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Adelphus

Latest Posts

Page: 1 of 1
Posted in: Genetics...
 Adelphus
08-11-2007, 2:46 AM
#4
I guess part of the potential immorality of it would be, do we have such a right to fiddle with ourselves? Do we have the right o use this make ourselves better than others? Better yet, when people start changing their entire genetic makeup think ab...  [Read More]
Posted in: Installation problem
 Adelphus
05-02-2007, 9:27 PM
#15
What graphics card/drivers are you using?...  [Read More]
Posted in: Installation problem
 Adelphus
05-01-2007, 10:58 PM
#13
The reason you can't see the button is because at your resolution the installer is partially cut off by the task bar, as they've said changing your resolution will solve this....  [Read More]
Nice work on KGFF tk, and thanks for the info....  [Read More]
Is there any current information about decompiling and replacing models at this time?...  [Read More]
Posted in: Modding and Cheat problem
 Adelphus
04-18-2007, 10:11 PM
#21
What did you do that changed things so dramatically :P...  [Read More]
Posted in: Modding and Cheat problem
 Adelphus
04-17-2007, 9:43 PM
#19
Could you screencap your .ini file?...  [Read More]
Posted in: a question (re: launchers)
 Adelphus
04-18-2007, 10:09 PM
#7
To make it a .bmp, you save it as a .bmp under your save option. And as for buttons. You don't add them with the traditional launcher, buttons are just another .bmp as I recall that is in the same folder. Button placement is controlled via settings i...  [Read More]
Posted in: a question (re: launchers)
 Adelphus
04-17-2007, 9:01 PM
#5
You don't need Kotor tool to edit launchers. Theres a sub folder called launcher in your Kotor/Kotor II root directory. In there are the images used for the launcher and the launcher .ini file. Within the .ini are all the properties of the launcher....  [Read More]
Posted in: Kotor Restoration Project: K1RP Official LF Thread!
 Adelphus
08-19-2007, 9:07 PM
#125
Exciting times indeed, I just wish it wasn't so hard to get in touch with Quanon in real time....  [Read More]
Posted in: Kotor Restoration Project: K1RP Official LF Thread!
 Adelphus
08-11-2007, 12:07 AM
#96
If I may beg to differ? The idea of a hidden beast in the blackness of an abandoned temple which makes horrific noises, is far more psychologically thrilling than a beak with waving tentacles. Anyway, good luck in this, guys. Oh Pavlos you make a g...  [Read More]
Posted in: Kotor Restoration Project: K1RP Official LF Thread!
 Adelphus
08-09-2007, 11:44 PM
#76
Yea, with everything thats happened lately whos to say what is and isn't possible anymore?...  [Read More]
Posted in: Kotor Restoration Project: K1RP Official LF Thread!
 Adelphus
08-09-2007, 11:12 PM
#74
I agree completely, my ideal dream would be for a moving(ish) Sarlaac at the base of it. I was just trying to be cute, but its a very valid alternative I'd say:)...  [Read More]
Posted in: Kotor Restoration Project: K1RP Official LF Thread!
 Adelphus
08-09-2007, 11:02 PM
#72
I wasn't aware of any Sarlacc even in that pit, so my guesses would be no. We could do a George Lucas and make it so we don't see the Sarlacc but we hear it :lol:, you know, by placing a sound emitter. Oh that is so lame, for me I don't see the poi...  [Read More]
Posted in: Kotor Restoration Project: K1RP Official LF Thread!
 Adelphus
08-09-2007, 10:38 PM
#69
Is the sarlacc animated?...  [Read More]
Posted in: Kotor Restoration Project: K1RP Official LF Thread!
 Adelphus
08-08-2007, 5:10 PM
#58
Alright then, I'll send a PM with a few renders when I'm finished :)...  [Read More]
Posted in: Kotor Restoration Project: K1RP Official LF Thread!
 Adelphus
08-08-2007, 5:05 PM
#56
Buildings, statues, etc? I think I could handle that. since I have some time right now, and max is open lol Is there anything you'd like to see in particular as an example?...  [Read More]
Posted in: Kotor Restoration Project: K1RP Official LF Thread!
 Adelphus
08-08-2007, 4:59 PM
#54
Well I know how to model and have successfully exported my work into Kotor before. I'd be very interested in taking a modeling position if you'd take me, but first I'd like to know what is required of the position?...  [Read More]
I was wondering if anyone has or knows where I can get the Darth Maul PC? to the best of my knowledge it was only up on pcgamemods....  [Read More]
Posted in: Kotor Tool Upcoming Release Features
 Adelphus
08-22-2007, 5:13 PM
#9
Agreed, I suspect that you'll have the full support of most every member here in developing an updated version :)...  [Read More]
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