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Papership

Latest Posts

Page: 3 of 3
Posted in: New Area Kit
 Papership
05-16-2008, 1:14 PM
#12
Yes please! One issue that made me give up on room reskinning was how tricky it is with the hex editing <.< I tried to reskin just the external of the ebon hawk within a module. It looked great except that all the silver metally bits didn't loa...  [Read More]
Posted in: [WIP] “Carth Rescue” Story Expansion [K1]
 Papership
05-23-2008, 11:21 AM
#62
Thank you so much ^.^ You’re all very kind! Sorry the post was a bit rushed yesterday. I was being dragged out the office by the hair practically (for good reasons though, so I’m not going to complain about that). Anyway, all I wanted to say in...  [Read More]
Posted in: [WIP] “Carth Rescue” Story Expansion [K1]
 Papership
05-22-2008, 2:09 PM
#58
Thanks! ^.^ Aye, I wanted something tangible to report. Speaking of reports, Time for an update! Present Progress; % to end = err... still 20%? That’s right, same % as last time <.< I’ve done a lot in the past few weeks, but the prospecti...  [Read More]
Posted in: [WIP] “Carth Rescue” Story Expansion [K1]
 Papership
05-20-2008, 7:05 AM
#55
Yeah, that scene was an interesting one to animate. Initially she did get up with him (I can do that, no problem), but it seems odd since she didn’t expect him to just get up, so she wouldn't know to get up that moment. I think I'll leave her down...  [Read More]
Posted in: [WIP] “Carth Rescue” Story Expansion [K1]
 Papership
05-19-2008, 7:47 AM
#51
Thanks RPM. Sorry Sith Holocron, just female PCs for this build at least. Re being a girl / posting a photo; It’s not unusual for my gender to be ambiguous (but by no means secret) when I first join a forum :) It’s only so people can comfortab...  [Read More]
Posted in: [WIP] “Carth Rescue” Story Expansion [K1]
 Papership
05-18-2008, 11:11 AM
#39
Thanks all, for the ongoing encouragement! And darthrevan243, I may well need voice acting! I shall let you know! Thankyou! Dildo shaped lightsabers ? :lol: :( I want this now... and plural too!!! Suprisingly not Q... :p Though Papership can have m...  [Read More]
Posted in: [WIP] “Carth Rescue” Story Expansion [K1]
 Papership
05-16-2008, 6:26 AM
#30
Thanks Waffle! I'll keep that in mind. There's plenty left to go... I may need the cavalry later! Hey Papership, how about a dark/light side transition in the conversation options? That'd be cool so we could actually have an active party member that...  [Read More]
Posted in: [WIP] “Carth Rescue” Story Expansion [K1]
 Papership
05-15-2008, 10:42 AM
#25
Why thank you! =] I'm very good at finding ways to evade hard work! Plus I thought people might enjoy playing Carth for a scene or two. Win win, tbh. To all our resident historians... thanks for the history lesson O.o If you want to disagree with ea...  [Read More]
Posted in: [WIP] “Carth Rescue” Story Expansion [K1]
 Papership
05-14-2008, 11:55 AM
#14
Thanks Dingdong! Re: "Darth" being reserved for the Sith Lord - I was unaware of that! ^.^ Must have been later when even Chumps like Maul called themselves 'Darth'. Fixed it - Thankyou Jon & Silver! As promised, here is Tagoni. I mig...  [Read More]
Posted in: [WIP] “Carth Rescue” Story Expansion [K1]
 Papership
05-14-2008, 9:55 AM
#11
@ (Super)Silver: I meant he played a big role in the beginning of the game. But yes, he does have quite a few lines in this mod. How did I do this? =] Well... First, I hunted down all 1000 sound files of his (a gruesome task) Then, I did a LOT of bu...  [Read More]
Posted in: [WIP] “Carth Rescue” Story Expansion [K1]
 Papership
05-13-2008, 5:07 PM
#1
Basic Overview: (though I think the title is enough of a spoiler) Carth kindly -though entirely unwittingly- stumbles into an ambush that was intended for you. Go find him! That’s it! Okay, I jest. It’s not just a glorified easter egg hunt! This...  [Read More]
Posted in: Dialog then attack on sight?
