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redrob41

Latest Posts

Page: 18 of 20
Posted in: HK-47 Reskin By Keiko
 redrob41
10-08-2008, 10:48 PM
#10
He was shot by someone with perfect aim, wasn't he? :snip2: Right dead center in the head and chest :lol:. I think that the colour of the rust and grey areas are well done, but the holes shouldn't be so symetrical. A few offset holes would be more v...  [Read More]
Posted in: Dantooine Retextured
 redrob41
10-08-2008, 10:57 PM
#11
Dantooine certainly looks lush now. I know that you're trying to make it look like ferns, but it looks to me more like leaves that need to be raked up. Maybe it's becase they are mostly the same size, whereas ferns & shrubs are many different hei...  [Read More]
Posted in: Lightsaber Issues...
 redrob41
09-24-2008, 1:53 PM
#11
Hey, it's good to see you back :). Those are some mighty fine lightsabers you've got there, and I'm glad to see that you're still working on the playable Rodian....  [Read More]
Posted in: Kast's WIP's
 redrob41
09-25-2008, 1:23 PM
#29
Well, the perspective view had the head backwards, so I used the Back view instead for this. You should be able to rotate & pan the camera around. I think that on a wheel mouse if you click and hold the wheel, then move the mouse around, that sho...  [Read More]
Posted in: Kast's WIP's
 redrob41
09-25-2008, 11:47 AM
#27
I just found a very effective way for making my portraits. So, here's my portraits for the aforementioned PC mod: So, are you going to leave it as a floating head, or will you be adding the body later? I think that a straight ahead portrait is a litt...  [Read More]
Posted in: [Kotor] Play with models
 redrob41
09-10-2008, 12:03 PM
#9
Yes, Juhani's new outfit looks fantastic. There is a superb level of detail there. Carth's new outfit looks a bit too smooth in comparison. Is that one of the textures you mentioned that still needs work? Will you be changing all of the Republic uni...  [Read More]
Posted in: Inyri's WIP's
 redrob41
09-26-2008, 11:21 AM
#57
5. Headless Horseman costume (I know no horse, but a cool robe or armor without a head model would probably be cool enough) I think it would look cool if the headless horseman (or woman) carried around a pumpkin head in his left hand. Or, if a real...  [Read More]
Posted in: Inyri's WIP's
 redrob41
09-15-2008, 2:57 PM
#35
A few heads I've been working on for what might become a new head pack. Nice work so far on the facial hair. If you're planning on a whole pack of heads, is there any chance of making them a little more ethnically diverse? I think that the game cou...  [Read More]
Posted in: K1 Enhancement Pack
 redrob41
10-02-2008, 11:30 AM
#160
Can I ask you please keep Malaks head tats? He just looks much better with them than without. Without he just looks like theres something missing from him. A little bit of his menace has gone... Check out this earlier post: As for the tattoos, I'm...  [Read More]
Posted in: K1 Enhancement Pack
 redrob41
09-29-2008, 8:01 PM
#156
You think it's too shiny? It might look so on the screenshot... It looks great in-game (IMO). I've tried to make it less shiny, but the armor just doesn't look as cool, heh. Well, :stick: I guess I'd have to see it in-game then ;). Maybe if the alph...  [Read More]
Posted in: K1 Enhancement Pack
 redrob41
09-26-2008, 12:07 PM
#148
The only advice I can think of is: keep it up, you're doing great :thumbsup: ...oops (:fist: @ myself) I just thought of some advice... I was taking another look at Malak, and I think that it might be a little too shiny. It looks to me like his arm...  [Read More]
Posted in: K1 Enhancement Pack
 redrob41
09-25-2008, 12:21 PM
#146
WOW! That's a lot of new content, and some excellent work. The only advice I can think of is: keep it up, you're doing great :thumbsup:...  [Read More]
Posted in: K1 Enhancement Pack
 redrob41
09-03-2008, 5:27 PM
#111
He actually has a full hand, but three of the fingers are paralyzed. I think it's Marl that explains it. Yeah, I just always thought that it would look cool if he was waving his blaster pistol around with only two fingers. Oh well, it's not a big dea...  [Read More]
