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Master Toddy

Latest Posts

Page: 2 of 2
Posted in: Other Puzzles
 Master Toddy
01-04-2003, 3:46 PM
#30
Don't change the puzzle unless absolutely necessary. I like all the DF puzzles the way they are, but, go all out when it comes to adding detail. An episode II-ish conveyor belt would absolutely rock, seeing the creating process of the Dark Troopers...  [Read More]
Posted in: Question
 Master Toddy
12-02-2002, 9:23 PM
#1
is there not a strategy guide available online for this game (for free)?...  [Read More]
Posted in: FEEDBACK: secbase - lack of detail etc.
 Master Toddy
12-01-2002, 4:29 PM
#23
Originally posted by Darth_Linux this would flood the secret base! I'm not talking about huge waterfalls, I'm talking about like a small stream that could be running into a small, dark opening, like in the cave with the secret life....  [Read More]
Posted in: FEEDBACK: secbase - lack of detail etc.
 Master Toddy
12-01-2002, 2:49 PM
#20
I personally like the level the way it is. It brought back a feeling of playing DF for the first time - very nostalgic. As for adding details, there are just a few things I would like to see: more ambient sounds in the level, make the outside areas l...  [Read More]
Posted in: Destroyable lights?
 Master Toddy
11-28-2002, 9:45 PM
#1
I remember in the original, you could shoot out the lights and blow up those little rock thingys on the ground. Would it be possible to do this in the mod?...  [Read More]
Posted in: My review of the mod:
 Master Toddy
11-28-2002, 11:02 AM
#3
Cool, I can't wait for the full version. Ya know, Raven just released the SP Source Code for EF because a mod group went to them about it. Maybe if we get a bunch of mods for JK (like TPM, DF, JK, AotC, etc.) to release the SP SDK for JKII they will....  [Read More]
Posted in: My review of the mod:
 Master Toddy
11-28-2002, 1:06 AM
#1
I've played through the secret base level twice already (and had a friend over who is a Dark Forces fan and showed it to him), and I must say that you guys have done an awsome job on this mod. This is one of the most perfect recreations of a video ga...  [Read More]
Posted in: Spoiler Alerts
 Master Toddy
01-04-2003, 3:53 PM
#7
this is just a test to see if I'm smart enough to figure it out...  [Read More]
Posted in: WIP: Jerec
 Master Toddy
09-03-2002, 5:24 PM
#75
Very impressive model,...  [Read More]
Posted in: Clan [JK2N] tryouts?
 Master Toddy
08-01-2002, 12:02 PM
#1
Where can I sign up for the Clan [JK2N] tryouts?...  [Read More]
Posted in: The Geonosian Arena WIP
 Master Toddy
08-17-2002, 2:02 AM
#166
The screenshots look great. Will this map include bot/singleplayer rotues and music?...  [Read More]
Posted in: i think jkii needs a new webhost
 Master Toddy
05-25-2002, 2:30 PM
#4
I agree, this is probably one of the best sites for JKII news, information, and files, but the load times are HORRIBLE. I'm on a broadband service, and I've never seen a site load like this before (and I visit a lot of sites). I've been trying to dow...  [Read More]
Posted in: Some music questions
 Master Toddy
04-01-2002, 12:36 AM
#1
I have a few questions about the music in JK2. I wanna change the duel music to dual of the fates. I got the pk3 file that jediknightii.net posted the other day, but it won't work in MP, it still plays the original mp3 file. If I try it in MP just by...  [Read More]
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