 Papership
05-05-2008, 7:42 AM
#2
Without Kotor on this machine I can't be terribly specific. But what you need to do is... well, there are a few ways. But if you want the npc only to attack based on the condition of someone in the party, then you'll want to set the faction to neutra...  [Read More]
Posted in: A Simple Question 2: The Sith Lords
 Papership
04-22-2008, 8:37 AM
#4
Re: Your other question... Would it be possible to have "something like" the power Vision of Force in K1 ? I'm talking about the power that visas teach you in K2 I suppose it is possible to have an ‘on-heartbeat’ script, that checks fo...  [Read More]
Posted in: Malak's fighting style animations.
 Papership
04-22-2008, 6:12 AM
#5
In the models I've played with, Malak's head was part of the body model. So I ended up with a head inside a head if I tried to add a PC head. Not a desirable effect. But I've only tinkered with the Malak Jedi model, not the Malak Dark Lord model... t...  [Read More]
Posted in: [W.I.P] Recruit Jak
 Papership
04-25-2008, 1:25 PM
#39
Easy! First person perspective flashbacks - from Yak's p.o.v! You could for example use an invisible T3M4 npc to film with since he's the right height. Am I good or what :p Jak is angry at the sight of it, and you have to calm him down to stop him t...  [Read More]
Posted in: [W.I.P] Recruit Jak
 Papership
04-21-2008, 1:15 PM
#19
I'm gonna try for a smiliar sort of thing as Inyri did in the Kay mod... I have no idea what Inyri did. ^.^ But if you overwrite T3 in the appearance.2da, then I'm going to cry, or laugh, because there'll be a peeping beeping Yak in my mod's cut sce...  [Read More]
Posted in: [W.I.P] Recruit Jak
 Papership
04-21-2008, 12:50 PM
#16
If I released a recruit DarthDingDong mod, i'd be banned for the porn mag side quest... :xp: Damn you! <.< That was totally unexpected... I just laughed so hard I almost peed, and now I’m getting strange looks from people in the office. Thi...  [Read More]
Posted in: Skin tight armor/disguise [K1]
 Papership
04-17-2008, 6:04 AM
#5
Ahah! Thanks Super Stoffe! That worked. My new tex looks like poo (need to work on that), but the shape is spot on! At least I know what I'm doing now, eh? This little story exp is comming together nicely ^.^ You guys rock! ~Paper~...  [Read More]
Posted in: Skin tight armor/disguise [K1]
 Papership
04-16-2008, 5:32 AM
#3
Bah! :) It’s not that I can’t edit 2das. I read the tutorials. I just didn’t want to overwrite a 2da because that would make the mod incompatible with any other mod that does so... but I guess most mod users know how to copy across the new line...  [Read More]
Posted in: Skin tight armor/disguise [K1]
 Papership
04-15-2008, 10:40 AM
#1
Righty! *rubs hands together* What I need is a new outfit/appearance/disguise, for a plot scene. However, none of the moddable armour types will suffice as a base because they are all baggy/lumpy/armoury. What I need is the skin-tight mesh shape we s...  [Read More]
Posted in: Animation & placement help [K1]
 Papership
04-08-2008, 7:24 AM
#3
Oh, thankyou! “KeepItSimpleStupid” is always good advice. ^_~ I suppose it isn’t essential to get characters on tables. What I have already is a simple mod; you warp to the Ebon Hawk, fight some sith, discover lots of corpses (which are standin...  [Read More]
Posted in: Animation & placement help [K1]
 Papership
04-07-2008, 9:31 AM
#1
Scripting, animations & placement help [K1] ((Some waffle – sorry – it just seemed rude not to say hello!)) Hello! As you can see, I am indeed a lurker. Not that I don’t want to share my new-found enthusiasm for Kotor modding (indeed I’v...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 Papership
05-04-2008, 8:09 PM
#106
I just moved to a new place and I feel great! Grats! I'm sure you deserve it ;) The characters are lookin' great. Nice to see some passion! Go get 'em tiger! (after you unpack ofc) ~Pap~...  [Read More]
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