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rocky348

Latest Posts

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Posted in: revan vs exile mod idea (spoiler contained)
 rocky348
11-05-2007, 10:56 AM
#5
rocky348, I have a question... Are you asking us how to do this yourself or for someone else to do this? If it is someone else we'll have to move this to the Mod Requests subforum, that's all. ;) im going to do it, if i have time, im just asking wh...  [Read More]
Posted in: revan vs exile mod idea (spoiler contained)
 rocky348
11-04-2007, 3:14 PM
#3
no, the main point, is revan is bad, and he/she either comes to "avenge" kreia, or he/she sees you as a threat, and comes to eliminate you. (1st option exile is light or neutral, 2nd option exile is dark)...  [Read More]
Posted in: revan vs exile mod idea (spoiler contained)
 rocky348
11-04-2007, 11:35 AM
#1
Just thought of a good idea for a mod, there is a dialog option with t3m4 that leads to a recording of either carth or bastilla talking about revan leaving republic space. Does it make sence to say that the revelation revan had dealt with me at malac...  [Read More]
Note: For those of you who just went and installed it, didn't bother reading the directions, you don't see vrook leave the cage, the point of it is he got out somehow after you leave the cave, if someone could tell me how to make a cutscene of vrook...  [Read More]
Ok, if you're anything like me, you hate the fact that when you rescue Master Vrook on Dantooine he shows you no gratitude. The following mod will let you leave Master Vrook in the cage, but you won't get darkside penalized for it, and when you get b...  [Read More]
Posted in: a new way to build a lightsaber
 rocky348
07-09-2007, 11:15 AM
#6
Please code your links in the future :) - Ghost Down ok , how do i do that?...  [Read More]
Posted in: a new way to build a lightsaber
 rocky348
07-09-2007, 10:08 AM
#4
ok people, never mind, i figured it out. Here is what the script looks like now. I believe i took out all the redundant, or extra stuff: // This script is used to give the player the new lightsaber crystals. Note it replaces the // original script...  [Read More]
Posted in: a new way to build a lightsaber
 rocky348
07-08-2007, 10:19 PM
#3
ok the following script is a modified copy of the "a_give_quest_ls" script: // Gives the player the next component needed for the lightsaber quest. // kds, 09/06/04 #include "k_inc_treas_k2" void main() { int i = 1; string sIt...  [Read More]
Posted in: a new way to build a lightsaber
 rocky348
06-22-2007, 4:18 PM
#1
Ok here we go, the mod i am currently working on replaces the way you build your first lightsaber. It no longer needs the parts. After the acadamy when you normaly get the dialog from baodur about building a lightsaber, you get a workbench like dialo...  [Read More]
Posted in: adding an item to the exiles room
 rocky348
05-31-2007, 11:05 PM
#17
Easiest way is to attach it to the cutscene dialog that happens just before you enter the room. The one where the Exile suddenly pauses and Atton / Kreia asks you what's up? It's a guaranteed game "fire" and there's more than enough lines...  [Read More]
Posted in: adding an item to the exiles room
 rocky348
05-30-2007, 3:26 PM
#13
Ok, I didn't know thanks for the info. BTW, is there any other way to modify a rim module then besides the erf editor you built? I used it, and it doesn't seem to be giving me any problems, but I would like to know if there are alternatives to it. c...  [Read More]
Posted in: adding an item to the exiles room
 rocky348
05-29-2007, 9:55 PM
#11
Yes, placing tresmillow007.utp in the override folder would make it replace various containers on the Peragus Admin level, Peragus Mining Tunnels, Peragus Fuel Depot, Peragus Dormitories, Peragus Hangar, Harbinger Command Deck, Harbinger Engine Deck...  [Read More]
Posted in: adding an item to the exiles room
 rocky348
05-29-2007, 12:41 PM
#8
I don't know squat about scripting either, and I was always hoping there were robes in the footlocker as well (I just assumed the Exile was wearing something more than a jumpsuit when he was aboard the Harbinger). SO...using the script Stoffe gave, w...  [Read More]
Posted in: adding an item to the exiles room
 rocky348
05-27-2007, 3:57 PM
#1
ok, don't know if this is the proper place to put this, but here we go. I am currently working on a mod that gives the exile battle armor that he designed during the mandalorian wars. I want to put the armor in the exiles room on the harbinger, how w...  [Read More]
Posted in: TSLPatcher v1.2.10b1 (mod installer)
 rocky348
05-28-2007, 6:42 PM
#231
Ok, I think i followed your dialog tutorial step for step, but i get the following output when I run the setup file, what did I do wrong? • Patch operation started... • Copying file "upcrystals.2da" to Override folder... • Modifying...  [Read More]
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