Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

Nirran

Latest Threads

Page: 1 of 1
Posted in: High Level Force Powers Expanded
 Nirran
08-10-2010, 10:15 AM
#1
any interest in that?it is completed except for the installer,all force powers(Stoffe's) have been expanded and have 3 versions of each,51 feats that affect them,damage,durations,buff bonus tree's of feats,the feats also affect the vanilla powerrs(an...  [Read More]
Posted in: TSL Setting items undroppable
 Nirran
02-08-2009, 2:42 PM
#1
can this be done in scripting?i looked through scripting functions and didnt find any,i know the .uti editors have a set undroppable flag,hoping i can do it in scripting...  [Read More]
Posted in: Hard as H*** Mod
 Nirran
01-31-2009, 9:26 PM
#1
spent quite a few hours putting this together,my site lists the most pertenant modifications,if any buggs are found please post them here You don't appear to have permissions for some of the mods you listed as I asked one of the authors. Please revi...  [Read More]
Posted in: whats the internal name for the castle on onderon?
 Nirran
09-04-2008, 10:30 PM
#1
the castle u hafta defend queen talia rather the modual name Edit: nm found what i was looking for...  [Read More]
Posted in: where can i download nwnnsscomp.exe
 Nirran
08-16-2008, 5:04 PM
#1
looking for the original unedited one...  [Read More]
Posted in: for some reason SKILL_COMPUTER_USE isnt working
 Nirran
08-15-2008, 11:16 PM
#1
decided to make some force powers, 3 for each skill to increase said skill slightly,all of them work except the computer use ones,even copy pasted and changed the 2 variables in this script,changing the include to something different works also,this...  [Read More]
Posted in: how do i loop this script?
 Nirran
08-08-2008, 7:00 PM
#1
want to make sure at least one item drops,each if statement is one item object oContainer = OBJECT_SELF; int numberOfItems = 1; if(!GetLocalBoolean(oContainer, 159)){ SetLocalBoolean(oContainer,159,TRUE); if(Random(100) < 10){ GetCustomItemLigh...  [Read More]
Posted in: question: what order does the game read scripts?
 Nirran
08-01-2008, 9:02 AM
#1
is it override-modual-2da?...  [Read More]
Posted in: force power tree
 Nirran
04-09-2008, 6:46 AM
#1
how do i make 3 spells that replace the lower versions when u select the higher ones?ie stun droid -> disable droid -> destroy droid figured it out,in spells.2da set force hostile for all 3 of the tree spells to the same number(unique to all...  [Read More]
Page: 1 of 1