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XA-R01

Latest Posts

Page: 1 of 1
Posted in: Is it possible (in reality or in theory)?
 XA-R01
12-21-2005, 4:33 AM
#4
@T7nowhere: I don't understand what you mean by "Illegal to porting?". Is this mean we cannot mod K1 (the original story/script/items/dialog) to be playable on K2 so that we can play K1 with K2 engine? And could you please tell me there rea...  [Read More]
Posted in: Request for :USA:Hefe(I) / Hefe
 XA-R01
12-19-2005, 12:39 PM
#3
I sent him emails several time, but no reply....  [Read More]
Posted in: Request for :USA:Hefe(I) / Hefe
 XA-R01
12-19-2005, 11:46 AM
#1
Hi, you made Quinlan Vos hilt model for KotorII along with another 3 hilts (master of the force hilt pack). Anyway, the Quinlan's hilt is missing the texture file, I believe it was qvsbr.tga. There's only the txi file on the zip file. So I was wonder...  [Read More]
Posted in: Lightsaber modding: hilt/blade problems
 XA-R01
12-25-2005, 9:35 AM
#10
Yes, your suggestion works well. Thanks goes to oldflash and T7nowhere. Anyway, I still have few problems and question. Not directly about lightsaber modelling, but still have correlation since I found out the problems when I was modding the hilt. 1...  [Read More]
Posted in: Lightsaber modding: hilt/blade problems
 XA-R01
12-21-2005, 6:27 AM
#8
The resolution of the pic should be at 1024x768, it got resized by photobucket.com so you could not see the difference clearly. But trust me, the lightsaber Carth's holding have bigger blade....  [Read More]
Posted in: Lightsaber modding: hilt/blade problems
 XA-R01
12-21-2005, 6:19 AM
#7
IF you want to upload pics just use an image host like http://photobucket.com/ . then include the images link in your post. I am interested in seeing the difference between the models, I've never noticed anything special about those models, but I hav...  [Read More]
Posted in: Lightsaber modding: hilt/blade problems
 XA-R01
12-21-2005, 4:21 AM
#5
Hey guys, I want to load pic of difference between model 001 and 007, but it doesnt load up. How to load up a pic to a post anyway? I already use insert image and type the path. T_T...  [Read More]
Posted in: Lightsaber modding: hilt/blade problems
 XA-R01
12-21-2005, 4:14 AM
#4
Guys, I seemed to have found the problem. About 2 hours after I posted the original post, I tried to use model 001 as a template. I succeded move up 2 planes while the other 2 revert to default postition (compared to model 007, all planes goes back t...  [Read More]
Posted in: Lightsaber modding: hilt/blade problems
 XA-R01
12-19-2005, 10:11 AM
#1
OBJECTIVES: -Lightsaber hilt model to be placed correctly on the PC's hand, not too up and not too down. -Lightsaber blade projected correctly on the tip of the lightsaber. TEMPLATE USED: w_Lghtsbr_007.mdl (note: g1_w_lghtsbr01.uti) PROBLEMS: First...  [Read More]
Posted in: kotor 3 names
 XA-R01
12-29-2005, 10:55 PM
#45
Star Wars KotOR III: Revenge of the True Sith Star Wars KotOR III: The Dark Project Star Wars KotOR III: Dawn of the New Age Star Wars KotOR III: Fall of the Old Republic Star Wars KotOR III: Battle for the Old Republic Star Wars KotOR III: Pirates o...  [Read More]
Posted in: Fire, slash... slash, fire!
 XA-R01
12-14-2005, 11:04 AM
#109
@Mono_Giganto: Bendak did use both vibroblade and pistol. I know because I often loading my savegame to have re-match with bendak over 40 times or more because I think the duel ring with bendak is the coolest encounter on Kotor (not because I lose, w...  [Read More]
Posted in: Fire, slash... slash, fire!
 XA-R01
12-13-2005, 11:50 AM
#105
Did anyone notice that Bendak Starkiller can use both vibroblade and blaster. He didn't use them at the same tine offcourse, but he can. I think it will be cool to have ability to use blaster and melee/lightsaber. offcourse you didnt use them at the...  [Read More]
Posted in: Revan vs. Exile vs. New PC
 XA-R01
12-19-2005, 10:48 AM
#109
They aren't going to do that. Come on, TSL was good, I don't care if you wanted Revan or not, get over it. TSL was a continuation of a story, and it would be hard to continue on with Revan anyways, there would be many complications. I don't care what...  [Read More]
Posted in: Revan vs. Exile vs. New PC
 XA-R01
12-14-2005, 11:51 AM
#100
Guys, I think one of the reason BioWare refuse to make KotorII is because the story of revan is done. Just like James Cameron refuse to make another Terminator movie because the story is done. Obsidian made a mistake creating KotorII. It shouldn't a...  [Read More]
Posted in: Revan vs. Exile vs. New PC
 XA-R01
12-13-2005, 12:11 PM
#98
I vote for Revan. I think the real story of Revan is his redemption. The option to go female and DS is just for the sake of the game. Imagine Lucas wants to make Kotor into a feature movie, I bet Revan will be male and LS. The LS story have more log...  [Read More]
Posted in: Revan vs. Exile vs. New PC
 XA-R01
11-20-2005, 6:48 AM
#82
I want to vote for Revan. I mean, think about it, Bioware's could do it with BG2, why not with Kotor3? It would be cool to once again play as Revan and continuing his/her adventures as this will be the closing storyline of Revan (i think). Think of i...  [Read More]
Posted in: Developer for KOTOR 3
 XA-R01
12-25-2005, 10:09 AM
#116
I voted for ArenaNet, developer of Guild Wars. If not, then I want BioWare/Obsidian made the story but using Half-Life 2 3D engine. No, I'm not talking about Troika's Vampire Masquerade Bloodlines. I'm talking about the graphic engine, so it still th...  [Read More]
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