. But, I suppose unless you want to re-weight the entire model, you won't be doing that.
Would you want to go through that? :p There are far less painful ways to kill yourself. >_>
@Topic:
Thanks to the wonderful Photoshop skills of Darth Jaden, I have a great texture for my Sion model. I tweaked it a bit so I could get the skin tones right and i've now played with it enough as i'm comfortable with.
Some of the heads match up great, others, not so much, but i'll never get it to match them all. Here's a screenshot of the model with the new textures:
http://i714.photobucket.com/albums/ww141/MariusFett/sionundies-1.jpg)
(Since this mod was a collaboration with DJ, I figured i'd try and emulate a Darth Jaden style screenshot. :p)
As far as i'm concerned, this is now ready for release. I just need to get it all packaged up and then it's finished.
----------
DJ and I are also working together on something else, which I haven't posted any screenshots of yet. Those'll be coming within the next few days. DJ's already finished her part of the mod, now i'm just putting everything together, making a few more 2da changes and setting up the TSL Patcher. That'll be out soon, too. I'll try and get some screenies up of that, ASAP.
Do you have it set up with the Hispanic male heads?
They use the asian underwear textures. :)
Thanks:). Those are the only ones I use:p
Eich, really?
I don't particularly like them, myself. >_>
On the right? sholder, there is a patch that appears to have no texture, just a basic color. I do not know if thats supposed to be there, but it looks a little bad.
Yeah, that's part of the model. With the original Sion texture, those triangle bits were were he had cuts/scars.
I'll have a go at fixing it in a future release, but it's beyond my abilities atm.
----------
As of last night, the Sion mod is out.
KotORFiles Link (
http://knightsoftheoldrepublic.filefront.com/file/Darth_Sion_Style_Male_Underwear;103135)
TUCE Thread (
http://www.lucasforums.com/showthread.php?p=2666548)
I found a post by Shem last night, in one of J7's old WIP threads, saying how he wished the boots on the Padawan robe model in TSL were more like the ones on the Jedi Master model.
I've had a go at that and here's my result after five minutes playing around:
http://i714.photobucket.com/albums/ww141/MariusFett/boots.jpg)
The boots are now less 'fat' and there's a much smaller bulge at the knee. This is only after a few minutes playing around remember, so it'll be worked on a lot more.
Here's the Jedi Master robe to compare against:
http://i714.photobucket.com/albums/ww141/MariusFett/jmboots.jpg)
UPDATE:
Had a bit of a 'dry patch' with modding lately, but in the last few days I got a few new idea's so i'm trying out some new things.
I've got two files ready for release that I might as well show.
The first is a head mod for TSL. If you've ever looked at the Goto head texture, you'll see it has a blue tinge. I've removed that and now the head actually looks human. I've made it a selectable head. It also comes with an edited Weequay model as the default clothing:
http://i714.photobucket.com/albums/ww141/MariusFett/screeny_1-1.jpg)
Second is a portrait pack for K1 that I made. (Every bugger else appears to have made one, so why not? :p)
http://i714.photobucket.com/albums/ww141/MariusFett/portraits.jpg)
As for things i've yet to start, i'm going to make a mod that's basically like ChAiNz.2da's longsaber crystal pack, but with TSL Patcher, so there's less problems for people who aren't comfortable editing 2da files.
:D
IMO, frontal style portraits look like mugshots. :D
Those are some nice looking mods Marius.
If you've ever looked at the Goto head texture, you'll see it has a blue tinge. I've removed that and now the head actually looks human.
Darn it. No need for me to start that now. Ive thought about doing that for months now.
Ok, I have another update. I spent most of last night and a bit of this morning making new higher quality icons for the armour and robes in K1. They're in a style I personally like, so I know they won't appeal to everybody:
http://i714.photobucket.com/albums/ww141/MariusFett/iio1.jpg)
As part of this mod, the red Sith armour is wearable and has its own icon, as you can no doubt see, and there's an opportunity to get it and the original silver armour (also with a new icon) later in the game.
All three Mandalorian armours are now wearable, if you couldn't tell by the screeny. ^_^
I'm considering doing some of the weapons, but that would obviously take a LOT longer, so i'm not sure yet. "/
Thoughts?
Great job. I'll certainly use those on release. :P