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TriggerGod

Latest Threads

Page: 2 of 3
Posted in: Your actions, and more.
 TriggerGod
10-21-2008, 8:00 PM
#1
I wonder what we of LFNetwork would like to happen for actions. I personally would like a Fallout type of action system. Like if you do something bad, you get a short bonus, but, in the long run, harms you more. (Or, if your darkside, and you do that...  [Read More]
Posted in: Handmaiden clothing problems
 TriggerGod
10-11-2008, 7:42 PM
#1
I'm doing a mod. Yes. A shocker, right? :p Well, I just skinned Brianna's standard clothing for a mod I'm making for my new female NPCs I'm making. Anyways, I set up appearance.2da so that it'll recognize my changes without changing the original text...  [Read More]
Posted in: Export Problems
 TriggerGod
09-30-2008, 6:43 PM
#1
(Note - I (and my accomplice) use GMax. Also, we used NWmax version 0.7.) o hai. I have a problem regarding exporting a saber I made in (G)Max. Following T7's A-Z of modeling a saber tut, I modeled a saber I call "The Darklighter." (And an...  [Read More]
Posted in: Retcons in TFU?
 TriggerGod
09-27-2008, 6:51 PM
#1
(Spoilers inside)I'm fairly certain there are a few in this game. (Note, I play the Wii version, so, when you look upon my list, there might be some differences.) 1) Anakin's lightsaber Remember the first star wars movie, A New Hope? Old Ben gives Lu...  [Read More]
Posted in: Selecting Polys?
 TriggerGod
09-26-2008, 11:53 PM
#1
Yeah, I'm a noob to modeling, and GMax, but, I have a good idea of the tools in it. I'm using a tutorial (T7's A-Z tut, to be exact), and, I need to select polys of the emitter, so that I can UV Map a bit more.... accurately. [/noob modeling questio...  [Read More]
Posted in: [and PS2] Saber Hilts: Quality Pictures?
 TriggerGod
09-26-2008, 7:52 PM
#1
Now that TFU has been out for a while, I'm assuming someone, somewhere (in a galaxy far far away?) has gotten a picture of all 10 saber hilts. Now, I can't find any of these images, if there are any (my assumptions are usually wrong :(). If you can f...  [Read More]
Posted in: An Order 66 Survivor Story
 TriggerGod
09-26-2008, 7:33 PM
#1
(There will be choices at the end of most chapters) Chapter 1 - A Whole New Life Anakin survived by becoming Vader. Obi-Wan survived by jumping into a pit. Rahm Kota survived by not using clones. Yoda and Shaak Ti survived by be great using a saber...  [Read More]
Posted in: Flourish Animation (and some scripting help)
 TriggerGod
08-30-2008, 3:35 PM
#1
I'm working out some kinks in the first in-door module of Mustafar (no where near done, just adding some stuff before I move on). I have a couple of guards at the entrance, near me. What I want is a script to activate the dialog of those guards, and,...  [Read More]
Posted in: KOTOR Tool's (Text Editor) glitch
 TriggerGod
08-26-2008, 1:40 PM
#1
While I was making a force power script, something happened to the Main KTool and the Text Editors I had open (an nss file of another Force Power, and nwscript.) glitched up. I have no pictures, but it was really odd. The number telling me what line...  [Read More]
Posted in: A light problem
 TriggerGod
08-23-2008, 8:45 PM
#1
If you've seen my WIP, Mustafar Jedi Academy, then you should know I've finished up with the walls. Now, the problem is that the red light that originally appears from the floor disks (which were red before the reskin) is even more noticeable on the...  [Read More]
Posted in: Making a LongSaber
 TriggerGod
08-18-2008, 5:31 PM
#1
I am working on the Recruit Revan, and the original plan for Revan's saber was that it was a LongSaber. How would I go about making a LongSaber?...  [Read More]
I want to add a scar to the side of a certain PC (our anakin head) and I was just wondering if it was possible to do it without modeling it in like that one PC head, the first Caucasian head....  [Read More]
Posted in: New modding Group: Exiled Studios
 TriggerGod
08-10-2008, 8:59 PM
#1
Yes, there is a new modding group out there, and it is called Exiled Studios. (I came up with the name, when it was just a child) There are a group of people on there, with some nice ideas for mod, that are gonna be taken into action. I might wanna l...  [Read More]