Posted in: K1 Enhancement Pack
 redrob41
09-03-2008, 4:25 PM
#104
Say, for Gerlon Two-Fingers, are you going to alter the model so that he actually has only two fingers on one hand? As it is in the game, it sounds like he just lost the ability to use them, but they're still attached. Still, it might look cool if hi...  [Read More]
Posted in: K1 Enhancement Pack
 redrob41
08-30-2008, 1:28 PM
#87
The skin you've done for the new Belaya head is great. I especially like how you've touched up the eyes, and given them more dimension. The DS eyes look amazing :emodanc: Anyway, I'm glad I could help out with the model. You've got a fantastic mod g...  [Read More]
Posted in: K1 Enhancement Pack
 redrob41
08-26-2008, 5:42 PM
#76
Well, she certainly looks pretty in pink (:rolleyes: at self), but I don't think that Zeltron is the way to go (just my opinion). Or perhaps someone would like to alter the model? I'm afraid I just suck at modeling (or rather I refuse to get good for...  [Read More]
Posted in: K1 Enhancement Pack
 redrob41
08-25-2008, 7:58 PM
#70
This is some excellent work! I really like what you've done with the Taris duelers, especially Ice. I didn't see Deadeye Duncan tho? I think that your new Xor looks a little too much like Brejik with a beard and tattoos. The black hair is fine, but...  [Read More]
Posted in: [WIP]Golden armor of bendak starkiller[K1]
 redrob41
09-22-2008, 11:20 AM
#34
I thought to try those white parts too.So redrob41 enjoy and tell me of any mistakes.Btw,the white parts what type of filter and layer mask you made that it looks like the white in the original file you sent. In the file I sent you, the white areas w...  [Read More]
Posted in: [WIP]Golden armor of bendak starkiller[K1]
 redrob41
09-15-2008, 3:17 PM
#29
I still think that there should be a white area behind the chest and fore-arm logos. Right now the areas are a little bit "cluttered", and the details of the logo gets lost in the yellow armour details. However, I do like how the shoulder l...  [Read More]
Posted in: [WIP]Golden armor of bendak starkiller[K1]
 redrob41
08-28-2008, 12:09 PM
#26
I'm glad to see that you're working on this again :) Btw,RedRob41 gave me some logs to fit in armor I only did the chest and shoulder plate part cause I forgot the area where the other two logo's were to fit.Pics will be added later of the completed...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 redrob41
10-08-2008, 5:23 PM
#313
redrob41, the Zeltron looks,...WOW! Your skins always inspire me to create new ideas/ concepts for the Mod. Glad you like it so far :). When I'm finished, she'll knock your socks off :naughty: I'm still trying to figure out how to make multiple ou...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 redrob41
10-08-2008, 10:41 AM
#310
Query: Is there a trailer for this? Statement: If not, I want one!!!!! :D Well, Logan does have a couple of links in his signature, and one of them is for http://kotorrevengeofrevan.wetpaint.com/ where he has the intro crawler video (also on YouTube...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 redrob41
10-07-2008, 11:37 AM
#304
Well, after several experiaments, this is the direction I've chosen to go with our Zeltron's appearance: http://img369.imageshack.us/img369/3753/wipatinah3hg8.th.jpg (http://img369.imageshack.us/my.php?image=wipatinah3hg8.jpg) I wanted to make her di...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 redrob41
09-10-2008, 12:48 PM
#288
the HK-47/50 reskin.... I dunno, it just looks too... ... red? Try and throw in something else to break up the red so it looks less like a walking red thing and more like a red-droid... I agree. Logan, I know that you're trying to make him look diff...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 redrob41
08-26-2008, 1:02 PM
#274
Here is a couple of screenshots of how far I've gotten with the Rattataki. So far I've finished 7 playable males and 9 NPC male heads. http://imageshack.com/a/img174/6228/tslpcrattatakimaleta0.jpg http://imageshack.com/a/img511/2290/tslnpcrattatakima...  [Read More]
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