Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

Darth Manus

Latest Posts

Page: 3 of 3
Posted in:  FULLNAME'S CAPITAL SHIP PROJECT v1.1
 Darth Manus
04-27-2006, 10:35 PM
#40
Hmmm... It might be interesting to see some mode hidden compartments. Minigames might be an interesting addition, with a small XP reward for clearing them, or maybe special items. There's already a good amount of battle simulators out there, but a tr...  [Read More]
Posted in: KOTOR III Wishlist
 Darth Manus
04-28-2006, 10:14 AM
#64
Besides everything that has been suggested, I think it would be nice to see more humorous situations, and maybe a few situations where things aren't completely black and white. Also, it would be interesting if each choice had multiple ramifications,...  [Read More]
Posted in: Getting rid of T3
 Darth Manus
04-28-2006, 12:00 PM
#133
That's what I'm talking about! Incidentally, I laughed my ass off when I watched R2 using his thrusters as a flamethrower. Talk about devilish little droids... T3 and R2 are little metal demons! XD...  [Read More]
Posted in: Getting rid of T3
 Darth Manus
04-28-2006, 9:51 AM
#131
The little fellow is quite useful, makes for an interesting character, and well, he's great to have around. Besides, it's funny to see bigger enemies getting their asses handed to them by a little astromech droid....  [Read More]
Posted in:  Combat Simulation Arena v4
 Darth Manus
04-28-2006, 9:59 AM
#96
I haven't tried the wrist console yet, because I knew I'd probably feel tempted to abuse it a bit... Oh well, I guess it can't be helped. Thanks for the suggestion. I'll see if that works. EDIT: Well, this looks interesting and nicely done, but how...  [Read More]
Posted in:  Combat Simulation Arena v4
 Darth Manus
04-27-2006, 7:41 PM
#94
I have the same crash problem when I try to warp out of the arena with the armband. I tried cutting the Override folder, pasting it on another location, and then reinstalling the mods one by one. It seemed to work fine, until I reinstalled the Presti...  [Read More]
Posted in: Pure Pazaak: Standalone Multiplayer Pazaak!
 Darth Manus
04-27-2006, 10:49 PM
#73
Hmmm... This looks promising. At last the chance to play Pazaak without the constant reloads. :P...  [Read More]
Posted in: High Level Force Powers V2.1 released
 Darth Manus
04-27-2006, 11:04 PM
#69
Haven't tried the latest version yet, because I was too busy trying to handle problems with another mod, but I did try the second one, and I loved it. Combined with another mod that increases the number of Force powers gained at level up, I turned my...  [Read More]
Posted in: Kotor Mod Manager v 0.4
 Darth Manus
04-28-2006, 9:05 AM
#14
I just wonder why the program will still mistake some KOTOR II mods for KOTOR mods, even though some of them come with their own kmm file....  [Read More]
Page: 3 of 3