Posted in: [TSL] Head Pack
 TriggerGod
08-02-2008, 8:13 PM
#1
Basically, a whole mess of heads :) We will be having a bunch of skins of characters, from aliens, to characters from the movies. There will (hopefully) be 40+ heads. We? Yeah, its a bit much for just me (or anyone else on this team) to work on, so t...  [Read More]
Posted in: Script Help
 TriggerGod
07-29-2008, 4:00 PM
#1
Well, I haven't even started on this script, but I just wanna ask Holowan a question: Is there a script that can check what head model your using? Because there are a few instances in the game where NPC's call you a human. It might get odd for when y...  [Read More]
I've started working on 2 new heads, one for males and one for females. I noticed there aren't many mods on Filefront for Male Twilek's, so I plan to fix that, while releasing a Female along with it. I've started work on the Female. The theme is Gold...  [Read More]
Posted in: Battle Across the galaxy
 TriggerGod
07-14-2008, 3:16 PM
#1
I'm starting a new RPG, so I will post the recruitment here :D Name: (Your (character's) Name...) Alignment: (LS, DS, Neutral) Description: (About your character) Class: (Jedi Classes, Prestige Classes (if you don't know what I mean, send me a messag...  [Read More]
Posted in: Help in the arts of .utcs
 TriggerGod
07-09-2008, 8:33 PM
#1
[/cheesytitle] :xp: Ok, so, as some people know, I have a recruit Revan mod coming out. With Ferc's Generic Recruit Script, progress has leaped. Now, I need some help: I have 2 utc's. One for before the recruit (normal, regular .utc) and 1 for the r...  [Read More]
Posted in: Help with 2da's (specifically classpowergain.2da)
 TriggerGod
05-13-2008, 10:03 PM
#1
Yes, I need halp with this. I've edited the file so that the first 5 levels give you an extra power (So if you got 1, you now get 2, or if you originally got 2, you now get 3), 15-20, and the last 5 levels (In case you ever get there). So when I test...  [Read More]
Posted in: [WIP] New Character, Replaces GOTO
 TriggerGod
05-09-2008, 6:22 PM
#1
Bet I caught your attention. GOTO is the planned NPC to be replaced, but first, I want to know somethings: ---- 1a)Should I replace him? 1b)If you said no, then who? ---- 2a)Should I make the new guy a jedi? 2b)Dark side or Light side? ---- 3a)What l...  [Read More]
Posted in: Dialog Help (Involves Scripting, Oh Noes!)
 TriggerGod
05-06-2008, 9:07 PM
#1
Chances are you've seen my thread about the Kira Kase. My latest WIP. A small one I might add, but since I'm a new modder... :xp: If you have read it, my problem is this: After I talk to the administrator about the Kira Case, I will talk to Zherron...  [Read More]
Posted in: Time for a another "possible WIP"
 TriggerGod
05-05-2008, 7:27 PM
#1
yeah, I'll still be working on another, but before I tell you about this one, I have a question: Do you like that guy who calls you a jedi if the droid says your a jedi? (On Dantooine) If not, then you're in luck: Heres the idea: Zerron, the militia...  [Read More]
Posted in: I guess it could be a WIP; Dark Jedi Addition.
 TriggerGod
05-02-2008, 7:16 PM
#1
Yeah. Not so much of a WIP as well... 90SK from earlier >_> anyway, I'm using the idea the Sith are chasing her, to add a little more challenge to the game. I'll be adding Dark Jedi to the game. I'll put them either in groups of 3 or 5. I alrea...  [Read More]
Posted in: BIOShazard's Gallary
 TriggerGod
05-01-2008, 6:40 PM
#1
I did a lot of Anime Signatures, so I'll categorize them into animes: Bleach: http://i226.photobucket.com/albums/dd277/Abioshazard/KiskeLD.jpg Naruto: http://i226.photobucket.com/albums/dd277/Abioshazard/legendbanner.jpg http://i226.photobucket.com...  [Read More]
Posted in: A problem with using a custom Module
 TriggerGod
04-26-2008, 5:46 PM
#1
Using DDD's Custom Module Tut, I got to the point where I should use the whereami code. the thing is... How do I use it? I type it in, and nothing appears. I am using 305_NAR if that helps.. (Thats the Jek Jek Tar Tunnels.)...  [Read More]
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