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lactose_

Latest Posts

Page: 2 of 3
Posted in:  The Veridian Echo Mod. Released!
 lactose_
01-12-2007, 9:56 AM
#3
Those reskins look awesome!...  [Read More]
Posted in:  Cantina Bastila
 lactose_
02-02-2007, 11:55 AM
#23
I must admit - I haven't reinstalled the mod yet after trying it out the first time. Do note my problem was not only with the Cantina scene - the modded head just couldn't show up in my game. [read post #4]...  [Read More]
Posted in:  Cantina Bastila
 lactose_
01-04-2007, 10:14 AM
#7
Do you have the 1.03 patch installed? Most people that have problems with my mods are running unpatched games.Yes, I do, I've got "1.03" at the top-left hand corner of my launcher. :D Maybe it could be a faulty d/l, perhaps I'll try it aga...  [Read More]
Posted in:  Cantina Bastila
 lactose_
01-03-2007, 9:59 AM
#4
Hmm I can't seem to get it to work. I installed as per instructions, but keep crashing as I enter the Cantina. So I tried to replace original Bastila with the new head and body models - the body works fine; however the head causes the game to crash...  [Read More]
Posted in: Type of file
 lactose_
01-01-2007, 4:21 AM
#9
well actually, yes, that was what I was doing. I seemed to be working fine too. I just cut it and then pasted it into the LucasArts where I just would drag it back into the KOTOR2 folder, though your way is slightly easier (and the much more intellig...  [Read More]
Posted in: Type of file
 lactose_
12-31-2006, 12:42 PM
#7
I hope you didn't really "remove" the Override by cutting and pasting - just renaming into something else will do! (Don't worry if you haven't, I'm just saying this because some people have actually reported doing it. o_O )...  [Read More]
Posted in: [W.I.P] JediKilla's Head Mod V2 (TSL)
 lactose_
12-27-2006, 10:33 AM
#5
Maul's looking nasty! Watch out Obi Wan!...  [Read More]
Posted in: Do you want More Armor types?
 lactose_
12-26-2006, 10:29 AM
#15
Interesting... I found another drawback though. When you scroll through your party members in the Character (?) screen - the one which shows your alignment - the person wearing the clothes will always have his/her head replaced by the person just b...  [Read More]
Posted in: Do you want More Armor types?
 lactose_
12-25-2006, 4:29 AM
#7
Genius! I always had to rely on the disguise item too, now I can just have 2 more lines in appearance for each gender. How did you find this out?...  [Read More]
Posted in: WIP: K1 Dark Forces 2 Hilt Pack
 lactose_
12-23-2006, 3:10 AM
#10
I particularly like Sariss'....  [Read More]
Posted in:  WotOR
 lactose_
12-30-2006, 3:48 PM
#98
I did notice this problem with an early script trigger I had tried. But with the current scipts it should be fine. Hmm, I'll go through it again. Maybe it would be better to just remove that script all together. lactose_, try the scene without this...  [Read More]
Posted in:  WotOR
 lactose_
12-29-2006, 3:48 PM
#95
^^^^^ Ok, noted. :) Now, I know you must be getting tired of this, but I think I found another problem... I was playing through the sta_m45ac to see your (original) scripts in action. And this is what happens: - When the cutscene is played for Bast...  [Read More]
Posted in:  WotOR
 lactose_
12-28-2006, 11:03 AM
#93
Ooh, thanks for the scripts T7! I suppose a similar one is used for Bastila on the Unknown World. But can I ask why? Especially when her .utc there is unique?...  [Read More]
Posted in:  WotOR
 lactose_
12-27-2006, 10:31 AM
#84
T7, would it be possible to let us know what those scripts look like? I tried to use DeNCS as you suggested but needless to say I couldn't get it to work... Reason I'm asking is because I want to equip all the dark-side Bastilas with Svosh's Revelati...  [Read More]
Posted in:  WotOR
 lactose_
12-26-2006, 10:26 AM
#74
The reason I did this is so that I can have a Lightsaber+crystal with the same model variation as a Doublesaber+crystal. We did this with USM also for the same reason. Oh, yeah that explains it, although the alternative would be just to name the mode...  [Read More]
Posted in:  WotOR
 lactose_
12-25-2006, 3:52 AM
#65
^^^ I did have plans to add a few enhancments to Revan's Mask+ with this mod but I did not have time to impliment them. Included in this mod is revan02.uti this is a lightside version of Revans mask that I made. Currently there is no way other than c...  [Read More]
Posted in:  WotOR
 lactose_
12-23-2006, 10:13 AM
#51
Hey, no problem T7, I'm just glad to have ensured the mod was as good as intended. I'd still like to know the answer to my query though, if possible. Finally, can you describe how this mod would affect the Revan's Mask+ ver 2.0? I don't mind spoile...  [Read More]
Posted in:  WotOR
 lactose_
12-23-2006, 4:02 AM
#48
Thanks Shem! I'll d/l the latest one now. Oh, I also found the reason behind the problem with Sherruk's blaster. The entry in the .txi is "CM_Barmetal" instead of "CM_Baremetal". Think you can change this too, if you haven't alre...  [Read More]
Posted in:  WotOR
 lactose_
12-23-2006, 2:27 AM
#46
Hi there! First off, thanks for this great mod! The whole thing is fantastic all round, but the blaster models are absolutely amazing. I can't stop gawking at them. Now I've got some stuff to report... I installed the mod in a clean Override folder...  [Read More]
Posted in:  Nema's K1 skin (A02 reskin)
 lactose_
12-19-2006, 10:15 AM
#3
Ahh nice. "Nema Suneimi" has a starwarsy ring to it too!...  [Read More]
Posted in:  Nema's Juhani Reskin
 lactose_
12-12-2006, 11:40 AM
#5
At last a good Juhani reskin! Thanks so much!...  [Read More]
Posted in:  Operation Kill Bastila
 lactose_
09-21-2006, 11:43 AM
#8
The first time Bastila is allowed to die in the game is on the Temple Summit. Really?? I must be missing something......  [Read More]
Posted in: WIP: Developer's Module
 lactose_
09-14-2006, 11:01 AM
#4
Which game will this be for? My request would be to try to make it for both - you'd be making a lot of modders (and would-be modders) happy! Oh, and I think it's "feasible"....  [Read More]
Posted in: KOTOR Remix: Remixed?
 lactose_
09-05-2006, 11:41 AM
#11
There's been a huge overhaul of the basic class system. Soldiers no longer get Power Attack/Blast, Scouts no longer get Flurry/Rapid Shot, and Scoundrels no longer get Critical Strike/Sniper Shot. Instead, all starting characters get two extra feats...  [Read More]
Posted in: -DK-'s WIP thread.
 lactose_
12-26-2006, 10:31 AM
#55
I've been looking forward to this one too! If the final version is not ready yet, how about an interim version with the properly aligned tattoos?...  [Read More]
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