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Ulmont

Latest Posts

Page: 7 of 9
Posted in: Arc Trooper Mod
 Ulmont
08-24-2009, 7:54 PM
#45
I hate to prod, but if your giving a clone a mando enblum, why not give 'em a mando name? (Oh, and 'Jai' isn't mando'a. Jaing is, though that's kinda stealing the Null's name. You could of course, use Jai'galaar which is Mando'a for Sheik-Hawk)...  [Read More]
Posted in: Arc Trooper Mod
 Ulmont
08-23-2009, 5:31 PM
#27
The main character you play as would be a blue arc. Actually, the main character should probably be the highest ranking member of his squad. And if the squad is green, blue, orange, and red well.. that's a Sargent, lieutenant, commander (yellow, but...  [Read More]
Posted in: New Character Addins
 Ulmont
08-24-2009, 6:56 PM
#8
How exactly should I do that? Email? Yeah that'd be nice. (My e-mail is *snipped*). Oh, and do you know how to make a shader for the clones? 'Cause they look kinda odd without a shader. E-mail address removed for safety reasons. Please send contact...  [Read More]
Posted in: New Character Addins
 Ulmont
08-23-2009, 10:01 PM
#6
Ok, I think I just got it working. (I made my own version of a sargent, though I like yours better). I can't seem to get the shader working right though. I got it in game, though it doesn't get that nice shinny look. Odd. Edit: Oops Sorry for the do...  [Read More]
Posted in: New Character Addins
 Ulmont
08-23-2009, 9:24 PM
#5
Mmmm... That looks nice. Can you darken the green just a wee bit? And do you know how to assign textures to pawn in the editor?...  [Read More]
Posted in: New Character Addins
 Ulmont
08-23-2009, 7:33 PM
#3
I can make and give you skins for the ranks. I'd appreciate that, thanks....  [Read More]
Posted in: New Character Addins
 Ulmont
08-23-2009, 5:49 PM
#1
I was wondering if it anyone knows how to add new NPC's into RC using UnrealED. (No, not additional NPCs, new ones). I'm making a trooper enhancement mod which adds more clones throughout the game (since I found it odd that there was only like... 3 s...  [Read More]
Posted in: UnrealED Problems
 Ulmont
08-22-2009, 6:10 PM
#7
Ah, that's probably it then. Thanks, I'll try that! EDIT: Nope, didn't work. All that happens is it freezez for about 10-15 seconds. Right-click occasionally works now (with the edit menu coming up, but only for a few seconds, and while changing win...  [Read More]
Posted in: UnrealED Problems
 Ulmont
08-22-2009, 2:07 PM
#5
Didn't work. I still can't select anything....  [Read More]
Posted in: UnrealED Problems
 Ulmont
08-21-2009, 9:52 PM
#3
I mean I can't select anything. When I click/double click/shift click nothing happens. It just freezes for a few seconds, and then goes back to noramal, as apposed to the normal green hilight/move/edit that happens upon select. ... Hmmm, actually,...  [Read More]
Posted in: UnrealED Problems
 Ulmont
08-21-2009, 7:18 PM
#1
Hey, I just got around to playing RC again, but I've run into a pitfall. I screwed up my geo_01a.ctm map acouple years ago (without a backup, yeah, stupid of me). Now normally I would just fix it with UnrealED, but for some reason it CRASHES ON START...  [Read More]
Posted in: Spaced-out Artwork
 Ulmont
06-23-2009, 12:44 PM
#46
Yeah, pretty much. In mine, I challenged myself to make a star/planet/background-space using just render-clouds....  [Read More]
Posted in: Spaced-out Artwork
 Ulmont
06-22-2009, 4:33 PM
#41
Wormhole. Definitely a wormhole. Or hyperspace. Still, it loos cool. Good job....  [Read More]
Posted in: Spaced-out Artwork
 Ulmont
06-22-2009, 1:22 PM
#38
Did you use the Render - Clouds thingimagigger? For the Base Tex? (That's what I used for the planet. And stars. And Nebula-what-ca-ma-callit in the background of mine.)...  [Read More]
Posted in: Spaced-out Artwork
 Ulmont
06-21-2009, 10:32 PM
#33
Yeah, I suggest you get the Trial. And I think if you reset your clock date on your computer you can still use it. (I think, 'cause I only did that once, and for a really old program.)...  [Read More]
Posted in: Spaced-out Artwork
 Ulmont
06-21-2009, 9:43 PM
#28
Thanks. I recommend CS3 or CS4 if you do get it. They're awesome. ;)...  [Read More]
Posted in: Spaced-out Artwork
 Ulmont
06-21-2009, 9:11 PM
#26
Here's a planet I just made using my new-and-improved CS4. (Sorry about the weird half-blurred low-rez planet. I challenged myself to make EVERYTHING using a single tool.) http://lucasforums.com/picture.php?albumid=363&pictureid=3392...  [Read More]
Posted in: Spaced-out Artwork
 Ulmont
06-21-2009, 8:08 PM
#23
Here's a mando-vision thingie I made just now off of Te Mirdala's Galaxy: http://lucasforums.com/picture.php?albumid=363&pictureid=3391...  [Read More]
Posted in: The Good Idea/Bad Idea Game
 Ulmont
05-24-2009, 8:05 PM
#296
Awsome. Man's best mutant. Combining a Panzer with a man to get a Manzer....  [Read More]
Posted in: The Good Idea/Bad Idea Game
 Ulmont
05-24-2009, 7:52 PM
#294
Worse idea. Same reason, except he might call his guards. Dipping you a panzer into radioactive waste....  [Read More]
Posted in: The Good Idea/Bad Idea Game
 Ulmont
05-24-2009, 6:41 PM
#292
Bad idea. He'd turn us into cannibals. Tickling Osama Binladen until l he surrenders....  [Read More]
Posted in: The Good Idea/Bad Idea Game
 Ulmont
05-24-2009, 6:19 PM
#290
Not physically possible, but still a great idea. Making a gun the fires Greek Pillars....  [Read More]
Posted in: The Good Idea/Bad Idea Game
 Ulmont
05-24-2009, 6:00 PM
#288
Good Idea, it shall help enslave the masses. Reviving Vladimir Lenin to help destroy capitalism....  [Read More]
Posted in: The Good Idea/Bad Idea Game
 Ulmont
05-24-2009, 5:25 PM
#286
Great Idea, The others guys would surrender Discussing you ex-wife at a reunion of your new wife's family....  [Read More]
Posted in: The Good Idea/Bad Idea Game
 Ulmont
05-24-2009, 12:54 PM
#284
Really Bad Idea. Shapeshifters can be dangerous when angry. Going as Luke Skywalker to a 501st Reunion...  [Read More]
Page: 7 of 9