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xhh2a

Latest Activity

Posted in: Star Wars battlefront 3 leaked gameplay video
 xhh2a
01-18-2009, 1:59 AM
#22
If the money statement is true, then Lucasarts is overlooking a few things: A)Extra time needed to recode in the game features to a new engine. Different engines work differently, so all the coding done by FR is wasted. Sure, FR transferred over the...  [Read More]
Posted in: Star Wars battlefront 3 leaked gameplay video
 xhh2a
01-16-2009, 11:50 PM
#15
I think Lucasarts/Rebellion should find a way to get the *new* version of battlefront 3 to be at least on par with the scrapped version. Its sad to see a feature everyone here wanted to be replaced by cutscenes. I would even be willing to wait longer...  [Read More]
Posted in: AI, Bots, Mindless Lumps
 xhh2a
10-10-2007, 4:35 PM
#3
and I'd like to remind everyone that making AI attack the player over other AI doesn't make a better Ai. (which has happened before many times in SWBF2, they'd specifically target me when I'm far, far away than close by AI....  [Read More]
Posted in: Favorite Hero?
 xhh2a
02-20-2007, 2:07 PM
#17
(all Foc) Empire: Space: Boba (goes great against any rebel fleet as the fighters go boom so no need for tartans) Land: Palpatine (Force Corrupt works wonders) Rebels: Space: Home One (eh......Luke's lucky shot is too slow to regen and only 1 harpoi...  [Read More]
Posted in: stuck in the palace
 xhh2a
01-23-2007, 4:42 PM
#8
wasn't siri supposed to be back at her homeplanet (stuck?) or something (in one of the EU books) or is that another nightsister?...  [Read More]
Posted in: Rebel MC30 Frigate Hassle
 xhh2a
01-15-2007, 9:20 AM
#14
that would be the HYPERSPACE slot place a unit in it and it jumps in before the other units allowing you to choose what your fleet would be...  [Read More]
Posted in: Rebel MC30 Frigate Hassle
 xhh2a
01-08-2007, 7:59 PM
#4
or just use the free arc hammer.... anyway, that basicly rrenders them useless....  [Read More]
Posted in: Rebel MC30 Frigate Hassle
 xhh2a
01-08-2007, 4:29 PM
#2
I actually think they are useless....and I don't encounter the spamming...I do get lots of everything else.......only fought like 1.....  [Read More]
Posted in: The Evil Disappearing Orbit Slot :P
 xhh2a
01-11-2007, 11:27 AM
#3
just reload.......  [Read More]
Posted in: Quirky behavior
 xhh2a
01-03-2007, 7:35 PM
#3
i've seen this before, and on multiplayer too.......really annoying...I took over a planet, built 1 unit, bam fighting began(and their fleet was above), and I found that they had control over many planets(that were rebel or empire npc planets) while...  [Read More]
Posted in: FoC Patch 1.2 suggestions thread
 xhh2a
01-08-2007, 7:57 PM
#22
no, starting on default tech level 3(the GC map I played default tech was 3) AI HAD NO MONEY that was the point. We had all of the mines(or at least AI had none) and had killed the supply depot(we sticked around for like 5 minutes to see what the Ai...  [Read More]
Posted in: FoC Patch 1.2 suggestions thread
 xhh2a
01-08-2007, 4:38 PM
#20
actualy i jhink it is weak, and think of the tech level it has to be to construct it. The ai does cheat in skirmish(also online) when we were consortium, the empire players quit, we had all the mines, and killed supply depo, and they managed to jump...  [Read More]
Posted in: FoC Patch 1.2 suggestions thread
 xhh2a
01-07-2007, 3:36 PM
#17
I think overall the rebels need a upgrade....even rebels vs empire is hard....rebels need some sort of new CAPITAL ship(not m-cal 30b)if not unit power decrease for consortium..and maybe some sort of middling ship for consortium, therfore after Agres...  [Read More]
Posted in: FoC Patch 1.2 suggestions thread
 xhh2a
01-04-2007, 5:35 PM
#14
I wasn't saying tech. I was saying make the special weapon hardpoint like special ability so that it balances it out early in the game, so they can make the consortium buy it....and that if they don't make aggresors not count as cap. ships, they shou...  [Read More]
Posted in: FoC Patch 1.2 suggestions thread
 xhh2a
01-03-2007, 7:08 PM
#11
<list> <li> Make the hero dissapear bug happen less often (I couldn't win as I "lost" red squadron since it dissapeared from the game and the other player built the DS2). Or at least on multiplayer campign have the unplayed fac...  [Read More]
Posted in: Super Star Destroyer Eclipse
 xhh2a
01-03-2007, 7:38 PM
#13
it is possible to kill the eclipse sinceit has no unlim. fighters to kill the bombers. It is also slow. Although it is extremly hard.......just slightly easier with bombers(vs eclipse alone, and executer alone in these comparisons), I must say the co...  [Read More]
Posted in: Y-Wing ION Cannon Issues
 xhh2a
12-31-2006, 11:08 AM
#2
after you press it, you have to select a target....  [Read More]
Posted in: FoC hero bug
 xhh2a
12-28-2006, 1:35 PM
#3
I lost red squadron like this as rebels so I couldn't win (because the other player built the death star) online. I think it is if you attack specific planets with a hero, lose them and retreat..... at least for me: attacked felucia(empire planet) wo...  [Read More]
Posted in: Got the expansion? Post your first impressions!
 xhh2a
11-05-2006, 11:41 AM
#27
i thought the campaign was short but has anyone noticed a possible story conflict in the last campaign battle? It states that the rebels destroyed the DS2 on endor, but in the movies, wasn't the executor destroyed there? *possible spoiler* So how cou...  [Read More]
Posted in: FoC: The Small Mod
 xhh2a
10-18-2006, 5:09 PM
#133
I remember, you said will come out with 2.5 as your last version. 7 days...hmm...that happens exactly when my math test is ...longer for me since the stores around her never seem to have it even though they say they do(ANY GAME for that fact) until 1...  [Read More]
Posted in: FoC: The Small Mod
 xhh2a
10-15-2006, 5:27 PM
#112
would they allow that? Also, if you can't remove thelong text, you could in theory shorten the dialouge wait time....  [Read More]
Posted in: FoC: The Small Mod
 xhh2a
10-15-2006, 2:56 PM
#106
Also, you have to zoom in and move units ONE AT A TIME if the unit is on land...really annoying....  [Read More]
Posted in: Map Editor Tips, hints, questions here
 xhh2a
02-05-2007, 6:17 PM
#131
i remember making multiplayer maps on Eaw with units (space) that start and are free (say a mon cal), but on FOc map editor, Whenever i set unit's faction to rebel or empire, the game doesn't load it.it loads everything else but the unit that was eit...  [Read More]
Posted in: advanced tactics
 xhh2a
02-20-2007, 2:14 PM
#7
or, you could use boba.............  [Read More]
Posted in: TIE Scouts - what are they good for?
 xhh2a
01-23-2007, 4:57 PM
#30
online, the tie scout is very useful for spotting and setting up a surprise bomber strike on their station...  [Read More]